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#31
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I probably won't. They're a very specific group, in terms of roleplaying. Most likely, I'll be either a minotaur mage, a collapsite cultist, or an elf necromancer. I also considered a warrior-lich or a samurai, but I'm a bit tired of warriors. And it's better to save the samurai for Revan's expeditions.
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#32
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Since everyone is paying attention to mages, I’ll probably go with a gladiator with steel claws. Maybe a cat, but I’m not sure yet.
 

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#33
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Since everyone is paying attention to the mages.
By the way, who is planning to play as whom?
In reply to Ple-Sen
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#34
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Ple-Sen
Indeed!

Added after 1 hour 24 minutes
Can "Sweeping Strike" activate "Cleave"?

Added after 1 minute
And does the "Hain Warrior" bonus stack with undead skills?

It cannot.

It does not stack. Because it affects not the characteristic itself, but the effect from it.
And in all skills where there are bonuses to health, undead simply have mental resistance instead of health.
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#35
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✧ Seduction ✧ A cult follower uses a special magic technique to seduce a target (of any gender); a character who fails the check (willpower against attractiveness * 1.5) succumbs to the temptation and falls under the cultist's influence; sexual contact with the victim kills her and permanently increases the spellcaster's stamina by 1; increases health by willpower * 0.5% of the victim's life (x3) (300)
Is it applicable in combat? Do all kinds of subjugation applied outside of combat have no time limit? How many undead can be raised? Can a controlled character be ordered to commit suicide?
+5-50 to unattractiveness; a bonus depending on the type of mutation (can be invented by the player).
Is unattractiveness determined by the mutation or by a GM roll? Can mutations result in supernatural abilities?

Added 3 minutes ago
✧ Poison Cloud ✧ All opponents in a 10x10 area lose 15% of their initial health over 3 turns (200)
Does "initial health" refer to the target's health at the time the spell is cast?
✧ Dead Friend ✧ The player gains the ability to create an undead companion (90 characteristic points, minimum – 5, maximum – 50, intelligence and willpower are absent; 5 skill points, only basic skills) (x2)
Can the dead friend be a monster/animal? Due to the lack of willpower, can he (and other undead raised by a necromancer) only replenish health through the necromancer's magic?

Added 17 minutes ago
Mental deviation
Is it determined by the player or the GM?
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#36
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Is it determined by the player or the GM?
it is determined by reality.

Be strong. Believe
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#37
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Can it be used in combat? Do all sorts of summons, applied outside of combat, have no time limit? How long does the raised undead exist? Can you order a summoned character to commit suicide?
It cannot be used in combat; specifically, this summon has no time limit. Others last for about half a day.
It exists until it is killed or the necromancer orders it to die.
You can order it to do anything.
Is unattractiveness determined by mutation or a GM roll? Can mutations result in supernatural abilities?
By a roll.
Like telepathy? Yes, they can.
Does "initial health" refer to the target's health at the moment the spell is used?
It should be the maximum health; I will fix it in the game.
Can a dead friend be a monster/animal? Due to the lack of will, can it (and other undead raised by a necromancer) only replenish health through the necromancer's magic?
It cannot.
Only.
Is it determined by the player or the GM?
By the GM.
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#38
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You can order anything.
even have someone do your calculus homework?

Be strong. Believe
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#39
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Can you even write a quest on time?

Added 2 minutes ago
✧ Werewolf ✧ The character can transform into an animal, initially chosen by the player; the transformation costs 25% of the maximum mana (x2)
✧ Werewolf II ✧ The character can transform into a monster, initially invented by the player; the transformation costs all available mana (at least 50% of the maximum) (x3)
How long does the transformation last? Do the monster's characteristics not depend on the character's characteristics in any way? For example, can a human transform into a larger monster than a fairy?
✧ Animal Trainer ✧ The player gains the ability to create an animal pet (x2)
✧ Monster Trainer ✧ The player gains the ability to create a monster pet (x3)
Is the first skill required to take the second?
✧ Essence ✧ The character transforms an enemy or ally into an animal (for a certain time), corresponding to its essence.
Will Halmaldir turn into an amoeba? What will Tsukiko turn into?

Added 6 minutes ago
Does each rune cost one skill point? Do runes affect undead?
✧ Despair ✧ The victim loses 30% of their characteristics; the character who fails the check (willpower against magic power/2) commits suicide (250)
Is this even applicable in combat? When using abilities, does the cultist somehow reveal themselves? For example, does he need to make hand gestures or say magic words?
sexual contact with the victim kills her
How exactly? Can you choose the type of death? Does death occur immediately?
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#40
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Who will Tsukiko transform into?
In Antimuneshige, a malevolent and ruthless dragon who desires to eradicate all that is good and destroy his old ideals.
----
In the game, can a Gladiator expert take the claws of the Jurans as a skill?
 

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#41
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By the way, who is planning to play as whom?
Generic human legionary, adventurer, or republican – most likely something along those lines.

