Skip to content

Posts from All castles in Heroes 3.

4.4 (5 ratings)
In reply to Fire Snake
User Avatar
Auto-translated
There aren't any bad castles; they're all cool in their own way. But still, my favorite is the RAMPART! Elves, Unicorns, Dragons, Pegasuses, and others are just super!!!:smile54:
9 ДРАКОНОВ.
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
In reply to Fire Snake
User Avatar
Auto-translated
Fire Snake;103597
Level 7 is weak; it can't be compared to Archangels, who can resurrect and fly very fast (seemingly faster than anyone else).

You are mistaken. Archangels are not the fastest; they are slower than Phoenixes.

Fire Snake;103597
Living cavalry is almost as good as undead cavalry, and it can be upgraded for free in the stable on the map, and its damage is increased at range.

Champions have always been inferior to Black Knights, and increased damage per cell doesn't help them. :)

Fire Snake;103597
Monks are not inferior in strength to Liches; they hit with a cloud, but what's the point? I never place my units nearby. And monks also have no meal penalty.

Monks are also weaker than Liches, and by a lot.
Fire Snake;103597
The only thing that people can't definitively counter is skeletons. But you need to know how to gather them, and skeletons are very slow, and you can slow them down until "better times."

However, the first level of humans is the second strongest, second only to Centaurs :), plus skeletons in quantity, but this should be compared not with the first level, but with all of them – quantity can decide the outcome of the battle ;)
Fire Snake;103597
And also, in the Castle, there is the hero Adela, with innate diplomacy.

And for the undead, there is Isra, for example!
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to DM_RuuD
User Avatar
Auto-translated
I like these three Castles the most: DUNGEON, TOWER, and NECROPOLIS. In the Necropolis, I like the vampires; they can be resurrected. In the Dungeon, I like the dragons; magic doesn't affect them during battle. If you have 10 black dragons and the Armageddon spell, you're almost invincible. I like everything in the Tower, especially the djinns; they cast spells with all their might. :smile47: :smile24:
User Avatar
Auto-translated
2 Ley
I don't quite agree about monks and liches.
Liches are stronger at range, but monks perform better in melee.
As for champions and dark knights, this is generally true, but with good acceleration (and if there are also speed artifacts), champions can deal a lot of damage.

Орден Фениксахаризматический :) лидер
User Avatar
Auto-translated
In my opinion, the first level looks like this:
without upgrades / with upgrades
1) centaur / fairy (!)
2) pikeman / to centaurs
3) gnoll or goblin / m gremlin
В. Уэйтс©
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.

временно ушел с форума, переодически заглядываю. кому нужен пишите в скайп ewgeniy1985. в аське 384385000 очень редко.
In reply to Qwerty
User Avatar
Auto-translated
Qwerty;107699
2 Ley
I don't quite agree about monks and liches.
Liches are stronger at a distance, but monks perform better in close combat.

Well, your point of view is clear; the assessment of these characters is naturally based on different criteria (everyone has their own :)), and I was talking about "1 on 1". It rarely happens that they clash in close combat... ;)
Qwerty;107699
Regarding champions and dark knights - in general cases, this is true, but with good acceleration (and if there are also artifacts for speed), champions can deal a lot of damage.

Come on, even if champions have turn priority and can move across the entire map (with acceleration or artifacts), they still lose to dark knights - this is easily verifiable.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
User Avatar
Auto-translated
Well, I'm not considering 1v1 scenarios – they hardly reflect real gameplay, such situations are extremely rare...

They can simply deal more damage than Black Knights. And, objectively speaking, Champions should be compared to un-upgraded Black Knights (they have the same cost). Upgraded ones are generally stronger (it's just a pity that you can't cast Blessing on them).

Орден Фениксахаризматический :) лидер
In reply to Qwerty
User Avatar
Auto-translated
Qwerty;107728

They can simply deal more damage than the Black Knights. And, objectively speaking, Champions should be compared to un-upgraded Black Knights (the price is the same). Upgraded ones are stronger in most cases (it's a pity that you can't cast blessings on them).

