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Posts from Heroes of War and Money

2.3 (3 ratings)
19 years ago
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Dear Heroes fans, We invite you to participate in testing a brand new online game – "Heroes of War and Money," featuring battles in the style of Heroes of Might and Magic V and elements of economic strategy. The game is designed for entertainment and is supported by a group of people passionate about the idea and spirit of the Heroes of Might and Magic saga. We believe that a key distinguishing feature of the project is that each player should be a significant element of the game world. Together with you, we will constantly expand and improve the game model, making it more interesting and diverse. Share your wishes on the forum, come up with new details... Build and develop the world of heroes together with us. In the initial stage, only a small part of what is planned has been implemented in the game. It is important for us to understand what exactly interests players the most and what should be given special attention. Of course, the combat and economic aspects form the basis of each character's gameplay. However, the current form of these elements is far from the final implementation. With the introduction of private property, the development of group and clan battles, the game will undergo significant changes. The game features a new, revolutionary battle system – group battles, where more than two armies clash – 2 armies against 2 other armies, with each army controlled by a separate player. In the near future, battles for six or more armies will be implemented. At this stage, three Factions are available: Order, Academy, and Necropolis. Soon you will see the other Factions of the Heroes world. The game is made using Flash technology, runs in an internet browser, and does not require downloading any files. The game is economical in terms of traffic and is accessible to GPRS users. You can register and participate in the game by clicking on the link http://www.heroeswm.ru You can watch a demo battle by clicking on the link http://www.heroeswm.ru/warlog.php?warid=1<=-2 Sincerely, The HeroesWM.ru Team
19 years ago
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An online game based on Heroes of Might and Magic V. The game is still under development, but that doesn't stop people from playing it. :) It's a browser game, the battles are based on Flash, and it doesn't consume much traffic. In general – check it out yourself. ;)
In reply to Denlerien
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19 years ago
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I think I've seen this somewhere before... about 2 months ago... so it's not new.
In reply to Denlerien
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19 years ago
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It has been around since March 1st. Many from our forum are already playing it. ;)
In reply to Denlerien
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19 years ago
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Haha! What a cool game! :) And why didn't I know about it before?
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19 years ago
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While browsing the internet, I stumbled upon something quite interesting. Fans of Heroes of Might and Magic should enjoy it. About the game The online game "Heroes of War and Money" was released in March 2007. The project was created by a group of people passionate about the world of adventure and fantasy in the style of HoMM. Although we live in different hemispheres of the planet, we are all united by the fascinating and captivating world of ancient creatures and heroes. We hope that the game will allow you to immerse yourself in the atmosphere of magic and battles again and again. By developing your character, you can participate in single-player, group battles, and, in the future, clan battles. For lovers of strategy and economics, we have prepared an extensive economic model. While relaxing between battles or dedicating yourself entirely to the craft of a merchant, you can extract and process dozens of types of raw materials, produce, and sell hundreds of artifacts. The game is supported by all modern browsers, and the use of the latest Flash technologies allows us to create colorful battles without installing any additional applications on your computer. Thanks to this, the requirements for computer power and internet connection speed are minimal. Users with modem and GPRS connections will also be pleased to know that the game consumes little traffic. P.S. If the forum administration approves the placement of this site's link, I will provide a link to the game's website in this thread.
In reply to K0Lb@zzeR
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19 years ago
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It seems to me that I already saw a link to it on our forum back in March.
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19 years ago
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Factions in the game.

The world of Heroes of W&M is inhabited by many peoples and creatures. Heroes of each faction possess their own unique properties and controllable creatures. Therefore, it is very important at the start of the game to determine the people most suitable for the player. Note that during the game, a character's faction can always be changed on your castle page.

Knight
A very contradictory and one of the shortest-lived factions inhabiting the lands of the Empire. Possessing relatively weak magic, knights rely on physical strength and tactical planning in battle. They skillfully use all types of melee weapons, and the characteristics of their creatures are relatively balanced and useful in both attack and defense. This versatility often helps them emerge victorious from most skirmishes, but it requires strategic thinking. If you are a tactician by nature and prefer subtle calculation over brute force, become a knight.

