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Posts from All castles in Heroes 3.

4.4 (5 ratings)
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20 years ago
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Gentlemen! The Barbarians, with their battle mages, seize a Castle early in the game and learn levels 4 and 5 spells there, rather than in their native Stronghold! And level 5 is almost unnecessary! The main spells are available at levels 1-4!
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20 years ago
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celt
Gentlemen! The Barbarians, in the form of battle mages, seize a Castle early on and learn levels 4 and 5 in it, rather than in their native Stronghold! And level 5 is almost unnecessary! The main spells are available at levels 1-4!
YES, I wouldn't say that; level 5 magic can be very useful and powerful!
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20 years ago
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Yeah, the explosion is cool! But it's easier to cast 2-3 lightning spells, and the effect is the same... Barbarians still rule!
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20 years ago
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I almost always played as Tower, sometimes as Dungeon.
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20 years ago
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Tower is not a good town; it's very expensive! Dungeon is cheaper and slightly stronger!
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20 years ago
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The Tower is not a good town; it's very expensive! The Dungeon is cheaper and slightly stronger!
But what difference does it make? The main thing is that the game is fun to play. And I've always considered the Dungeon to be the strongest town, but that's just my amateur opinion.
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20 years ago
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You know, when it takes a long time for everything to build up, like Titans taking until the end of the second month, while the enemy already has 15 other creatures, that's game over!
20 years ago
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I've played, I'm playing, and I will continue to play as Fortress! It's my favorite faction!
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20 years ago
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Fortress is good, but Barbarians are better: they develop faster, their units are stronger, and they move faster.
In reply to celt
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20 years ago
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celt
Fortress is good, but Barbarians are better: they develop faster, their units are stronger, and they move faster.
Not at all. Barbarians may attack better, but their defense is much worse compared to Fortress.
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20 years ago
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Yes, Barbarians might have better attack, but their defense is terrible compared to the Fortress.
Well, sorry, but that's how it's designed... Barbarians get attack, Fortress gets defense... It's actually quite convenient for gameplay: some people like to rush and overwhelm their opponents, while others prefer to wait and slowly but surely defeat the enemy... IMHO, that's how it should be! Each faction has its own strengths...
P.S. I've never liked playing as Dungeon; I don't think it's a very strong faction... And Darklings aren't among my favorite creatures...(THIS IS MY PERSONAL OPINION... and please don't try to convince me otherwise!)
In reply to Ta Kotoraya...
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20 years ago
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The One...
Well, excuse me, but that's exactly how it's designed...Barbarians get attack, Fortress gets defense...The game is actually quite enjoyable: some people like to rush the opponent, while others prefer to wait and slowly but surely defeat the enemy...In my opinion, that's how it should be! Each faction has its own strengths...
P.S. I've never liked playing as Dungeon – I don't think it's a very strong faction... And Darklings aren't among my favorite creatures...(THIS IS MY PERSONAL OPINION...and you shouldn't try to convince me otherwise!)
That's exactly what I'm talking about. Celt said that Barbarians are stronger, but how can they be stronger if everything is calculated and there's a balance?
P.S. We won't argue:D, but it seems like Dungeon is a pretty powerful faction. Almost like Dungeon in Heroes 5:D
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20 years ago
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The Dungeon is a fairly progressive faction, but, to be honest, Dark Knights are not among my favorite units.
However, the balance is actually quite good... I think that everyone (or almost everyone) can list the advantages of any faction...
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20 years ago
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However, it's hard to disagree that Barbarians develop much faster: Orcs, Ogres, and Cyclops don't need buildings for their creatures, and Hydras only need the Gorgon's building! Also, the creature ignores part of the Hydra's defense and deals significant damage, while the Hydra also attacks creatures, and it's more expensive! The creature can easily defeat an Archangel one-on-one – I've personally verified this!
In reply to celt
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20 years ago
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celt
But one can't deny that Barbarians develop much faster: Orcs, Ogres, and Cyclops don't need buildings for their creatures, and Hydras only need the Gorgon's building! Also, the creature ignores part of the Hydra's defense and deals significant damage, while the Hydra also attacks creatures, and it's more expensive! The creature defeats an Archangel one-on-one – I personally verified this!

Creatures reduce attack by 85%. And I don't like the 'Swamp' Castle at all, neither in terms of strength nor appearance.

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