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#5142
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Heh. We'll be fellow duelists, Revan.
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#5143
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Only the emblem and 0 packs.
My sword, my trusted ally, unphased by my aspect.
In reply to ToX
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#5144
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ToX
Heh. We'll be fellow "deus ex machina" users, Revan.
I would criticize it, but not on the emblem or on the character's hands.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#5145
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Okay, let me see what you've got.

First, the leaders:





Aria isn't needed ten times (only as a card, I haven't managed to craft the full set yet), I won't give up on Ramina, she's better than Eris, and I've always liked this legendary.




It's not bad, they should have added a commander with ambush to the classic set, but now, everyone who "if the commander is in the game, make something good" has been rotated out a long time ago. It might be a little useful in unlimited, but I don't know, I don't know.



I've already written my thoughts about this, an insane legendary with an insane effect, but it will almost certainly be a meme-tier card.



The worst Eifa and Forte. There are too many removals (although I managed to win a couple of times thanks to Eifa and the fact that the opponent didn't have any removals), there's no storm. It might be okay in tier 2, where there are fewer removals and the tempo is slower.





The best screaming guy (but the worst Geno) and a great Lisa. The spell itself is excellent, especially on enhance. Overall, it looks good.





It looks good, suitable for a fat portal. They're giving it a cool theme, by the way, with angelic-demonic creatures.









Very many, very complicated. But it looks cool. Finally, they've added some kind of heal, it's one round before Noah and allows you to prepare, the only thing is that it eats up puppets like crazy and there might not be any left for Noah. Although Orchid might bite, then Noah will only have to finish it off. Anyway, I like it.



Point-to-point on a creature, lol. Unlikely. Despite the built-in insane shadow generation (and hand-locking, i.e., playing in a curved way is risky), this is the worst point-to-point. Shadows are needed for Balance Lord, Aisha, soul eater, and all sorts of other minor things, it's a problem to accumulate 20 shadows for a tyrant, let alone 30.



WHYUUUUUUUUUUU blood gets the best driver of faeries T____T
The only consolation is that there's nothing much to do in tier 5 (unless you get a gift in your hand), so it's not that valuable for aggro. But you can try it in unlimited, where the initial curve is stronger and there are more mana generators.



Mentorship for everyone, for free, and let no one leave feeling offended!



An expensive sigil with a countdown. Rune has a similar one that no one ever uses. Maybe a different meta and last word will help it take off, but I doubt it, based on my experience, it's easier to spam the board with 1-mana sigils or discard them on your turn and immediately combo them than to get value from expensive sigils.



Another crazy zero-cost legendary, the only thing that saves it is that a 9-mana shift already crushes you and it doesn't need to do anything else. There's a chance that this will break the zero-cost game, I read a discussion and laughed at the crazy combos they suggest, but I don't know, I don't know. We'll see.



[jokes about a sword without a class mechanic]



Spooky scary skeletons *flashbacks from ToTG*.





The giant skeleton has a great art, overall - it's so-so, not bad, but slow, it's better to play Tana.



We were getting along fine, well, it's just more trash for tier 2.





They're pushing the amulet heaven really well, but it would be better if they released an amulet on the level of Aria's beastcall. Heaven has one of their best amulets in this slot. It might be a good support legendary. If I get it, I'll definitely try to tune up a couple of my unlimited decks with it.



Yes, without the tribunal, heaven will be really sad. This amulet won't take you by surprise, you can play around it.
А, вот почему.

🏹🎪+⛓️♿=💕
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#5147
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I wish I had your problems, honestly. Another expansion, and still no male characters.
Sigh ❤️

А, вот почему.

