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#1
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Summer, with its vacations, is not very conducive to a strict game schedule, so a tournament with a flexible schedule...



It was dark and quiet in the Red Keep; the moon hung low over the walls—not yet full, but striving toward it. A guard in a golden cloak paced upon the wall.

Once inside, Ned passed two more knights of the Kingsguard. Ser Preston Greenfield stood at the foot of the stairs, and Ser Barristan Selmy waited by the doors to the royal bedchamber. Three men in white cloaks, he thought, recalling, and a strange chill ran down his spine. Ser Barristan's face was paler than his armor.

Ned needed only one look at him to understand that something terrible had happened. The royal steward opened the door.
– Lord Eddard Stark, – he announced.
– Bring him in, – a strange, hollow voice spoke.

Flames burned in two hearths at each end of the bedchamber, filling the room with a grim, bloody fire. The heat inside was suffocating. Robert lay under a canopy on the bed. Towering over the bed was Grand Maester Pycelle; Lord Renly paced restlessly before the closed windows. Servants scurried back and forth, adding logs to the hearth and boiling wine. Cersei Lannister sat on the edge of the bed beside her husband.

The king lay in his boots. Ned saw dried mud and blades of grass clinging to the leather of the boots, their toes protruding from under the blanket covering him. His green doublet remained on the floor, ripped open and discarded, the fabric covered in dried bloodstains. The room smelled of smoke, blood, and death.



– Ned, – the king whispered upon seeing him. Robert's face was whiter than milk. – Come... closer.
People helped Ned approach. He leaned his hand against a canopy post. A single glance at Robert was enough to see how poorly the king fared.
– What?... – he asked, his throat tightening.
– The boar. – Lord Renly remained in his same green hunting suit, his cloak stained with blood.
– The devil, – the king wheezed. – It is my own fault. Had too much wine, damn it, missed!

Eddard lifted the blanket. They had done all they could to stitch the wound, but it was not enough. The beast must have been a seasoned one. It had ripped open the king's belly from bottom to chest with its tusks. The wine-soaked bandages applied by Grand Maester Pycelle had already turned black with blood; the wound reeked terribly.

– It stinks, – Robert said, – it stinks of death, or do you think I don't realize it? – The king's smile was as ghastly as his wound. – Now leave us, all of you leave. I must speak with Ned.
– Robert, my dear lord... – Cersei began.
– I said everyone leave, – Robert snapped with a shadow of his former ferocity. – What in my words is unclear, woman?
Cersei gathered her skirts and her dignity and headed for the door, followed by Lord Renly and all the others.

– Damn it, Robert, – Ned spoke once they were alone.
– Pen and paper are here, on the table. Write what I command.
Ned smoothed the paper on his knee and took the pen.
– As you wish, your Grace.
– By the word and will of Robert of House Baratheon, first of this name, King of the Andals and so forth... insert the damn titles, you know how they sound... I command... to determine a new king of Westeros by means of a tournament among the Great Houses. Ser Barristan Selmy is to ensure that the battles are conducted fairly and nobly.



– Have you written it?
– Yes, your Grace. – Ned handed the paper to Robert.
The king signed blindly, leaving a bloodstain on the paper.
– Deliver this to the council after my death.
The king closed his eyes and seemed to relax.



Tournament Rules:

1) The tournament is team-based with 10 teams (Great Houses). The number of players per team depends on the number of registrants.

Each house plays with the same castle throughout the tournament:

Starks - Tower
Lannisters - Rampart
Tyrells - Castle
Baratheons - Swamp
Greyjoys - Pier
Martells - Inferno
Arryns - Conflux
Targaryens - Dungeon
Dothraki - Stronghold
White Walkers - Necropolis

Each player uses the same starting hero throughout the tournament (different for different team members).

2) Team formation is via snake draft (as in OzV). A house can be chosen instead of a player.

3) Tournament format - round robin with 2 groups of 5 houses + playoffs.

In the group stage, each player plays 2 games against every player in their basket. Total of 8 games in the group stage.

1 point is awarded for a win in each game, 0.5 points for a draw.

Arranged results are not accepted; draws or technical wins are granted only by decision of the organizer.

An additional point is given for the best result in the basket (split if there are multiple contenders).

Points are also awarded for "Battle Royales" (see below).

In case of a tie in points, an additional match between teams will be held.

The 2 best houses from each group advance to the playoffs.

