Posts from Tiaral
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Ples. Regarding the first option, I have a great example of why it's not a good idea. What's the point of a bonus reward for a quest if you don't live long enough to receive it?
Subjectively, option 2 is more interesting.
Alex, what skills are you planning to take for your commander?
1) I take "Order of Prosperity" and become a leader-commander (I can even create my own knightly order, as Alex wanted). I give allies +50 initiative, dodge, and accuracy, and I die in one round. I hope that the allies will be able to kill the enemies before they reach me. At least, most of them. And then I rely on luck and resurrection spells.
2) I create a commander (Jagensdorf) with three commander skills and slightly higher stats, or with all commander skills (Clan of the Sun) and something else (a bow for ranged combat? Massage for additional buffs? (lol) Flaming Wings for protection against melee fighters?). There will be no extra money from quests, and the usefulness in ordinary battles will not be much higher than in the first option (except perhaps through slightly greater survivability), but in large-scale battles, the character will be a monster. Leadership in organization is purely optional.
3) I just create a charismatic melee fighter (most likely with a shield). The bonuses to allies are much more modest, but he should live longer than usual. Definitely not a group leader.
e si ieu muoir, er mi grans deliuriers
Why in the third game is it specifically a melee unit, when you could take something safer?
A resilient commander-standard bearer.
I think it's worth sacrificing some extra profit for survivability. You take something for global battles, I take leadership, and you get bonus armor from the first order/just stats from the basic Yagensdorf.
Or vice versa, I take global skills, and you take leadership.
By the way, if we have extra points, I think it would be good to consider the Trainer skill.
While I was planning oratory and leadership, charisma 40+ and a companion perk (pikeman). Considering your options, I can take something from the commander branch, education, and some combat skill, which fits the idea quite well. But it will be much weaker, of course.
And we can still create a Knight order!
Where do we end up when we save the world?
Revan, what happens if you equip armor without the skill? And please answer about the Grail, I'm still curious.
The Knightly Order is a very cool idea, but it will be difficult to fit all potential characters into it.
e si ieu muoir, er mi grans deliuriers
Revan, what happens if you equip armor without the required skill?
And please answer about the Grail, I'm still curious.
Besides, the second option isn't much more durable.
I'm not a vampire anymore, and I can't be one.
e si ieu muoir, er mi grans deliuriers