It was humans who brought the concepts of betrayal, greed, and pettiness into the world of Heroes of W&M. However, despite the dislike other factions have for them, the fact remains—they are a force that must be reckoned with.

Necromancer
An ancient and powerful faction, as otherworldly forces strike fear even into the most experienced warriors. Their strong suit is melee combat with an emphasis on offense. Lords of death and masters of black magic, necromancers possess unique abilities such as raising the dead and vampirism. The laws of morality do not apply to undead creatures: they cannot be inspired by the prospect of victory, but they do not fear death either. For beginners and those who cannot decide on a choice, necromancers are an ideal faction.

The number and influence of the servants of darkness are constantly growing. Turning their enemies to dust, necromancers relentlessly pursue their main goal—to become the most powerful force in this world.

Mages
Mages are proud hunters of knowledge, striving to subdue the order of the universe. Their society has dedicated itself to wisdom and knowledge—mages spend their lives studying and describing occult sciences. Wizards rule over the creatures that serve them, which they have either summoned or animated using magic. Their warriors are particularly strong in defense, and the magic spells of this faction are among the most powerful. However, the combat power of mages depends directly on the amount of mana, the lack of which sometimes severely limits their actions. The mage faction is perfectly suited for patient players and lovers of defensive gameplay who prefer to destroy enemy troops on their approach.

In the lands of the Empire, mages consider themselves the dominant people. They do not believe in the existence of higher beings and believe that if enough effort is spent on research and experiments, they themselves can achieve capabilities equal to the gods.

Elves
Representatives of this people, often called the Firstborn, are rightfully considered the oldest and wisest inhabitants of the Heroes of W&M world. They spend most of their lives in forests, where strength is unnecessary; the main thing is a good bow and a keen eye. Nature has endowed elves with one of the highest initiative values in the game, and the sworn enemy skill, which increases the chance of dealing critical damage, makes them very dangerous opponents at long distances. The elf faction is most often chosen by calm and balanced players who love a creative and defensive style of play.

Elves are beautiful and patient souls who live in close harmony with the Earth. They always adhere to their ancient traditions, and other peoples of Heroes of W&M often consider them unsociable, overly proud, and closed off with their own problems.

Barbarian
Barbarians have preserved the foundations of their culture from ancient times to the present day almost without change. Power and swiftness lie at the core of their ethnicity. The guarantee of success has always been excellent health and the constant improvement of combat skills. Furthermore, barbarians are the only faction possessing the ability to dodge magic spells. Despite having excellent attacking characteristics, they are nonetheless prone to disorder and therefore often lose when playing defensively. This faction is best suited for uncompromising and aggressively minded players.

Currently, barbarians are forced to tolerate the neighborhood of other peoples; however, the traditions of these warriors are rooted in unquestionable superiority, and therefore they will always fight for dominance.

Dark Elves
Their origin and history remain largely a mystery; it is only known for certain that the separation of the DE branch from the main trunk of the elven race happened a very long time ago. Having taken the side of evil, the dark elves settled in the dungeon—a huge system of caves, grottos, passages, and tunnels of both natural and artificial origin, stretching under the entire Empire. The favorite tactic of their fighters is a lightning attack by small but strong detachments supported by the most skilled mages. The social model of the dark elves can be described as "a war of all against all," therefore players of this faction are characterized by overconfidence and a love for intrigue.

Haughty, naturally cunning, and unscrupulous, the dark elves are gradually seizing the underworld. However, gaining ever more power, in their search for dominion, their gaze turns more and more often toward the surface...
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18 years ago
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A new Inferno faction will be available soon; players were already given a good introduction to it during the recent war. :smile07:
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18 years ago
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I didn't like it somehow((((But this is just my opinion, maybe I'm just too used to the regular ones)).
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18 years ago
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I've been there since April, and I really like it, keep up the good work!
P.S. If you need anything, I'm LavaDragon!
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18 years ago
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If you need anything, I'm ValgallaWolf. This... it's addictive. As they say, first impressions can be deceiving.
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18 years ago
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Yes, by the way, I've been playing it for a long time and still can't figure out if they are planning to add 7th-level creatures and upgrades for other creatures or not!?:confused: :confused:
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18 years ago
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I don't think so. Because it's already complicated and overloaded.

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