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Posts from [ТУРНИР-HotA] All-Star 2017

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Who should we invite to the All-Star 2017 event?
96 voters
Multiple choice Public votes Closed 2017-12-12
This poll is closed.
AlexTheGreat
44.8% 43 votes
BISHOP
12.5% 12 votes
Dave_HUN
24% 23 votes
Dawidu91
7.3% 7 votes
Falcone
13.5% 13 votes
KobRa_RR
33.3% 32 votes
LuckyF
46.9% 45 votes
redwait
36.5% 35 votes
I am R
13.5% 13 votes
view results
10.4% 10 votes
Announcement
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8 years ago
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I've been thinking for a long time about organizing some major HotA tournament of the year, but I just couldn't decide on the format. Now I have decided...

So – the tournament will be for 8 players. Invitations go to the winners of the 2017 tournaments:

FireToSky - winner of Diamond Masters
HellLight - winner of Beast's King
=Lizard= - winner of Blitz Jebus - 2
Diabler - winner of Urfin Juice and His Wooden Soldiers
De_Luxe - winner of Haunted Mansion

The remaining 3 slots will be determined by voting among participants in the HotA tournaments of 2017. Suggest candidates – who would you like to see?

If any of the already invited participants cannot or refuses to participate, their slot will go to the next player in the viewer vote.

Tournament regulations:

1) Format - Double Elimination with 8 participants.

In the winner's bracket, matches are bo5.

In the loser's bracket, matches are bo3.

The super final is played as bo5 with a score of 1:0 in favor of the winner.

2) Templates:
- Jebus
- Diamond
- Mini-Nostalgia
- 6lm10a(min)
- Spider
- h3dm1
- mt-Diamond

In the winner's bracket, each player eliminates 1 template; games are played on the remaining 5 templates.

In the loser's bracket, each player eliminates 2 templates; games are played on the remaining 3 templates.

In the super final, the winner eliminates 2 templates, and the loser eliminates 1 template.

3) The rules are the same as those used for tournaments this year (I will detail them later).

The tournament starts on January 1, 2018.

If someone agrees to host a joint stream with commentary on individual games, I would be very grateful.

P.S. Medals for past tournaments are currently being made...
In reply to =Lizard=
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8 years ago
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=Lizard=
True skill (i.e., one's own intellect) manifests itself precisely in completely new and unfamiliar conditions.
Like in Fortress, for example? :rolleyes:
In reply to Dirty_Player
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8 years ago
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Dirty_Player
Like in the Online Faction Battles, for example? :rolleyes:

Yes, counted:o.
In reply to Dirty_Player
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8 years ago
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Well, Alex probably formed his first impression quickly, and it will likely change over time. It's hard to imagine someone who likes the regular Jeb and dislikes the mirrored version. The only "drawback" there is the mirroring itself – it's problematic for beginners to outplay the map due to the layout. But that's clearly not Alex's case...

Regarding "there's nowhere to run but to the opponent" – firstly, there is somewhere to go; the center is a bit more spacious than on the regular Jeb, and there are more roads, providing room to maneuver. The other day, Lizard and Bishop were maneuvering until turn 146. And secondly, what is this argument being compared to? If it's compared to h3dm1, then I agree. But, honestly, h3dm1 is currently the best map in my opinion, so comparing it to that isn't entirely fair. And compared to all the non-mirrored maps, mt-Jebus and mt-Diamond are clearly more advantageous for the player.
In reply to Wicc
8 years ago
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Well, I don't know, I've played a couple of times, generated maps a couple of times, and in half of the cases, only one two-sided map was generated, and in a game with nikom, there wasn't even a teleport to the opponent's side... here, everything is clearly straightforward... I wouldn't really like to play with an underdeveloped template.
In reply to Diabler
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8 years ago
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Diabler
I don't know, I played a couple of times, generated maps a couple of times, and in half of the cases, it only generated one two-way portal, and in a game with nikom, there wasn't even a teleport to the opponent's side... here, everything is clearly straightforward... I wouldn't really like to play with an underdeveloped template.

You definitely installed the game incorrectly. I have never had any problems with version 1.
In reply to =Lizard=
8 years ago
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=Lizard=
The game was installed incorrectly 100%. I have never had any problems with version 1.
In the game, I didn't create the map with that nickname... are you saying that one of the main players couldn't set it up correctly?:smile18:
P.S. maybe it's just a display of my skill, but agree, it would be unpleasant for you if, during normal play, he performs well, but in a tournament, he doesn't provide a path to the opponent, or only provides one two-way connection.
In reply to Diabler
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8 years ago
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Well, I generated a lot of mirrored Jeb maps, and they always created successfully. There are no errors in the template itself, so if such generations really occur, it means it's some kind of bug in the map generator, and you need to send the save file to the developers (Sava).
In reply to Wicc
8 years ago
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It seems the center is being cleared too quickly... the presence of a timer and fast paths. Consider adding medium-speed paths in the center.
In reply to De_Luxe
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8 years ago
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By the way, that's an interesting idea. Is it theoretically possible to create different paths for different zones? For example, on the mirrored Jebus map, have fast paths at the respawn points and medium paths in the center. P.S. I haven't been drinking.
In reply to De_Luxe
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8 years ago
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De_Luxe
something seems off, the center is cleared too quickly... there's a timer and fast routes. Consider adding medium-speed routes in the center.
I can think about the timer.
In reply to Wicc
8 years ago
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in any case, I'm not doing well; I'm not a fast player, a very slow player, a super slow player...
In reply to Diabler
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8 years ago
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Diabler
In the game, I didn't create the map... are you saying that one of the main players couldn't properly set it up?:smile18:
P.S. maybe it's just a display of my skill, but agree, it would be unpleasant for you if, in normal times, he plays well against you, but in a tournament, he doesn't give you a path to the opponent, or only gives you one two-way connection.
After the game, I looked into the issue - I did make a mistake by editing the template (adding a cloak). I forgot that the editor doesn't officially support mirrored templates yet and accidentally overwrote the mirrored connections. This doesn't happen in the standard version:o
In reply to nik312
8 years ago
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nik312
I looked into the issue after the game — and indeed, I messed up while editing the template (adding the cape). I forgot that the editor still doesn't officially support mirrored templates and accidentally erased the mirrored links. This kind of nonsense isn't present in the standard build :o
Then yes, I agree to include a mirrored Jebus Cross
In reply to Diabler
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8 years ago
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Diabler
Then yes, I agree to include the mirrored Jebus Cross

Then I'm not against geese ;)
8 years ago
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What happened to the champions' league?:smile31:

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