6. Other
b. The Grail can be unearthed after 5 weeks of gameplay.
In this regard, the question is: in my opinion, it is also necessary to indicate that ALL obelisks MUST be visited, or do you have a different opinion?
Sincerely.
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6. Other
b. The Grail can be unearthed after 5 weeks of gameplay.
The Tournaments mod has piqued my interest... but I only have SoD. Please provide links and explanations on how to convert SoD into a version compatible with the Tournaments mod, as well as a manual somewhere.
Thank you in advance. Sorry for being slow on the uptake :)
In this regard, the question is: in my opinion, it is also necessary to indicate that ALL obelisks MUST be visited, or do you have a different opinion?
Sincerely.
1. First, you need to install WOG on SoD, you can download it here.
Instructions for installing WOG are here.
2. Then, install TE on WOG, you can download it here.
Installation instructions for TE are inside the archive in the Readme file!
It is impossible to install TE without WOG!
I'm just not sure if the TE I linked to is the correct version. Perhaps there is already a new update available.
Sincerely.
It is unrealistic to visit ALL obelisks in 5 weeks, especially since the game usually lasts less than 5-6 weeks... therefore, it is not relevant.
1. First, you need to install WoG for SoD; you can download it here.
Installation instructions for WoG are available here.
If you install TE, that is, upgrade to TE, then it will be problematic to play Breath later. You will have to install it again!
Is it mandatory to install it on SoD??? Will WOG install on the "Platinum" version of Heroes???
If you install TE, i.e., upgrade to TE, then it will be problematic to play Breath of Fire later. You'll have to reinstall again!
I also think that this should be specified in the rules. Games usually don't last longer than a month, but sometimes they drag on. And the Grail practically guarantees a 100% victory.
I wanted to ask another question about banned artifacts: aren't the Might of the Dragon Father, Cursed Armor, and Angel Wings banned?
And also, what about the Portal of the Mountains, the Door of Dimensions, Flight, and Water Walking?
I insist on banning Flight, the Door of Dimensions, and Water Walking, as well as Angel Wings. Let the Portal of the Mountains remain. There is a rule in the regulations that requires breaking through the guards, which can be avoided with these spells and Angel Wings.
c. Any displaced guard must be "defeated" (if two or three guards are scattered along the path, any one can be defeated). It is allowed to collect chests, campfires, and resources near the displaced guard. Everything else must not be collected or visited, including entering neighboring respawn areas.
And what if the map is generated incorrectly, and the obelisk is in an inaccessible location or with very strong guards (say, when transitioning from a respawn area to respawn area 20-49 with Titans), or on the enemy's territory in a hard-to-reach place?
Walking on water is not relevant, since there is no water, and in general, you can say the same about any spell/artifact...
Should we include the TE options - no morale for neutrals and no improved stack?
turn duration 4 minutes
we play with experience and tax
It would be good to specify the experience and tax rates. I understand that the default experience rate is 50%, and the tax rate is 2%. But it's better to document everything ;) (I learned this from personal experience).