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The world of Might and Magic – the world of NWC – is now dead in Heroes 5.Auto-translated
AlexeyPank, and also, We (meaning: those who disagree) will restore the connection between the universes! (and "In the Wake of Gods" will be the connecting link for the 5 heroes, or there will be separate campaign links).
"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
In order for the world of Heroes to come alive, the following is needed:
1. Desire
2. Capabilities.
Currently, as we can see, Nival and Ubisoft have the latter, but not the former.
We, on the other hand, have the opposite. Therefore, we will proceed based on what we have. For now, we have the ability to create campaigns for the third game. Let them serve as a connecting link. After the editor is released, we will see.
That's what I was told, but not specifically by you. I have nothing against a new world. Let the gods in it be dragons. Let there be no old heroes. But let this new world live according to the laws of John Van Caneghem. The only thing Nival should have done was to preserve the Might and Magic universe. This means that dragons should have been created by the Lord of Air, and Inferno should have been created by the Krigans. The game is called Heroes of Might and Magic V, not Heroes of Might and Magic New Age. Since there is a 5, it should follow the laws of the genre, not invent its own ideology. What if, in the 3rd episode of Star Wars, Lucas had abandoned the Jedi and made a movie about terminators:eek: That's what Nival did with the heroes. It's not that difficult to fix the plot, but there's no desire to do so.
Damn, I love your posts!
"May Nival not build a Heavenly Kingdom!"
Maybe we should continue to abuse the editors? Hmm... The sequel to King's Bounty was created by one person, and from that, after a few years, his own world emerged.
Heh. Funny statements from Nival and Ubisoft about "not being able to figure out this entire tangled M&M universe." Jerry-a-Konel, Demilich, and I figured it out! The Ashan universe is interesting, logical, and well-developed, but the reason why Ubisoft didn't want to deal with the old universe is laughable, to say the least. By the way, hire me as a writer for "Renaissance." The plot of the first Campaign needs to be fixed.
Added after 16 minutes And one more thing. Dragons were created by the Lord of Water. This was the first megadragon (one such creature was presented as the "Dragon Lord" in HoMM4 Winds of War). Most of the dragons that appeared later were not sentient beings, but some exceptional ones were. The Ancients, it must be said, were more successful in breeding dragons than the Elemental Lords. They created the first sentient dragon, who was also a Guardian (Pharaoh from Xeen), and therefore was equal to Korak, Sheltem, and Melian.
I personally prefer the world of Heroes 5. The old world of NWC Heroes was a world of utterly mediocre fantasy, in the worst traditions of the worst books from the "Dragon Lance" series and similar trash... The world of Ashan is filled with some meaning and logic, it is more realistic and atmospheric...
P.S. - No need to get angry, this is just my personal opinion!
С Пути сбивают мелкие достижения, а изощрённые суждения скрывают смысл слов. И вот уже возникают "правильное" и "неправильное"... - Чжуан-цзы Сильванис
I started playing the Heroes games with the third installment, while my friend started with the fourth. What could I say when I began playing the fourth game? At first, I didn't like it as much as my friend didn't like the third. I was disappointed, shocked, and so on. Later, of course, I got used to it, and the game turned out to be quite good. But the argument with fans of the fourth game continued for a long time. Then the fifth installment came out. It turned out to be much closer to the third, but it lacked the great artifacts of the third game, nor Krylod, nor Tatalia, nor Erathia, nor Avlee in the end, nor Jelu, nor Crag Hack, nor the half-dead Gryphonheart, nor even the great and terrible Sandro! What I'm getting at is, who says that the plot isn't the most important thing in a turn-based strategy game? It might not be the most important, but it has to be interesting. The third game is highly regarded and considered the best because there was no division into main and secondary elements; everything was on the same level: the plot, the connection of everything and everyone in a beautiful, well-developed world, and even the fifth Heroes would envy its tactical possibilities and balance. The only thing that spoils the game is its outdated graphics. Nival had a good chance to return to its roots, and I think that would have been a better choice. Of course, they could have remastered the third game, redrawn all the units, and replaced the castles and landscapes with photos of real objects or screenshots of 3D graphics, but the game is old, no matter how you look at it. Only the graphics! Nival should have made new graphics, damn it, instead of completely overhauling everything and turning it upside down! And those who claim that the old world is a world of mediocre fantasy should look for articles about the world of the third Heroes game online, play through all the Campaigns from start to finish, and only then express their opinions. I don't want to offend the fans of the fifth Heroes game; the game is, of course, very good, but for those who started playing this series a little earlier, it's hard to fully associate the completely redesigned world with the previous games in the series. Well, "Regeneration" is a great way to fix Nival's shortcomings...
And one of the main characters in "The Restoration of Erathia" will be the Great and Terrible Sandro, because that's what I, the main plot creator of "The Restoration of Erathia," said. According to the plot, the best part of the M&M universe is M&M7. In second place are HoMM3 and M&M6, and in third place are all the others. They are all equally good.
Added after 9 minutes
And about the "poor fantasy." Well, let's start with the fact that the old M&M universe is not a fantasy world.
Added after 1 minute
The M&M universe is primarily science fiction, and any science fiction is generally more realistic than fantasy.
Somewhere in the campaign of the 5th Heroes game, there’s a dialogue. In it, Isabelle says to someone: “Run, as if Crack Hack himself is chasing you!” – Crack Hack!!! Did you see that?! Here it is – the connection to the past, I mean, to the 3rd part! It turns out that some ancient legends about the great and mighty barbarian Crack Hack did reach their time! Yeah... somewhere in ancient manuscripts...
The manuscripts probably only mentioned that de Kreig Hax existed, but they don't say when he lived, where, or under what circumstances he performed the skull openings. I don't even know why the Nival Interactive team included this phrase in the dialogue. Perhaps it's nostalgia...
The manuscripts probably only mentioned that de Kreig Hax existed, but there is no mention of when he lived, where, or under what circumstances he performed the skull openings. I don't even know why the Nival Interactive team included this phrase in the dialogue. Probably nostalgia...
They included it only at the big request of the fans - supposedly to ensure that the connection with the previous games was not lost. ;)
One of the main characters in "The Restoration of Erathia" will be the Great and Terrible Sandro, because I, the main plot writer of "The Restoration of Erathia," said so. According to the plot, the best part of the Might & Magic universe is Might & Magic VII. In second place are Heroes of Might and Magic III and Might & Magic VI, and in third place are all the others. They are all equally good.
So much pathos... "Modesty becomes a man." But on the topic: NWC died along with the world. I think we can't change anything anymore...
Без пафоса и найденых через поисковик цитат: Ухахахахаха...:smile40:
The note about Craig Hack was included because the original plot was supposed to be connected to the previous installments, but Nival later abandoned this idea and created a new plot. However, some parts remained.
The note about Craig Hack was included because the original plot was supposed to be connected to the previous installments, but Nival later abandoned this idea and created a new plot, although some parts remained.