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Posts from Walkthroughs for custom maps.

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In reply to Dirty_Player
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8 years ago
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Marlo_Stanfield
No, it works even without a Stronghold.
Damn! It turns out I overthought it and didn't even try it! Although this idea was one of the first ones I had.
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8 years ago
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It's quite challenging. :)

SoD SP restores the original SoD, but you can replay battles immediately, just like in HD+. And the behavior of units under berserk also becomes standard.
8 years ago
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You can take a Dungeon faction and build a Mana Vortex or play as Inferno and drain mana with Imps (I haven't tested this).

But here, you can complete it by spending just over 300 mana, or even less. The initial mana boost from the Pandora's Box is quite significant. =)

Marlo_Stanfield, excellent tactic! The Chinese players didn't come up with that. And the assumption about the earthquake bug is correct: https://imgur.com/a/QxUJs

In total: 1 solution has been found. 1 new solution has been proposed. There are 2 remaining to be solved (one is complex with 2 variations, and 1 is easy and long, although it might not be very long; I have an idea for it).
8 years ago
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Do the veterans still remember the map “Merchant’s Honor”? In my opinion, it is second only to Paragon in terms of difficulty.
8 years ago
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The complex version is radically different from the new one, just so you know.
In reply to wenwell
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8 years ago
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wenwell
You can take Dungeon and build a mana vortex, or play as Inferno and drain mana with imps (haven't tested this).
Dungeon and imps aren't suitable because Mutare will think to remove the spirit of despair when attacking us (and the computer won't be able to cast spells with berserk Azure Dragons, plus it doesn't have magic). Unless you try to start with Sadness in the first round, but it will also disappear quickly. Interesting options.

Added 3 minutes later
Inquisitorio
Do the old-timers remember the map "Merchant's Honor"? In my opinion, it is second only to Paragon in difficulty.
Good point.

Added 8 minutes later
It doesn't split the stack against mage heroes, but it does against warrior heroes. Funny.
8 years ago
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Whew, I completely forgot about the Imps, yes, unfortunately:(
But the Dungeon option, at least, is suitable for a different tactic when we attack Mutare.

Are there any other options?:)

Added 3 minutes later
Here is some interesting information about stack splitting from RoseCavalier: http://heroescommunity.com/viewthread.php3?TID=27539&PID=1412187#focus

I haven't tried to combine it with the tactic on this map, but it might be useful.
In reply to Inquisitorio
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8 years ago
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Inquisitorio
Do the old-timers remember the map "Merchant's Honor"? In my opinion, it is second only to Paragon in terms of difficulty.
Something vaguely familiar. At first, I thought it was one of the standard maps. Turns out: it's a custom map, created by Kirinyale, here it is. I haven't played it, but I downloaded it once.
So, what about it? Let's talk about it in more detail?
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8 years ago
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One could try to exploit the clone bug, but there's no tent available.
In reply to Marlo_Stanfield
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8 years ago
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I had an option to attack her 3 times with Malekith, the first time after the chest, the second after the well, the third after the vortex, and then hit her with an explosion, but she has too much HP.

Another option was to trap her in a Rampart, bind her with dendroids under a berserker, but too many factors need to align for that to work.

Added 5 minutes later
Marlo_Stanfield
We could try to mess around with the clone bug, but there's no tent.
There's an option. He starts with a Fortress. We generate him with a starting hero, Jem, let him buy a tent and give it to him. The question is, how do we make him do that? Maybe transfer some money to him?
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8 years ago
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Malekith destroys 100+ Azure Dragons. He's a cool horned guy, but that's not enough :)

Added 1 minute ago
Dirty_Player
There's an option. He starts with Fortress. We generate him with Gem as his starting hero, let him buy and give away a tent. But how do we make him do that? Maybe transfer money to him?
That's a multi-step plan :D

Added 6 minutes ago
I tried buying Gem myself, but she somehow arrives without a tent, and the ballista specialists arrive without a ballista :confused:
8 years ago
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What about a longer victory scenario? One that takes weeks or months? But with a guaranteed outcome =)

It's obvious, but I didn't read about it until now.
In reply to wenwell
8 years ago
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wenwell
What about a longer victory condition? Over weeks or months? But with a guarantee =)

It's obvious, but I didn't read about it until now.

There are even enough free spaces for about 8 heroes so that the AI can't deploy.
In reply to Sewa
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8 years ago
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Sewa
There are even enough free spaces for 8 heroes so that the AI doesn't deploy its troops.
Sounds plausible. We hide behind the castle, summoning a boat for him beforehand, and wait for him to sail away. Then we take the castle, buy 7 heroes, and block the landing with burrows or heroes. After that, when he reveals the entire map, we put 1 hero in a boat and make sure the AI kills him by moving him close to the shore. Then, a clever explosion!
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8 years ago
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Like this one.
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