Posts from Loelick's Archives
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Since everyone is paying attention to the mages.
Indeed!
Added after 1 hour 24 minutes
Can "Sweeping Strike" activate "Cleave"?
Added after 1 minute
And does the "Hain Warrior" bonus stack with undead skills?
It cannot.
It does not stack. Because it affects not the characteristic itself, but the effect from it.
And in all skills where there are bonuses to health, undead simply have mental resistance instead of health.
✧ Seduction ✧ A cult follower uses a special magic technique to seduce a target (of any gender); a character who fails the check (willpower against attractiveness * 1.5) succumbs to the temptation and falls under the cultist's influence; sexual contact with the victim kills her and permanently increases the spellcaster's stamina by 1; increases health by willpower * 0.5% of the victim's life (x3) (300)
+5-50 to unattractiveness; a bonus depending on the type of mutation (can be invented by the player).
Added 3 minutes ago
✧ Poison Cloud ✧ All opponents in a 10x10 area lose 15% of their initial health over 3 turns (200)
✧ Dead Friend ✧ The player gains the ability to create an undead companion (90 characteristic points, minimum – 5, maximum – 50, intelligence and willpower are absent; 5 skill points, only basic skills) (x2)
Added 17 minutes ago
Mental deviation
Is it determined by the player or the GM?
Can it be used in combat? Do all sorts of summons, applied outside of combat, have no time limit? How long does the raised undead exist? Can you order a summoned character to commit suicide?
It exists until it is killed or the necromancer orders it to die.
You can order it to do anything.
Is unattractiveness determined by mutation or a GM roll? Can mutations result in supernatural abilities?
Like telepathy? Yes, they can.
Does "initial health" refer to the target's health at the moment the spell is used?
Can a dead friend be a monster/animal? Due to the lack of will, can it (and other undead raised by a necromancer) only replenish health through the necromancer's magic?
Only.
Is it determined by the player or the GM?
You can order anything.
Added 2 minutes ago
✧ Werewolf ✧ The character can transform into an animal, initially chosen by the player; the transformation costs 25% of the maximum mana (x2)
✧ Werewolf II ✧ The character can transform into a monster, initially invented by the player; the transformation costs all available mana (at least 50% of the maximum) (x3)
✧ Animal Trainer ✧ The player gains the ability to create an animal pet (x2)
✧ Monster Trainer ✧ The player gains the ability to create a monster pet (x3)
✧ Essence ✧ The character transforms an enemy or ally into an animal (for a certain time), corresponding to its essence.
Added 6 minutes ago
Does each rune cost one skill point? Do runes affect undead?
✧ Despair ✧ The victim loses 30% of their characteristics; the character who fails the check (willpower against magic power/2) commits suicide (250)
sexual contact with the victim kills her
Who will Tsukiko transform into?
----
In the game, can a Gladiator expert take the claws of the Jurans as a skill?
By the way, who is planning to play as whom?
Can you even do your math homework?
Can you even write a quest on time?
How long does the transformation last? Do the monster's stats not depend on the character's stats at all? For example, can a larger monster emerge from a human than from a fairy?
They don't depend on it. They depend on what the player sets (within reasonable limits). Let's say the player wants a fast and agile monster; it will be fast and agile, faster and more agile than the character, and generally stronger.
Is the first skill required to take the second?
Will Halmaldir turn into an amoeba? What will Tsukiko turn into?
Jaguar/panther.
Does each rune cost one skill point? Do runes affect the undead?
Is this even applicable in battle? When using abilities, does the cultist somehow reveal himself? For example, does he need to make hand gestures or say magic words?
How exactly? Can you choose the type of death? Does death occur immediately?
The heart simply stops.
Added 4 minutes ago
Sky, can a gladiator expert take the Jurian claws as a skill?
Added 1 minute ago
I think that magic specializations should be given the ability to take a free spell when learning. Because otherwise, it just feels weak. Unless you're playing a pure elementalist (which gives you three spells + an elemental), playing a race with +2 to skills, or not taking the Society skill. But if you don't take Society, you have enough mana for 1-2 casts. With maximum Intelligence and Endurance, a mage (without racial bonuses and skills) has 750 mana. At best, this is 7 Whirlwinds, which is two or three corpses. However, for most other elemental branches, this is 2-3 combat spells. And even if combat magic were really strong, it isn't. An elementalist can deal, at best, 450 damage per cast. And that costs 300 mana. And it's embarrassing to even talk about AoE: two casts of 150 damage each is just not serious. And for this, he needs to max out Intelligence, Endurance, and Willpower. In other words, be an elf or take a race with a bonus to mana (to compensate for the lack of mana from un-maxed Endurance). Only Society makes the picture less bleak, increasing the number of casts fourfold. But it also costs 4 skill points, leaving most races with 3 spells of one element or 1 spell in two. Non-standard branches are often more expensive in terms of skill points and not much cheaper in terms of mana, so the situation is even more bleak.
Added 5 minutes ago
I will probably add a free spell and a basic skill similar to the Endurance skill in Society.
✧ Common ✧ Free skill and three abilities for One-Handed Weapon and Shield (x2)
✧ Specialist ✧ Fully upgraded combat skill
Can things like Death Strike be used simply for teleportation when there is no one to kill?
In Nature Magic, everywhere it says "fairy," but this magic can be used by more than just fairies...
in their hearts, they are fairies
Why does a regular unit cost two skill points, while a specialist costs one?
Brother for brother – is it unclear whether it takes the hit for the other or what?
>✧ Wooden Friend ✧ The player gets the opportunity to create a companion in the form of an anthropomorphic tree
can it be a girl?
and preferably with a hollow
and even better, two
Please don't ask such questions in the chat, it's not very convenient to answer there.
Added 7 minutes later
Skills and abilities apply to both weapons and shields, right?
And what are combat skills? Basic? Or do specialized skills also count? And what does fully upgraded mean – does it mean that all abilities within the skill are unlocked?
All are unlocked.