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Yesterday, I watched a video from "Lords of the Horde" and it seemed to me that the hero built some kind of building in a random place (not in a Castle). Did anyone else see this?
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Yesterday, I watched a video from "Lords of the Horde" and it seemed to me that the hero built some kind of building in a random place (not in a Castle). Did anyone else see this?
Well, in the third Heroes game, there was something roughly similar.
In the third game, there was almost no plot; it was completely unnoticeable.
The fact that the fifth part of the game places more emphasis on the plot is undeniable, you must agree.
it's just interesting why I don't remember them at all, maybe because they are simply not memorable?
In Armageddon's Blade, the "Heroes" storyline is the best. I'm talking about the old universe, that is, up to and including Heroes of Might and Magic IV and Might and Magic IX. Heroes of Might and Magic III has a storyline, but the problem is that it's quite complex (if you look at it deeply) and must be considered in conjunction with Might and Magic VI-VII, and with the two previous parts.
So what's so bad about it being difficult? If you think that it ever stopped me, you're wrong. But if the story is both difficult and uninteresting, then it's terrible. As for Heroes, I simply don't remember it, so I can't say whether it's interesting or not, although I do remember reading all the texts.
I don't like the fact that Nagas are missing in Heroes 5. What makes them worse than the praised Rakshasa, or how they managed to squeeze Manticores into the Dungeon faction. And adding an Elemental Castle, purely as a neutral faction, without interfering with the plot and without upgrading creatures.
The thing is, the Nagas are a separate faction in Ashan. They live on a peninsula between Irollan and the Silver Cities, and their capital is obviously the city of Karthal. They weren't included because they are aquatic creatures, and it would have been necessary to create an aquatic race, which would have required a lot of balancing. Also, they mostly maintained neutrality in the history of Ashan, but the developers wanted to include them as separate units: Naga, Crystal Dragon (they were in the editor in version 1.3), but they later abandoned this idea.