Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I would like to see specialists in scouting have a fixed bonus to scouting range, for example, +3 tiles, and that's it, so that it doesn't increase as a percentage, but remains fixed, like many other heroes. I would also like to see dungeons up to level 10 in the treasure. Regarding the fact that this might reduce their number in the treasure, it's possible to fix this in the template editor, and yes, they will more often be generated with other objects that have good value, but to get it (a not particularly powerful hero), especially intentionally, you will have to put in some effort, and it's not a given that it will pay off, because a level 10 hero's chance of having a log and passfight, plus enough mana for a jump and teleportation home, is unlikely, unlike a level 30 hero where this is almost always the case. Also, this will affect players' desire to level up supports intentionally, rather than relying on luck (as usually happens).