Skip to content

Posts from "only XL-5"

5.0 (1 rating)
Announcement
#1
Auto-translated
"only XL-5"




Past Tournament Winners:

only XLAlexTheGreat
only XL-2Maretti
only XL-3Gomunguls
only XL-4Dave_HUN
[/CENTER]

I. Rules and Templates.

1. Game Version. The tournament will be held on version SoD 3.2(4.0) + HD mod of the latest current version + HW_rulez 1.38 (when a new actual patch is released, this rule must be changed).
2. The main innovation! All XL templates used in the tournament (five): 8mm6a,8хм12а, 6LM10a, 8xm8a(8xm8b), Spider.
will be placed in one file-template rmg.txt. Players use this file when generating the map, which includes all XL templates without template labeling (it won't be visible when viewing game information).
In the game it will look like this:

Download and unzip the zip archive (at the bottom of the topic) to the root folder with the game (8xm8b was used instead of 8xm8a).

3. Castle selection: random pair + trade.
The host generates a pair of random castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins as compensation to the opponent. If at least one castle is repeated during regeneration, that same player may (but is not obligated) request a free regeneration until a new pair of castles appears.
4. After trading for a castle, there is a trade for color. To speed up the negotiation process, the red color starts the bidding in the table.
5. The total number of restarts is 3 days, i.e., 111+111+111, 111+112, 113.
6. Time limit per turn with chess timer - 21:00+08:00+01:15
7. Roads are medium and fast.
8. Guild Hall rebuilding option enabled.
9. Library in "Tower" allowed.
10. Timeframe for one game – 2 weeks (explanation for those who need it: you must adhere to the gameplay schedule – 1 game every 2 weeks; if you started a game with an opponent, then the time frame for this game is 2 weeks; if the opponent ignores or refuses to finish the game within the specified period without valid reasons, you have the right to demand that an ODD be assigned; in case of non-appearance, the opponent receives a technical defeat).

II. Regulations

Stage 1 – Groups

Two players with the highest number of points advance from the group.
In case of equal points, places are distributed according to additional indicators (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. If it is impossible to determine which players will advance to the playoffs based on previous indicators, the players will be offered a scheme for transition games. At the moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be developed based on the situation that develops in the groups at the end of the stage.

Victory – 3 points; defeat – 0; draw – 1 point (counted at stage 211+ at the discretion of the organizers).

The group stage ends on June 6, 2018
(no saves or replays will be accepted, results will be posted based on submitted tournament reports)

Stage 2 – Olympic System

On June 21, 2018, the playoff draw will take place.

Two players who took 1st and 2nd places from the groups advance and are randomly distributed into the bracket.
Games in the playOff stage are played according to the bо3 system (3-4 weeks).

III. Organizational Issues

1. The tournament starts on March 29, 2018, registration for the tournament is open until March 26 inclusive, up to 24:00 Moscow time (March 27-28 - determination of the final regulations of the tournament, group draw) 16 groups of 7 people = 112 people
2. The tournament is official.
3. The tournament is held according to Rules for organizing, conducting and participating in online HOMM3 tournaments.
4. Tournament host – rebellious (ICQ 345870761), organizational issues and media support – YaR (ICQ 287407342).
5. Tournament judge – Dima Surmay (ICQ 263293484).
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. Media coverage of the tournament will be provided by player YaR – organization of mutual streaming of games and video reviews. Registration for the tournament means consent to use your streams to popularize the tournament.
8. The winner of the tournament will receive a medal under his avatar and a ticket to the FB tournament :smile20:
In reply to BISHOP
#350
Auto-translated
Hidden efreet lair, dungeon camp, village tavern with 3 utopias, got a ring on the second turn and started attacking, GM resurrect, Kirr with earth magic, level 15 on day 127, at the beginning of the third week, I was planning to attack utopias, but my opponent couldn't manage it. Thanks for the game.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
131 days
Game Date
4/10/2018
Reported
4/10/2018 2:23 PM
Rating Impact Archived
Medium_HP 1713 1720 +7 ↑
Satishe 1504 1497 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/10/2018 5:46 PM