Whatever
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#42
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I think it would be good to add the ability to learn a free spell when specializing in magic. Otherwise, it feels a bit underwhelming. Unless you're playing a pure elementalist (which gives you three spells + an elemental), playing a race with +2 attack, or not taking the "Society" skill. But if you don't take "Society," you only have enough mana for 1-2 casts. With maximum Intelligence and Endurance, a mage (without racial bonuses or skills) has 750 mana. At best, that's 7 "Whirlwinds," which is enough for two or three kills. However, for most other elemental branches, it's 2-3 combat spells. And even if combat magic were really strong, it isn't. An elementalist, at best, can deal 450 damage per cast. And that costs 300 mana. And it's almost embarrassing to talk about AoE: two casts of 150 damage each is just not serious. And for this, he needs to max out Intelligence, Endurance, and Willpower. In other words, be an elf or choose a race with a mana bonus (to compensate for the lack of mana from not maxing out Endurance). Only "Society" makes the picture less bleak, increasing the number of casts fourfold. But it also costs 4 attack, leaving most races with 3 spells of one element or 1 spell in two. Non-standard branches are often more expensive in terms of attack and not much cheaper in terms of mana, so the situation becomes even more bleak.
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#43
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Can you even do your math homework?
Can you even write a quest on time?
You can give orders, but whether your subordinate can fulfill them...
How long does the transformation last? Do the monster's stats not depend on the character's stats at all? For example, can a larger monster emerge from a human than from a fairy?
Until the end of the battle or for 24 hours.
They don't depend on it. They depend on what the player sets (within reasonable limits). Let's say the player wants a fast and agile monster; it will be fast and agile, faster and more agile than the character, and generally stronger.
Is the first skill required to take the second?
It is not required.
Will Halmaldir turn into an amoeba? What will Tsukiko turn into?
Into a scentless wolfhound.
Jaguar/panther.
Does each rune cost one skill point? Do runes affect the undead?
They cannot.
Is this even applicable in battle? When using abilities, does the cultist somehow reveal himself? For example, does he need to make hand gestures or say magic words?
It is applicable.
How exactly? Can you choose the type of death? Does death occur immediately?
Immediately after it ends.
The heart simply stops.

Added 4 minutes ago
Sky, can a gladiator expert take the Jurian claws as a skill?
He can.

Added 1 minute ago
I think that magic specializations should be given the ability to take a free spell when learning. Because otherwise, it just feels weak. Unless you're playing a pure elementalist (which gives you three spells + an elemental), playing a race with +2 to skills, or not taking the Society skill. But if you don't take Society, you have enough mana for 1-2 casts. With maximum Intelligence and Endurance, a mage (without racial bonuses and skills) has 750 mana. At best, this is 7 Whirlwinds, which is two or three corpses. However, for most other elemental branches, this is 2-3 combat spells. And even if combat magic were really strong, it isn't. An elementalist can deal, at best, 450 damage per cast. And that costs 300 mana. And it's embarrassing to even talk about AoE: two casts of 150 damage each is just not serious. And for this, he needs to max out Intelligence, Endurance, and Willpower. In other words, be an elf or take a race with a bonus to mana (to compensate for the lack of mana from un-maxed Endurance). Only Society makes the picture less bleak, increasing the number of casts fourfold. But it also costs 4 skill points, leaving most races with 3 spells of one element or 1 spell in two. Non-standard branches are often more expensive in terms of skill points and not much cheaper in terms of mana, so the situation is even more bleak.
I will think about how to fix this better.

Added 5 minutes ago
I will probably add a free spell and a basic skill similar to the Endurance skill in Society.
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#44
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✧ Common ✧ Free skill and three abilities for One-Handed Weapon and Shield (x2)
Does the skill and abilities apply to both the weapon and the shield?
✧ Specialist ✧ Fully upgraded combat skill
What are combat skills? Are they basic skills? Or do specialized skills also count? And what does "fully upgraded" mean - does it mean all abilities within the skill are unlocked?

Whatever
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#46
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Can things like Death Strike be used simply for teleportation when there is no one to kill?
No.
In Nature Magic, everywhere it says "fairy," but this magic can be used by more than just fairies...
Arandor
in their hearts, they are fairies
Why does a regular unit cost two skill points, while a specialist costs one?
Because, to upgrade those skills without a Regular unit, you need 8 points, but with it, you only need 4. And all combat skills without a Specialist cost 6, but with it, they cost 3.
Brother for brother – is it unclear whether it takes the hit for the other or what?
It blocks/parries/pushes away, etc. It depends on the situation.
>✧ Wooden Friend ✧ The player gets the opportunity to create a companion in the form of an anthropomorphic tree

can it be a girl?
and preferably with a hollow
and even better, two
Yes, it can.

Please don't ask such questions in the chat, it's not very convenient to answer there.

Added 7 minutes later
Skills and abilities apply to both weapons and shields, right?
Yes.
And what are combat skills? Basic? Or do specialized skills also count? And what does fully upgraded mean – does it mean that all abilities within the skill are unlocked?
Only basic ones.
All are unlocked.