Well, you said it yourself! The main principle of the Black Knights' victory over Champions is double damage, not health, for example, or stats... but where will this damage come from if they are un-upgraded? But even so, you write that "Upgraded ones are stronger in most cases."
But personally, I like Champions more, it's just that some kind of dwarves in armor are riding on horses :D
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
User Avatar
Auto-translated
I always played as Rampart, but now I'm in the process of switching to Necropolis. (Among other things, Necropolis has a cool look!)
In reply to SHOOTER
User Avatar
Auto-translated
SHOOTER;107740
besides everything else, Necropolis has a cool look!

You can't deny that! :) :) :)
:smile16: По Вере Вашей да будет Вам!:smile16:
:cool: Лорд Сандро - Консул Священной Империи и Некрополиса :cool:
In reply to Ley
User Avatar
Auto-translated
Ley;107731

But personally, I like the champions more, only the dwarves in armor riding horses look a bit strange :D

Why torture the horses. Champion is good, but the second one is much nicer, not like the champion with a bucket on his head :)

My favorite castles are Rampart and Dungeon (which one I like more: hz: )
Барук Казад! Казад аи-мену! => "Гномы ням-ням."- сказал дракон. :smile19: Люди пейте гномояд!:smile51:
In reply to blind'ik
User Avatar
Auto-translated
blind'ik;108073
Why torture the horses? Ch.r. is a champion, but the second one is quite nice, not like ch.r. with a bucket on his head :)
My favorite castles are Rampart and Dungeon (which one I like more: hz).
Regarding the bucket – you're wrong. I, for example, prefer the Riders.
More HP, more damage, curse, undead are immoral, I think undead can't be blinded either... correct me if I'm wrong... And champions only have two advantages - relatively cheap, free upgrade in the stable.

To Ley and Qwerty
maybe, Lich and Archer are better (I don't know), but I like Fanatic (especially with teleport:rolleyes: :rolleyes:).
В. Уэйтс©
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.

временно ушел с форума, переодически заглядываю. кому нужен пишите в скайп ewgeniy1985. в аське 384385000 очень редко.
In reply to ewgeniy
User Avatar
Auto-translated
A champion is simply not comparable to a death knight, no matter how you look at it. Just think about it – while the champion is searching for a target further away from itself to attack with a running start (and often it makes sense to attack nearby targets, not distant ones, because getting into the thick of it can have bad consequences for the aforementioned champions), the death knight will simply strike with double damage (the probability of which is very high). And in terms of health, the champion has nothing to boast about compared to the death knight.

Personally, I really like increasing luck when I have death knights in my army; you can understand why.
А в таверне тихо плачет скрипка,
Нервы успокаивая мне...
И твоя раскосая улыбка
В бархатном купается вине...
Auto-translated
A Cavalier is weaker than a Black Knight. If the Black Knight curses the Cavalier, the latter has no chance. The only thing I don't like about the Black Knight is its high damage range of 15-30. However, the Cavalier's damage range is 15-25.
As for Champions and Death Knights, everything has already been said, and it was said correctly.

The hero's luck only affects the probability of dealing double damage and does not affect the chance of a Death Knight dealing a double hit – it is 20%.
User Avatar
Auto-translated
In my opinion, Gremlins take first place. I don't really understand how you compare them, but the fact that they shoot gives them a huge advantage. Second, probably Crossbowmen; their double shot makes them better than other ranged units. Third place – I think it's Elven Archers, but the upgraded ones. If not, then maybe Golems/Cerberuses. One has constant retaliation and good defense, which makes it a good unit for drawing enemy troops and sending it into the thick of the fight. Cerberuses have unpunished attacks, as well as good speed and decent damage. Fourth – I can't say for sure here. Vampires/Crusaders/Basilisks/Archmages. Fifth place – probably Dendroids; they have good defense and the ability to pin down enemies. With proper use, archers in the army feel more secure. Sixth – I can't choose between Champions/Death Knights/Nagas. Seventh – well, I think it's Black Dragons. Magic doesn't affect them, they have good initiative, strong damage, and they fly well. Of course, I'm not forcing anyone to agree with me
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis

Statistics

Welcome our newest member: Emil