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Posts from The path to knowledge.

5.0 (2 ratings)
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So, hello everyone! I finally made another map. (Hopefully, it's not bad). As always, I don't attach pictures so that only those who are really interested download it. This is a scenario about Arantir, about what he was like before the events of the campaign began. Someone might say: "Ugh, it wasn't like that at all," etc. In general, everyone has their own point of view.
I finally bought a used laptop, so the map is more detailed than the previous two. As always, there's a new hero specialization, interesting quests, and almost 700 lines of script.
There are still some minor flaws on the map: when you hover the cursor over the exit from the dungeon, the game will tell you that you can't exit, but you can. Just keep that in mind.
Otherwise, have fun playing, and, of course, I look forward to your feedback.
The map has elements of a mod, so after completing it, it is recommended to delete it or remove it from the game archive.
Link to the map (thanks to AlexB).
Description: (This is not a description of the scenario, but a description of its essence) - We all start with the basics. With the most primitive things. That's how it was with Arantir. He spent a long time reading books, studying the very nature of necromancy. But in every person's life, there comes a moment when you need to grow, become stronger. From one scroll, Arantir learned about a formidable weapon, called by necromancers the "Avatar of Death." From that moment, his journey began.
If you have any wishes, suggestions, ideas, etc., I am always open to communication - https://vk.com/id464673663
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The pictures are fine, but at least upload a better description of the map.
 

К А
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In reply to Ment
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Ment
The pictures are fine, but at least upload a better description of the map.
Thank you, Ment, I somehow missed that.
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It's strange why the Necromancer doesn't have "Uncover Secret," since this skill blocks access to "Scream of Horror." Oh well, at least there's a mentor. I played as a hero and reached Saur after 7 weeks and was amazed. How do I defeat him (level 35, 2-3 times more troops than me, plus clearly powerful Chaos magic)? I think the author overdid it with the final boss, as has happened before. Hello everyone.
In reply to Antik
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Antik
It's strange why Necropolis doesn't have "Uncover Secret," since this skill blocks access to "Shriek of Horror." Oh well, at least there's a mentor. I played with a hero and reached Saur after 7 weeks and was amazed. How do I defeat him (level 35, 2-3 times more troops than me, plus clearly powerful Chaos magic)? I think the author overdid it with the final boss, as it has been done before. Hello everyone.
Antik, well, in my opinion, the central perk never decides the outcome. Of course, the ability is good, but you can come up with many other builds. As for Saur, it is really possible to defeat him. I specifically set out to make the boss stronger.
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I have vague doubts about the following: whether the author tested their maps and played them through to the end. It's not just about the somewhat strange endings, but also about the small details. Those who have played my maps will hopefully understand.
In reply to Antik
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Antik
I have vague doubts regarding the following: whether the author tested their maps and played them through to the end. It's not just about the, let's say, strange endings, but also about the small details. Those who have played my maps will hopefully understand.

I have vague doubts regarding the user Antik. Those who have read his comments will understand. This person clearly believes that any deviation from his imagined canon is an indication of the author's worthlessness and the map's overall poor quality. :mad: 60% of his comments involve minor insults directed at the map's author.

Please forgive the moderators for this off-topic comment. It will not be further developed and will not appear again.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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I can't download the map using the link for some reason; it says 403 forbidden.
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I completed the map with a hero. I didn't pay attention to the days or the icon because I didn't set that as a goal. At first, I had to hide from the yellow and green factions. But after getting the "silent pursuer" artifact, they stopped chasing me. In the end, though, the orange faction, gathering all its strength, started attacking me again. The final battle wasn't difficult.
I really liked the map, its plot, scripts, and design. At the very least, it will stay in my memory. I wish the author creative success! Don't pay attention to the complaints. Keep delighting us.
In reply to ass1952
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ass1952
I completed the map with a hero. I didn't pay attention to the days or the icon because I didn't set that as a goal. At first, I had to hide from the yellow and green factions. But after getting the "silent stalker" artifact, they stopped chasing me. In the end, though, the orange faction, gathering all its strength, started harassing me again. The final battle wasn't difficult.
I really liked the map, its plot, scripts, and design. At the very least, it will stay in my memory. I wish the author creative success! Don't pay attention to the complaints. Keep delighting us.
Thank you very much, I'm glad you liked the map.

"Дворники-грабители заметают следы"
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No, I didn't mean to offend the author in any way. Every map creator deserves respect, if only for the fact that they created something that we, as users, can enjoy. The issue lies elsewhere, in the attempt to create and show us, the users, "something perfect." I must admit, I'm not sure if I'm right. But the endless chatter (over a thousand empty messages) from certain individuals in the chat (I believe it's one well-known unstable person using three nicknames) doesn't add anything positive. With all due respect to the author, I still believe that the endings in the last two maps are not very good.
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I liked the map; I played it on veteran difficulty and noticed two minor issues:
As I understand it, in the Monastery castle, you need to defeat a rather large army, but the main hero doesn't have any good spells or a decent army (maybe I'm just a noob or I missed something). Also, after leaving the swamp, you can't go back. In the final battle, the enemy hero, judging by his specialization, should be able to summon an avatar, but either he doesn't want to or can't.
Respect to the author and good luck with future projects.
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You cannot download the map using the link; it displays a 403 forbidden error.

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