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You will also be denied here.
It would be better to raise the issues on which we had common ground.
I think it could have worked))
New here? I'm Roha — want a quick tour?
You will also be denied here.
It would be better to raise the issues on which we had common ground.
I would like to see scouts have a fixed bonus to their scouting range, for example, +3 squares, and that's it, so that it doesn't increase as a percentage, but remains fixed, like with many other heroes.
In version 1.3, it was exactly like that. Then, under the unanimous cries of "Imba! Imba!", the current version was made.
Is scouting already the biggest overpowered element in the game?
In general, all specialists in secondary skills receive a percentage-based bonus (except for the specialist in Fire Magic).
I'll venture to suggest that it gives +5% per level.
Training has a fixed percentage – doubling.
5% per level, rounded up.
An outside perspective, guys — you're forgetting that HotA isn't WoW (World of Warcraft), which only dads from HeroesWorld played. There are plenty of random people here who play Jebus Cross on 4, or even 2 minutes, and from OH up to 2 months. I think this vast majority could not care less about what prisons there will be, who's in them, while you're making the game convenient and acceptable for a dozen dads arguing who's cooler). After all, let the HotA team decide for themselves how and what to do and change).