Players who did not make it into teams after the draft will form the team of Wildlings.
Wildling Regulations, Additional Rules.
Each participant in the group tournament must play 1 game against any wildling.
If, at the end of the group tournament, the wildling team earns more points than the team that took second place in a group (if more than both teams in 2nd place - then the 2nd place team with fewer points), the wildling team will advance to the playoffs instead of them. In such a case, the composition of the wildling team in the playoffs will consist of the top 6 players from the wildling team based on group round results.

4) Templates:
- Jebus Cross
- Diamond
- Mini-Nostalgia
- 6lm10a
- Spider

Before starting a series, each player crosses out 1 template; then, from the 3 remaining templates, one player chooses first, followed by the second. In both cases, the player lower in rating speaks first.

Color is negotiated.

Roads - fast on Jebus Cross and medium on others.

Red-rush is allowed on all templates

The crossing out of templates and color negotiation should be done immediately after the group draw, so that players in lower baskets can practice knowing their template and color for future games.

5) Simultaneous turns as standard:
- 7 days on Jebus Cross
- 12 days on Mini-Nostalgia
- 5 days on Diamond, 6lm10a, Spider

6) Timer 16+8+1 on all templates

7) Players have the right, by mutual agreement, to make any changes to the rules except for the choice of starting castles and heroes.

8) During the tournament, several "Battle Royale" mini-tournaments will be held - a short competition (~2 hours) on skill in battles with neutrals (Example №1, Example №2).

Winners will bring additional points to their houses in the table. Detailed regulations closer to the date.

9) Each team must choose a coordinator - a person who will handle negotiations with other teams and the tournament organizer. This does not have to be a 1st basket player; this needs to be someone who is often online and likes communicating with people.

Disputed issues (including simultaneous turn deadlines) are first resolved by team coordinators, and only upon disagreement should the organizer be contacted.

10) In case of a player's disappearance, replacement is possible:

- replacing a missing player with a lower basket player can be done without restrictions (it is sufficient to notify the coordinators of both teams)
- a team coordinator may ask the opposing coordinator to replace both players in a pair; in this case, the opposing coordinator must choose the basket number whose players will step in as replacements (no more than 1 such replacement per match)
- by agreement with the organizer and other team coordinators, full replacement of a missing player with a new player not previously registered for the tournament is possible
- in all cases, starting heroes are taken from the players being replaced, not those replacing them

11) All tournament participants must place their house crest (to be determined after the draft) in their signature for the duration of the tournament. Optionally - set a corresponding avatar.

12) The tournament is fan-made.

Tournament games go into the rating by default, but may not if requested by any player. Notification must be given before the start of the game.

13) Tournament start - in one month, 15.05.2017

Group stage duration - 4 months, until 15.09.2017

Tournament organizer and judge - skd

UPDATE:

Team compositions:

Tyrells: (Castle)
BISHOP Diabler socola Vatya Hi-Tech Sevan_80

Lannisters: (Rampart)
KobRa_RR =Stinger= StickyFingaz Piterius Proger 9li9ht

Starks: (Tower)
Redwhait_HP Mizrael Blitz ShadowManiac mals Montt

Martells: (Inferno)
FireToSky Falcone Javdet flate Xocenk Court

White Walkers: (Necropolis)
Dawidu91 tun7gus7 ЯR Izgoy Принц Benis

Targaryens: (Dungeon)
De_Luxe boovli Antal_RR sonic111 Be3y4uu DreadKn1ght

Dothraki: (Stronghold)
RozenKran yan_vas herolwy Невротэпично Surreal Iamsamstan

Baratheons: (Swamp)
Lizard caliban Loinz matador99 freesha sShreks

Arryns: (Conflux)
LuckyF Wizard_576 MikeM Al Feyn TT_HNK avellimachi

Greyjoys: (Pier)
HellLight battanas aka.Ward3n Pyre Gee/BeerWarrior o1dboy79

Wildlings:
fill-ua
Aiwe
K_Shadow
Sav1tarrr
fanatTwaryny
OchenZloyPapashka
Ca5per
In reply to Creepuss
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#1118
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ODD for freesha games - TT_HNK:

1st game: November 18, 2017, starting at 17:00. Minimum game time: 5 hours. November 19, 2017, starting at 17:00. Minimum game time: 5 hours.

2nd and 3rd games: November 25, 2017, starting at 17:00. Minimum game time: 5 hours. November 26, 2017, starting at 17:00. Minimum game time: 5 hours.