In reply to BISHOP
#351
Auto-translated
There was a super start with 20 Grand Elves and 2 Pandoras on Centaurs and Dwarves, at 113 a Dwarf Cottage with 15, at 114 two Nagabanks with 3 each plus Ghost Dragons, and then onward through the treasure zones, weaving between impenetrable blocks. I got lucky on the first one by breaking through one treasure zone completely, killing 50+ Lizardmen, and through the second one halfway, where there was an Angel from an external dwelling and a Dragon Fly Hive with 6, then 50 Grand Elves further on — I didn't engage without growth. All money went into rebuilding and buyouts — from those Dwarf Cottages and Nagabanks; the native respawn was cleared by 113 and it was only enough for an upgrade of Elves and Centaurs. If not for the Pandoras, I have no idea what I would have been doing in the treasure zones with a starting army and an income of 500. Just lucky — the meat from the Pandoras saved me, I rebuilt, bought out, gathered a million or two Dragon Fly Hives, a bunch of ults, the opponent flew in opportunely and stayed overnight in my main. In short, I insist again that playing this kind of thing in tournaments is unacceptable — disrespect to those who enforce it. And thanks to my opponent for the game.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Вокиал / Vokial Main Hero Вокиал / Vokial
Map Template
8xm8
Game Length
145 days
Game Date
4/10/2018
Reported
4/10/2018 2:54 PM
Rating Impact Archived
Medium_HP 1714 1727 +13 ↑
Godofwrcrft 1663 1650 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/10/2018 3:40 PM

In reply to Medium_HP
User Avatar
#352
Auto-translated
Medium_HP
There was a super-start with 20 grands and 2 pandoras for kents and dwarves, at 113 a dwarf zone of 15, at 114 two nagobanks of 3 with gs, and then on the way through treasure zones, maneuvering between impenetrable blocks. I was lucky to break through one treasure zone completely on the first try by killing 50+ lizards and through the second one halfway, there was an angel from an external dwelling and uliks at 6, further 50 gr.drovs, I didn't want to engage without growth. All money for building and buying came from those dwarf zones and nagobanks; my own respawn was cleared by 113 and it was only enough to grade elves and kents—if not for the pandoras, it's totally unclear what I would have been doing in treasure zones with a starting army and income of 500. Just lucky, the meat from pandoras saved me; I built up, bought out, gathered a million or two uliks, a bunch of Dragon Utopia, and the opponent luckily flew in and spent the night in my main. In general, I insist once again that playing this in tournaments is impossible, disrespect to those who force it. And thanks to the opponent for the game.

Well, the generator helped the opp, giving about 25 hives and 2 Dragon Utopia with everything needed (magic stats+ ks) in two adjacent zones, but I also played poorly even at the trading stage by buying a red Inferno for +2700 or so; then I didn't check 2-4 consu and started with the far 2s with gs, which slowed down the day's tempo by at least 3. Furthermore, it worked against me that the second exit from the respawn hit a two-way without an exit (bug), and the road was incredibly long, which was just awful. Along it were a huge number of hives and +5all lay on the ground behind phoenixes; there was a Dragon Utopia at the respawn—having collected everything, I took the Dragon Utopia with a spoon and lost 4 angels, unacceptable against such an opponent. Then, along the insanely long road, I finally found the exit to the zone in the center of the map, where I managed to take the computer's Castle, picked up КВ and КЗ, and deciding that with stats around 20, 40+ utkas, 4 angels, and a stack of skeletons, I could try to put myself in the opp's main. Having gathered meat, I spent the night there, and in the morning I was met by Nila with 200 gr utkas + ungraded ones, 19 angels plus more meat and ks under stats 20+. I decided to surrender. Thanks for the game.
ICQ 728986056

discord Godofwrcrft #9188
In reply to Nintendo
#353
Auto-translated
Please register me for the tournament.