🏹🎪+⛓️♿=💕
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#5149
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I don't need Aria ten times (only as a card, I still haven't crafted the full set), I wouldn't say no to Ramina, she'll be better than Eris, and besides, I've always liked this legendary.
Eh, I don't see how these slivers would replace my cerberus ones for me, even if I pulled these leaders...
Well, it's alright; the commander with ambush should have been added to the classic set, but now, what's the deal, all those "if commander is in play, do something cool" effects were rotated long ago. In Unlimited it might make some noise, but who knows, who knows.
Can we have even more ambushes? Because the avoid-double-damage felt a bit lacking.
The worst Eifa and Forte. Too many removals.
And yet, back in Darkness Evolve, I could put down a Trinity Dragon and evolve it, and it would win me the game against a sword-user without any chance at all.
Looks fine, fits a fat-artifact portal. They're giving them a cool theme, by the way, with angelic-demonic creatures.
It fits any deck. A free tutor for 2 is super top-tier; the fervent one isn't lonely anymore. And an alternative effect for additional versatility. Easy three copies in any deck.
Very much, very complex. But looks cool. Finally, some healing was added; it arrives a round before Noah and allows preparation, the only thing is it eats puppets like crazy and there might be none left for Noah. Although Orchid might bite a bit, then Noah only has to finish them off. In short, like.
I wanted to say that this isn't really "healing," with 3 hp for 8 pp, and that it won't help against a burn rune or neutral blood, for example, but then I immediately remembered the lechia/galreto effect on the robot. Well, I don't know, the defensive effect is better than Israel's, but 8 pp is slow and will hardly help against an aggro-scum. The most obvious application is blocking numerous Alberts and the new ambushes.
As for the second choice — I feel like the third puppet will be used once in a million games, but otherwise, nice. And Noah won't even be the main wincon anymore — just to clean up on the next turn if needed, or might not even be necessary. You can't just clog slots with a bunch of expensive cards.
I had a thought that you could take this little thing in an artifact portal, for protection/storm, but the nasty devs probably made it so that its ability check happens first, and only then it gives a buff to the hand, meaning it's unusable outside a spec-deck.
it's just that it would have been better if they released an amulet of the Beastcall Aria level
Please, don't.
According to the curve, Heaven has one of its best amulets in this slot
If you're talking about the tin can, then despite the fact that people play it by inertia after Wonderland, it's rare garbage. Spend evo to clog a slot on the board until the end of the game, where you'll still have turtles/globes/tribunal and summit temple. Spend evo to fire a 3 to the opponent's face, which doesn't matter for your deck unless you're a storm priest in Unlimited (and even there it's mediocre), after which trade one follower on the board with the body. The best option is to trade two and still clog that slot. In other words — a much worse Cage-L.
With the deer, I actually see a point in playing this garbage more actively, because it's very synergistic with the deer — the amulet on the board will be there for half the game to trigger the choice, and it will help clear this crap.
Yes, without the tribunal Heaven will be quite sad. This amulet won't take them by surprise; you can play around it.
Few people play with the tribunal anymore; it died two months ago. It doesn't counter Bahacha, it clogs space, and it ruins draws from the globe when you need follower amulets. If you're beating a priest and they drop this amulet on turn four instead of Cage-L, you can only laugh. All the advanced players run Annihilation. So it's not a big loss.
My sword, my trusted ally, unphased by my aspect.
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#5150
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Okay, I'll try tuning the Orchid for a milk run. I have a couple of puppet generators lying around, and it should stabilize nicely. However, if the aggro gets as intense as the developers want, 8 PP will already be slow.
А, вот почему.

🏹🎪+⛓️♿=💕
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#5151
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The main thing is to tune up the new Gold girl 3-2 for that. I am absolutely sure that she will be at least as good as the new Puppets, and even better on Cronus.
My sword, my trusted ally, unphased by my aspect.
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#5152
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Yeah, she was looking at it too. And yes, it’s not a deer, but a Ceryneian hind, but nobody cares.
А, вот почему.

🏹🎪+⛓️♿=💕
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#5153
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I'm actually thinking about either removing Haven from the format or switching it to Unlimited... Because the number of niche Legendary creatures that are being played in decks of this class right now is just astonishing. The funny thing is that the decks still aren't that effective.
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#5154
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Of course, dust is important. After all, an extra 5-10k dust is an astronomically useful amount.
My sword, my trusted ally, unphased by my aspect.
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#5156
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Okay, so...

Countdown (2)
Fanfare: Draw a card.
Last Words: Put a Fairy Wisp into your hand.
Put a Fairy Wisp into your hand if this amulet is returned to your hand.
More Wisps for the Wisp god, but I don't know, I guess.

Rush.
Fanfare: Give an allied follower +3/+4. If it is an Officer follower, give it Ward. If it is a Commander follower, give it Clash: Draw a card.
A much better Gabi, maybe okay for control Sword.

Fanfare: Enhance (8) - Gain +4/+4 and Rush.
Well... Hyper-aggressive stats, that's it. Enhance is a bit expensive, I think.

Whenever you play a card using its Enhance effect, draw a card.
Enhancecraft incoming.
I don't know, maybe.

Destroy an enemy follower with 2 defense or less.
Draw a card if an evolved allied follower is in play.
Spellboost: Destroy a follower with 1 more defense.
Hmm. I doubt it will be useful. Windblast and Embrace won't go anywhere, and this is just extra.

Rush.
Whenever you play a non-follower card, gain +1/+0.
Dragons are actively pushing the non-follower archetype, but I doubt this guy will be popular in Constructed, but it might be good in Tier 2.

Bane.
Last Words: Gain 1 shadow.
A boring filler.

Give an allied follower +1/+0 until the end of your turn. Summon a Forest Bat if it's a Bloodcraft follower.
Don't go, kids, to Unlimit, there Aggro Blood feeds its mice.
I'm afraid they're overdoing it, although Unlimit Aggro Blood is already running a pretty tight list.

Fanfare: Deal 2 damage to an enemy if there are at least 2 amulets in your hand.
It'll do. I might put it in Storm in Unlimit.

Fanfare: Randomly gain Ward or Rush.
Fun Roger 2.0, but it seems better.
А, вот почему.

🏹🎪+⛓️♿=💕