Skip to content

Posts from The Tale of Igor's Campaign

4.0 (5 ratings)
In reply to FedorKashaev
User Avatar
9 years ago
Auto-translated
FedorKashaev
Hello. I'm also experiencing this error with an impassable garrison. Version 3.1, and there's nothing in the maps folder except your map. I have mods for the skill wheel, a larger message window, and city property descriptions. There were no videos showing the destruction of cities.
If anything needs to be typed in, please also tell me how to activate the console. Thank you in advance.

If I play with the EWA mod installed, will similar situations occur?
In reply to FedorKashaev
9 years ago
Auto-translated
FedorKashaev
Hello. I'm also experiencing this error with the impassable garrison. Version 3.1, and there's nothing in the maps folder except your map. I have mods for the skill wheel, a larger message window, and city property descriptions. There were no videos played as cities were destroyed.
If anything needs to be entered manually, please also tell me how to activate the console. Thank you in advance.
I have the same issue, and I only have the skill wheel mod. The suggested script produces an error. For now, the map is not working.
User Avatar
9 years ago
Auto-translated
My mistake, I still haven't found the time to fix it.
User Avatar
8 years ago
Auto-translated
Yes, I know, unfortunately (I haven't found the time to fix it yet).
For the sake of the review, I can try to do it this coming weekend, if you agree to repeat the test.
User Avatar
8 years ago
Auto-translated
So, because of a small script error, an entire location is inaccessible?
User Avatar
8 years ago
Auto-translated
I completed the map. It was very challenging, and I eventually had to cheat to get more troops because there weren't enough for the final battle. I really liked the map, and I managed to defeat the boss, but I couldn't collect the new set. Thank you for this map; it's clear that your skills in creating landscapes have improved significantly since the time of Gnomania.
User Avatar
8 years ago
Auto-translated
I started playing through this map, naturally, with a hero: https://www.youtube.com/playlist?list=PLqbDu7sETw4BcXV27GPgQHxRFQMcH4gjk
Ment, of course, thank you for the scenario. :smile54:
Yes, and Happy New Year and Merry Christmas to everyone! :smile03:

Added after 1 hour 45 minutes
Ment, is the map completely unplayable? If I understand correctly, the problem arises for people with third-party mods, or is it also unplayable without mods and third-party maps?
In reply to Varvar Dobriy
User Avatar
8 years ago
Auto-translated
The scenario has been completed, and thanks again to Ment for creating it. As I expected, without mods or custom maps, the script works correctly, and the map is, accordingly, easy to complete, well, maybe not entirely easy :D, because the main villain named Othair turned out to be quite challenging, especially when you're in a hurry, but the map is definitely passable.
Yes, Ment, and this leads to the question: do I understand correctly that there will be no sequel with revenge against the demons, even though the final video has "TO BE CONTINUED" written in large letters... and it's been 7 years since the scenario was released?
User Avatar
8 years ago
Auto-translated
The scenario has been completed; thanks again to Ment for creating it.
O_o
Okay, I'll keep that in mind. It might be a rather significant hint.
Yes, Ment, which leads to the question: am I correct in assuming that there will be no continuation with revenge against the demons, even though the final video has "TO BE CONTINUED" written in large letters... and it's been 7 years since the scenario was released?
Well, yes, unfortunately. I had planned it, but I've revised my ideas many times.
User Avatar
8 years ago
Auto-translated
It's strange that Dark Riders can be recruited in the Goblin Stronghold, near the Castle. How can this be explained? In general, the map is notable for its well-crafted storyline and good balance. Question to the author: Is this scenario story-related to your other works?
User Avatar
8 years ago
Auto-translated
It's strange, dark riders are being recruited in the goblin dwellings near the castle. How can this be explained?
Probably mods. I didn't change the dwellings.
Question for the author: is this scenario plot-related to your other works?
Yes.
User Avatar
8 years ago
Auto-translated
And which ones specifically? What is the best order to start playing them in?
User Avatar
8 years ago
Auto-translated
More alive than the living -> Gnomishness -> War Adept -> The Tale of Igor's Campaign
The idea was as follows.
In reply to Ment
7 years ago
Auto-translated
A nonsensical map. I didn't like it. I specifically chose Warrior difficulty to enjoy the playthrough, and it seemed like it was going well, but when Orlando flies over a garrison with a mega-army and super skills at the end... it makes you want to spit. Why create such a script? There's no city, no diplomacy, and no Leadership Crown. Is the idea that you have to replay and develop differently? No, thank you. I don't suffer from masochism.

Added 20 hours 25 minutes ago
myinivan
A nonsensical map. I didn't like it. I specifically chose Warrior difficulty to enjoy the playthrough, and it seemed like it was going well, but when Orlando flies over a garrison with a mega-army and super skills at the end... it makes you want to spit. Why create such a script? There's no city, no diplomacy, and no Leadership Crown. Is the idea that you have to replay and develop differently? No, thank you. I don't suffer from masochism.
I decided to replay it after all. I guess I am a masochist. In general, if you leave the Leadership Crown and take diplomacy, everything becomes more fun. Of course, you need to run around the map for a longer time to build up your army. And most importantly: for the script to work, which causes the main red heroes to appear on the map, do not capture the red city in the center of the map (the path to it goes through the Dungeon).

Statistics

Welcome our newest member: recijeb