As a replacement, if someone drops out.
In reply to Medium_HP
User Avatar
#354
Auto-translated
Medium_HP
Efreet external dwelling, computer dungeon, tavern village with 3 Dragon Utopias; on the second turn I took the ring and started clearing, resurrect in Mage Guild, Kyrr with earth magic, level 15 at 127; at the start of the third turn I was planning to go to the Dragon Utopias, but it didn't work out for the opponent.
Thanks for the game.

I confirm.
Everything was quite sad. The map generation, as far as I remember, was based on luck. Red color, one road. Minotaur external dwelling behind very strong guards. There were good moments: money, building up, heroes. I failed to execute the layout, which doesn't diminish the merits of the opponent, who showed a clear, confident game.
Medium_HP, thanks for the game!
In reply to Medium_HP
User Avatar
#355
Auto-translated
I built control near the opponent's tower and started taking their cities. With only one castle left and no real prospects, the opponent surrendered. Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
141 days
Game Date
4/10/2018
Reported
4/10/2018 9:06 PM
Rating Impact Archived
Falcone 1695 1705 +10 ↑
Surreal 1561 1551 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/10/2018 9:11 PM

In reply to Falcone
User Avatar
#356
Auto-translated
Falcone
He established control near the tower and started taking over the opponent's cities. With only one castle left and no real prospects, the opponent surrendered. Thanks for the game!
Thanks for the game!
In reply to Medium_HP
#357
Auto-translated
Thank you for playing!
艰难获胜 herolwy
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
6lm10a
Game Length
127 days
Game Date
4/11/2018
Reported
4/11/2018 7:22 PM
Rating Impact Archived
kamukag3e 1737 1753 +16 ↑
Mizrael 1779 1763 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/11/2018 7:31 PM

In reply to Medium_HP
User Avatar
#358
Auto-translated
It's hard to write simply, a ton of emotions. We spawned aggressively, the opponent ate my respawns, I had it, saw a good and large starting zone, didn't respawn. It turned out to be 8xm12a. On day 2, I beat a box with 60 Pikemen and a level 5 Sorcha with Logistics, and it got more fun. The respawn was so rich that I even thought about trying to build Angels on week 1, but changed my mind and dropped Cavalry in the Castle. On 122, I took the first central computer's Necro town, then I managed to run to the Tavern. 2 computers were, surprisingly, quite far, so I didn't even go to them. And then the madness began. Heroes weren't picking up Land on level-ups, but there was a Strategic Hut with Logistics where many heroes got Logistics. However, there were almost no objects (Dragon Fly Hives - Griffin Conservatories) in the center, I was just running along the roads. And building the economy. That helped me a lot later. There were also 2 4-way portals. And, what's worse, there were no accessible Dragon Utopias. I decided to try level 1 Mephala, on 131 I brought her 3 Angels, took 2 Dwarf Cottages, and she managed to get Land. I beat her, learned Logistics in the Hut, and then used her to take 2 more home Griffin Conservatories. At that time, I saw the opponent had already taken his first Dragon Utopia on 132. I was slightly shocked. I started moving faster. Finally found the center with mines and quickly cleared it. Thanks to that, in the Tavern from 132, Control construction was going on continuously. I built it for a long time, because I remember I rebuilt level 5 twice and level 4 three times. There was almost a decisive moment, because the opponent apparently decided once to try to take my main, but didn't make it. Right then, the rebuilding gives Town Portal, I gather an army with Mephala and portal to the main. No luck, the opponent had left. After that, I prayed that the last visible Dragon Utopia wouldn't be taken. And, oh miracle, it wasn't taken, although it was close to the opponent's treasure zone. It turned out to be a maxi, giving +6 All, +5 All, КВ, and a Cap. After that, I snowballed, the opponent snowballed. There was an attempt by the opponent to take the Necro town, but I, with just-leveled Labetha (from a 10k box), took it back and captured the strategic village with Mephala (the bitch still didn't get Air Magic). The opponent apparently decided not to force the issue and started collecting objects. I did too. Thanks to Control, I took many previously inaccessible Griffin Conservatories and Dragon Fly Hives, and finally overtook him in snowballing power. He didn't dare to attack. Until I provoked him. I took a village from him in a micro treasure zone, where there were a ton of yet-untaken Griffin Conservatories and Dragon Fly Hives for him. He apparently got angry and jumped on my main again with the intention of killing. I, with Mephala and Labetha, took 1 Griffin Conservatory each, 2 Dragon Fly Hives, and a +2 Speed Cloak, sold super artifacts, and upgraded the Archers (21 of them). In combat stats, I had a +16 advantage. But he had a magic advantage + I knew he had a Land boost and an Elixir. The opponent attacked the town. My army was bigger, I cast Anti-Magic and flew away from the only stack of Wyverns. He flew up and, damn it, got Morale on him. After that, it's clear, Dispel and Explosion on 12 Archers. Then came the killing of stacks with Explosions, then the opponent tried to Teleport Skeletons, revealing Expert Water Magic, then he summoned 96 Elementals each time, and I could already see my mana starting to deplete faster. But fortunately, he couldn't resist and ultimately cast Armageddon on everything, thus losing Tazar (his army was already dead), and Mephala was supposed to appear in the Tavern. Then he tried to attack the town in that rich micro treasure zone with Gosh'han, but I managed to defend there too with a carefully placed Pasiss (even a Pasiss brings victory). The opponent retreated and surrendered (I would have out-snowballed him over time with 2 visible Griffin Conservatories and several Dragon Fly Hives).