Being more than 30 minutes late is considered a no-show. 2 no-shows =
1 technical loss, 3 no-shows = 2 technical losses, 4 no-shows = 3 technical losses.

If both opponents play for the set time and the matches are not completed, the saves will be submitted for judgment.

By mutual agreement, you can play at any other time.
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
#1120
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The text regarding the ODD was published without coordination with our team's coordinator (of course, Lizard is aware of this, but for those who aren't – that's me, and this is actually why I am writing most of the posts from our team).
Therefore, I don't think it should be taken seriously as a whole. In fact, I wouldn't take it seriously at all until there is confirmation from the second coordinator. Vikk announced that the ODD are coordinated by the teams' coordinators, not unilaterally declared by one side on terms they came up with themselves.
Only the rules regarding the correspondence between absences and tech losses were written correctly. We agreed on these.
Regarding the other points, Lizard didn't even start discussing them; he just presented what he had decided himself. I am checking the remaining details. Perhaps there were some agreements in private messages with someone else.

Added 29 minutes ago
Clarifications have been received from private chats. There is absolute confirmation from Lizard himself that coordinating has become unbearable for him, and he simply doesn't have time to think about these issues.

And since I believe that this message from Lizard is a gross mistake for a coordinator. At least once, could he write a text for his opponents that is being proposed? Wait for edits, agree, and publish the agreed-upon text? There are still two days left before the proposed time for the ODD is announced.

Therefore, we ask the opposing team to replace the coordinator and appoint someone who can discuss and negotiate things instead of repeatedly issuing ultimatums based on their (more than half the time incorrect) understanding of the tournament rules and the situation in general.

Here's a hint on how to do this.
1) Conduct a roll call: who is generally willing to discuss complex issues?
2) Choose the most reasonable person from this list (subjectively), probably the highest tier (hint – it definitely isn't Frish).
...
PROFIT!

Surely you will agree with the simple idea that a person who hates coordinating is not suitable as a coordinator; it’s a guaranteed failure. This is evident in the complete silence regarding Loins in the group until the last moment, and then some strange proposals appear at the last minute so that everyone would get upset and compromise. It's like Shrek playing with TT_HNK using incorrect heroes when TT_HNK immediately stated which heroes were correct and why. Now there are saves being made in the final round for judging, even though no one ever suggested this idea before or agreed with it.
From my side, this isn't even a complaint; I already wrote that I like the idea of making life easier for people instead of complicating it. And if Lizard doesn't want to coordinate, why does he torture himself?
In our civilization, 99% of problems arise because children are forced to do boring things they don't want to do, and then they grow up and continue to do boring things badly that they don't want to do.
I am sure that Matador could handle it better on your team. I have played several games with him; there were 1-2 logical errors, but that happens to everyone (including me), and overall, communication with him is close to excellent. Issues can be discussed. Perhaps Kaliban. I haven't communicated with him personally, but he was the one who came up with the most sensible idea for resolving the tier issue.

p.s. update from TT_HNK. The time for the ODD was not directly coordinated by Lizard with either me or TT_HNK. HOW IS THIS EVEN POSSIBLE?!
The strangest thing is that the time seems to be roughly correct. I cannot confirm this yet. This once again proves that Lizard is a very intelligent person. But it doesn't negate everything else I wrote.

Added 7 hours 51 minutes ago
Final decision regarding Lizard's text after all discussions and exchange of arguments in private messages.

The decision regarding the ODD published by Lizard was not agreed upon with our team, so we completely reject it. It's null and void.
When the opposing coordinator is ready to discuss anything (forget about "normally discussing," at least just discussing, arguing with each other in private messages, saying things like "you are annoying," trying to push their own version – all of this is optional), but damn it – discussing and negotiating (mandatory) – they should write to me in private message, on ICQ – we will discuss it.
I am also open to discussing it via voice chat on Skype if we can coordinate, even more so because (oh, miracle!) writing long texts about how someone is messing up doesn't appeal to me at all.

p.s. what is happening seems so surreal to me that I am starting to doubt whether I should be a coordinator at all. For example, I simply cannot understand how one can schedule an ODD without coordinating the time with both sides. What is the idea? What is the hope? If anyone knows, please tell me. It feels like this is some kind of flash mob to prank me. But as long as I have direct confirmation from Lucky that I am the coordinator of our team, I will act as I see fit. Don't bring out the popcorn.
https://www.twitch.tv/grando__
In reply to Grando
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#1121
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Al Feyn
because (oh, what a surprise!) writing long texts about how someone is being an idiot doesn't really appeal to me.
But in my opinion, it's quite enjoyable ;)
In reply to Wicc
#1122
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Wicc
I think it's going great ;)

