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#4827
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I really liked the card. The concept, the voice acting, and the fact that it's as depressing as my life.

I played a bit with the Portal, and I realized one huge thing: it's terrible. I'll wait for ready-made decks, I guess.
А, вот почему.

🏹🎪+⛓️♿=💕
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#4828
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I would say it's something in between all the classes. You can win with Storms, and there are plenty of them. Stacking Radiant artifacts or Marionettes and adding a 9-mana creature is a cheap strategy. Plus, you can deal direct damage with individual weak units.
But there's probably a certain entry barrier in terms of memorizing the cards in your deck and manipulating the draw/resonance.
My sword, my trusted ally, unphased by my aspect.
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#4829
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I completed the new chapters of the story mod. It was surprisingly easy this time. To be honest, I didn't expect anything else with my tried and tested decks, but I thought that the deck I quickly put together for the portal might cause problems in the later battles, but no. However, the last battle in the main storyline was quite interesting. Choosing the control blood for the final battle led to a somewhat unexpected outcome. Deus ex machina on the sixth turn - and after that, all I could do was defend against attacks every turn. Fortunately, the control blood has a lot of removals and healing. More than 10 turns passed... The computer continued to discard its hand and flood the board. And on the 18th turn, when I no longer had the resources to survive... I just clicked "end turn" to win. I've never had to defeat the computer through a deck-out before, and even an abundance of tokens didn't help it. And yes, the default leader of the portal was more appealing than Nexus. I will get my revenge! But how? Formidable! x)
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#4830
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So, the Nexus is a portal-crafting structure... Well, it's not the first time the Eliatropes have threatened to destroy the world; it's almost become typical.
 

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#4831
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In 23 packs, the Knight received. I probably understand their idea of Haven with attack = defense... With all sorts of Almirai and healing for units, you can take a risk.
 

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#4832
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With all sorts of Almiraeks.
I have some bad news for you.
And on turn 18, when I no longer had the resources to survive... I just clicked "end turn" to win.
And I was playing Haven, I endured until turn ten, and then I deployed Aegis of the Titans. I don't think I even spent a single hit point, and it was amusing that even the all-powerful, overpowered lord of worlds and universes couldn't do anything against this guy.
My sword, my trusted ally, unphased by my aspect.
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#4833
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And I crushed everyone with cockroaches...

А, вот почему.

🏹🎪+⛓️♿=💕
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#4834
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Ples, I'm catching up. Watch out!
One question - can I get a decent class instead of the most uninteresting one? And can you stop giving me overpowered, garbage-tier units from that same place? I complained about how Wonderland (?) was spamming me with Elfoquins, but now I realize that was actually a good thing.
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My sword, my trusted ally, unphased by my aspect.
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#4835
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I am sorry for your loss.
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#4836
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What a bunch of losers =( I really wanted to get Cerberus, but I couldn't.

Added 2 minutes later
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#4837
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I'm catching up, sorry Tox... Finally got my first gacha leader from this expansion, after not getting anyone from the previous one.



Meanwhile, I'm doing terrible things in unranked.



Full heal and flying around.
Aria + Elana + Tenko = a scary and unfair combination. Don't try this at home! Even Garuda doesn't want to see it...
I actually felt bad for my opponent, and all he wanted to do was use Nefertari :(
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#4838
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Aria + Elana + Tenko = a terrifying and unfair combination. Don't let anyone else do it!
Lock used this combo in a tournament before...
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#4839
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We didn't meet at the last tournament, and I wasn't even using her back then. But in general, yes, this isn't new. I was browsing through my collection and found that I have a full set of Elana's items, so I thought, why let them just sit there...
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#4840
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Well, what can I say? I've found a new motivation to play Shadowverse; it’s become my new Minecraft. At first, I had to lose a hundred games, but then I put together a relatively decent deck and, most importantly, had some fun.
You spam followers like an agro maniac, clear the board like a control enthusiast, draw cards, and synergize them with each other like a combo master – all at once. You copy cards, tutor for cards, count cards, discard cards, banish cards, cards, cards, cards. It's impossible to play an aggro deck because there's nothing to work with, no high individual value, and you just get overwhelmed. You definitely need to synergize your cards and plan several moves ahead, which is good because there are many options.
Playing without artifacts, focusing solely on puppets, is unrealistic, so you either have to go all-in on artifacts or combine them with some puppet mechanics, as I do. There aren't many removals, and even fewer super removals, but they are specific and very effective when used correctly – banishing for 5 mana with an artifact instead of Death Dance is pretty good. AoE spells are tricky; you need to combine them with puppets, rushes, and Spinarria.
There aren't enough win conditions; you chip away by controlling the board and finish with Enhance Girl or the 9-mana guy, but both are expensive and require careful preparation throughout the game, and can be easily countered by wards if not planned in advance.
I haven’t crafted the deck yet; I only tested it with Spinarria, and surprisingly, I beat most Deuce users relatively easily, although Deuce is a quite strong legendary. I lost only one game against Artifact Portal, after which I stopped playing – the opponent discarded and drew entire hands for 7 or 10 turns, placing three wards each turn, and I was sweating buckets on the last few turns, and I was even glad to lose because of his deterministic playstyle.
The only thing is that winning against Dragon seems impossible, at least with my current deck. I won only once, but that player had Cronus and Dragoon (which is actually a decent combo, so I should try it too; luckily, I have two Cronuses and one anime version; could it be that after a year and a billion expansion packs, Dragoon has finally become viable?).

Overall, I really enjoyed the gameplay, the abundance of options and mechanics, and the beautiful animations. Also, I initially approached the art and style skeptically, but then realized that I like them very much. All sorts of high-tech stuff, lasers, cool girls, few guys who aren't ugly overall, and instead of ugly things, there are all kinds of neutral-looking mysterious devices, and even the new battlefield is top-notch. Nexus is great; you can even laugh in people’s faces. It’s a very aesthetic craft.
My win rate isn't impressive yet, but the fact that after about nine months of inactivity, I suddenly found enjoyment in the game and want to commit to crafting again and playing ranked – says a lot for me personally.



It’s just a funny game – my 1-1 unit on the left stood there for five turns and destroyed five cards, for example, because the opponent didn't want to trade with it or thought it wasn't worth it, while I reduced everyone to one health so that it could finish them off. I attacked directly for five turns and laughed hysterically at the "pew-pew" sound and each new kill. I understood the value of Spinarria, which I initially disliked.

All of the above applies to the current rotation; I haven't even tried unlimited.
I put Cerberus into the discard pile solely to enjoy watching Lunaboys explode – they are quite strong abusers in the Shadowverse rotation.
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My sword, my trusted ally, unphased by my aspect.
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#4841
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70%! That’s impressive! :cool:

Note: “Against portals” doesn’t count
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My sword, my trusted ally, unphased by my aspect.