Thanks for the game!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Мефала / Mephala Main Hero Мефала / Mephala
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8xm12a
Game Length
214 days
Game Date
4/11/2018
Reported
4/11/2018 7:25 PM
Rating Impact Archived
Ihromant 1669 1674 +5 ↑
60pW 1396 1391 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/11/2018 8:00 PM

In reply to Medium_HP
#360
Auto-translated
Thank you for playing!
艰难获胜 herolwy
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Галтран / Galthran Main Hero Галтран / Galthran
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
6lm10a
Game Length
224 days
Game Date
4/11/2018
Reported
4/11/2018 7:57 PM
Rating Impact Archived
kamukag3e 1800 1769 -31 ↓
Chemist_HP 1356 1387 +31 ↑
Rated Sep 28, 2022

Accepted by opponent on 4/20/2018 11:04 AM

In reply to Ihromant
User Avatar
#361
Auto-translated
Ihromant
It's hard to write simply, a ton of emotions. We spawned, opponent wasted resources, I had some, saw a good and large starting zone, didn't spawn-reset. Turned out to be 8xm12a. On day 2 I cleared a box with 60 pikemen and a level 5 Sorcha with Logistics, and it got more fun. The respawn was so golden that I even thought about trying to build Angels in week 1, but changed my mind and stuck with cavalry in Castle. On month 1 week 2 day 2 I took the castle of the first central computer (necromancer), then managed to run to the tavern as well. The 2nd computer was, surprisingly, quite far, so I didn't even go to them. And then the chaos began. Heroes weren't grabbing underground levels for level-ups, but there was a strategic hut with Logistics, where many heroes got Logistics. However, there were almost no objects (Dragon Fly Hives / Griffin Conservatories) in the center; I just drove around the roads. And built the economy. It helped me a lot later on. There were also 2 four-way portals. And, what's worse, there were no accessible Dragon Utopias. I decided to try level 1 Mephala; on month 1 week 3 day 1 I brought her 3 Angels, took 2 Dwarf Cottages, and she was able to get Logistics. I beat her [the enemy hero?], learned Logistics in the hut, and then used her to take 2 more home Griffin Conservatories. At that time, I saw the opponent had already taken a first Dragon Utopia on month 1 week 3 day 2. I was a bit stunned. I moved faster. Finally found the center with mines and cleared it quickly. Thanks to that, construction of control in the tavern was ongoing continuously from month 1 week 3 day 2. I built it for a long time, because I remember rebuilding the 5th level twice and the 4th level three times. There was almost a decisive moment, since the opponent apparently once tried to push my main, but didn't make it in time. Then the rebuild gives Town Portal, I gather an army with Mephala and portal to the main. Dead end, the opponent had fled. After that I prayed that the last visible Dragon Utopia wouldn't be taken. And, oh miracle, it wasn't taken, even though it was close to the opponent's treasure zone. It turned out to be a maxi [Utopia] which gave +6 All Stats, +5 All Stats, КВ and a Helm. From then on I powered up, the opponent powered up. There was an attempt by the opponent to take the necropolis castle, but I, using just-trained Labetta (from a box of 10k), took