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Why in the third game is it specifically a melee unit, when you could take something safer?
Because the banner will draw the enemies' attention to me.
A resilient commander-standard bearer.
I wouldn't call him particularly resilient.
I think it's worth sacrificing some extra profit for survivability. You take something for global battles, I take leadership, and you get bonus armor from the first order/just stats from the basic Yagensdorf.
Stats are better because with 6 points, I can take the entire branch of skills for large-scale battles.
Or vice versa, I take global skills, and you take leadership.
I will be a better global commander, for the reasons mentioned above.
By the way, if we have extra points, I think it would be good to consider the Trainer skill.
I've thought about it.
While I was planning oratory and leadership, charisma 40+ and a companion perk (pikeman). Considering your options, I can take something from the commander branch, education, and some combat skill, which fits the idea quite well. But it will be much weaker, of course.
Well, actually, if you keep the companion, that will be better. Yes, we will have two leaders. However, you also have your pikeman. A full-fledged warrior, not a hybrid suffering from low stats.
And we can still create a Knight order!
Well, the idea with the ambitious vampire was more interesting to me personally, but now there's nothing we can do about it.