it back and captured the strategic village with Mephala (that bitch never did get Air Magic). The opponent apparently decided not to be aggressive and started collecting objects. I did too. Thanks to control, I took many previously inaccessible Griffin Conservatories and Dragon Fly Hives, and finally overtook him in power. He didn't dare attack. Until I provoked him. I took one of his villages in a micro-treasure zone, where there were tons of his yet-unclaimed Griffin Conservatories and Dragon Fly Hives. He apparently got angry and jumped on my main again with the intent to kill. With Mephala and Labetta I took 1 Griffin Conservatory each, 2 Dragon Fly Hives, and a +2 Speed Cape, sold super-artifacts, and upgraded the Archers (21 of them). In terms of battle stats I had a +16 advantage. But he had a magic advantage, and I knew he had an Earth boost and an Elixir. The opponent attacked the castle. My army was bigger; I cast Anti-Magic and flew away from his sole stack of Lizard Warriors. He flew in, and damn it, he got morale on him. Then it's clear: dispel and an explosion on 12 Archers. After that, stacks were killed with explosions, then the opponent tried to Teleport skeletons with Teleport, revealing Expert Water Magic, then summoned 96 elementals each time, and I could see my mana starting to deplete faster. But thankfully, he couldn't resist and finally cast Armageddon on everyone, thereby losing Tazar (his army was already dead), and Mephala was supposed to appear in the tavern. Then he tried to attack the castle in that rich micro-treasure zone with Gosh, but I managed to defend there too with a carefully placed Pasis (even Pasis brings victory). The opponent retreated and surrendered (I would have powered back up in time from 2 visible Griffin Conservatories and several Dragon Fly Hives).

Thanks for the game!
from 6 Dragon Utopias they didn't give stats, didn't double-pump mana for Tazar (which would have won the final fight) and lost on a sad note due to Armageddon sending Tazar to the tavern, didn't dig him up, there was nowhere and nothing to gather an army with. Thanks for the game! It turned out to be exciting)
In reply to 60pW
#362
Auto-translated
Let's look at the results of the two weeks of gameplay in the updated table.

Player kamukag3e played all the games in the group tournament! Moreover, he played effectively and, despite not being a favorite, has a good chance of advancing to the next stage.

Group 14 seems to have forgotten about the tournament; maybe they should be removed :smile25:
Unless they pick up the pace like kamukag3e...

Here's some statistics on the time it takes to complete games:
11* – 9 (3 didn't even make it to the meeting restart),
12* – 19
13* – 13 (7 games on 131)
14* – 18
21* – 2
22* – 2
23* – 1
In reply to Medium_HP
User Avatar
#363
TFP!
ICQ 31-34-85-264
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
8xm8
Game Length
134 days
Game Date
4/12/2018
Reported
4/12/2018 12:52 PM
Rating Impact Archived
positive 1512 1528 +16 ↑
MercuryDVZ 1551 1535 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/12/2018 1:09 PM

In reply to positive
User Avatar
#364
Auto-translated
Is it possible to register late or make changes to the roster for the tournament? It’s just the beginning, after all.

лето 2012.