It seems that way to you because you're not very good with logic, and as a result, with generalizations and the deductive method (formulating rules from specific situations), which I'm not the only one to notice (the last case was recently in Mirrors).
In general, I enjoy working with words (and, more broadly, bringing something interesting to me to perfection). But specifically writing in this situation – no. There are much more interesting things to do in life. Here, I'm just defending the interests of my team because I've been assigned this role.
Winning a tournament is interesting. And to do that, among other things, you need to defend the interests of the team. It would be better without all this, but what can you do if the opponent is Lizard... you turn away for a minute, he goes for a smoke break, and bam, he's already decided on something cool. And everything seems normal.
Well, he's just that kind of person, fast, rushes, changes the pace, and all that. He's good in his own way. A dangerous opponent, in short. :smile54:
https://www.twitch.tv/grando__
In reply to Wicc
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#1123
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A small off-topic remark, please don't take it to heart, any coincidences are purely accidental... After the collapse of the USSR, the cult of democracy was introduced to the post-Soviet space. Initially, it manifested as a cargo cult, and many hoped that it would eventually evolve into a normal cult, but for some reason, it didn't work out. As a result, in one part of the post-Soviet states, regimes of varying degrees of authoritarianism were established (which decided to abandon the cargo cult), and in another part, they were not established (which did not decide), and the political and economic situation in these "undecided" states is, on average, worse than in the "decided" ones. Why this is the case is still a subject of heated debate, there is no consensus, and even an assessment of the situation is not agreed upon (let alone conclusions), and although subjectively I believe that this is not due to great intelligence, objectively one must admit that this is indeed a difficult task. I will offer one possible answer to this very question "why this is the case." I will not claim that it is the only correct one; many factors converge here, but I dare to assert that the factor described below does have an influence. If you look at the societies in which democracy was born (or revived), you will notice that they have one thing in common: the presence of many people with an active political position, with the ability to take responsibility for complex decisions, with an understanding of public interests, with the ability to discuss and negotiate with people. For example, in Ancient Greece, whose economy was closely tied to maritime trade, these people were merchants, who were often also captains of their ships. Another group of people with similar qualities was the military aristocracy. Military affairs at that time were not very similar to mass conscript armies, but rather to a competition of special forces groups. In the 18th-century United States, there were even more such groups, in a situation of a huge number of undeveloped territories and a non-intrusive central government (which, beyond 100 kilometers from the coast, essentially did not extend), each settler was the master of his own destiny, made decisions himself, and was responsible for them (often with his life). All these farmers, cowboys, gold miners, etc. The main distinctive ability of these people is the ability to self-organize. Both individually (to get off the couch and do something) and collectively (to define common goals, develop a plan and division of responsibilities, implement it, and then share the profits). This mentality made the mechanisms of democracy work very well, because they simply formalized the processes of self-organization that already existed. If, however, the skill of self-organization is absent, then attempts to introduce democracy lead to chaos. People simply do not understand what is expected of them, what kind of civic position they need to express, and how exactly they need to do it. And often this leads to a search for a solution in another plane - to find a "father-king" who will organize everyone, judge everyone, etc. And it doesn't even matter that someone will be oppressed in the process; minor excesses are considered an acceptable price against the backdrop of fresh memories of a "democratic mess." But as the memory fades (partly due to the change of generations), the reverse process begins - they say, the king is too authoritarian, what does he think of himself, why doesn't he listen to the people, etc. For example, the essence of the claims of the Russian liberal opposition to the current government is approximately this. Sometimes this even leads to an attempt to revive democracy, and then the cycle closes. This is what I'm getting at - recently I often hear reproaches addressed to me in the form of "Vik decided, and no one can dissuade him." I "decide" because I perfectly know what happens when you try to "listen to everyone and take into account everyone's opinion"; I've seen enough of it over the years. I do not consider such a practice to be correct; I would rather participate in the collective development of decisions, but looking at how people implement this very collective development of decisions, I always come to the conclusion: "forget it, I'd rather think for myself and decide." The semi-final and final of this tournament very clearly illustrate this. It would seem that this is a very simple organizational task; all you have to do is talk to everyone, agree on a list of substitutions, and schedule the games. But no! We will be wasting time, arguing, speaking different languages, and cursing each other. In general, here is some good advice and a good wish: try to practice collective self-organization and the art of expressing a civic position on this simple game example (where all that is at stake is a trinket in your profile). I will neither interfere nor help you. P.S. The participation of Lucky in this process is especially welcome:rolleyes:
In reply to Wicc
#1124
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We need more vague hints, Vic. It's still unclear how the fact that you can't listen attentively to seven people in Mirrors (Lizard, de Luxe, Lucky, Dave, Dirty, Cobra, and Falcon *), who are all telling you roughly the same thing, is connected to the fact that in Game of Thrones, Lizard didn't want to communicate with Alfein about a match in which they are opponents.
Stories about imposing democracy in the post-Soviet space and the self-organization of assassins in the vastness of North America, where they first seized and then divided territories taken from Native Americans, don't directly explain this connection. Please continue. :smile16:

* Can you guess why I didn't mention myself in the Mirrors example? You won't guess, so here's the correct answer: because I didn't object to your rule, and didn't even hint at my attitude; I only clarified the wording.
https://www.twitch.tv/grando__
In reply to Grando
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#1125
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As I said, "any coincidences are purely accidental." If you disagree with something I wrote, so be it; I won't try to convince you otherwise.
In reply to BISHOP
#1127
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BISHOP
Because of your posts and your tendency to stick your nose into everything, I don't even want to talk to you, let alone want to hit you with something heavy :D
I suggest we postpone the implementation (or cancellation) of this desire until we meet in person (I reserve the right to resist by any means possible :D).
As for the forum, if I wrote something irrelevant, quote it and tell me where I was wrong. If it's in many places, choose something particularly striking and write about it.
https://www.twitch.tv/grando__
In reply to Grando
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#1128
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And once again, the dynamic duo of Dess and Tazar came out on top! :)




Thanks for the game.
discord matador99

Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Лабета / Labetha Start Hero Лабета / Labetha
Лабета / Labetha Main Hero Лабета / Labetha
Map Template
6lm10a
Game Length
141 days
Game Date
11/17/2017
Reported
11/17/2017 10:14 PM
Rating Impact Archived
matador99 1676 1691 +15 ↑
Grando 1684 1669 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/18/2017 2:59 AM

In reply to matador99
#1129
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The Orange Commander will need to be nerfed soon. He fought like a lion. He broke my chain twice and managed to build a Grail in his city before I arrived. :D
But the opponent also got some good advantages. And I went in the wrong direction, towards the super treasure where the control artifact was located; I only managed to build a Town Portal before Dess began flying across half the map, and the Grail couldn't save me anymore. 3-4 days, everything happens much faster there, and that's how I lost the final. :smile54:
https://www.twitch.tv/grando__
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#1130
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I repented, and the layout turned out to be very difficult. A block on the way to one of the villages, tough guards on the external dwellings that I didn't take (there were also two swamp spawns on the map). By week 1, day 1, turn 7, I only managed to take one small Zeffir and one Dragon Fly Hive. The rest of the hives and Zeffirs could only be collected with growth. However, I got excellent leveling (Loga, Earth) for Corkes, the boots allowed me to break through the dread knights on week 1, day 2, turn 2 with a rush. I picked up the КВ and a couple of chests for experience on the same day. On week 1, day 2, turn 3, I took the center town and replenished my mana there. On week 1, day 2, turn 4, I saw the opponent, took the Earth power-up, and through heroes from the prison, I collected a couple of scrolls, including Implosion and Meteor Shower. I attack, Implosion on the angels, and that was that.
Thanks for the game!
https://twitch.tv/calibanhw
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Коркес / Corkes Main Hero Коркес / Corkes
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Гриндан / Grindan Start Hero Гриндан / Grindan
Гундула / Gundula Main Hero Гундула / Gundula
Map Template
Jebus Cross
Game Length
124 days
Game Date
11/19/2017
Reported
11/19/2017 4:13 PM
Rating Impact Archived
caliban 1825 1843 +18 ↑
MikeM 1899 1881 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/29/2017 3:01 PM

In reply to Grando
#1131
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Purely based on skill, I managed to take Dungeon from Jeremy towards the end of the first week, bought him land, and the game started to improve:D On turn 127, I spotted Corks from the overview and took him down with amulets; against the 33rd turn, the Skeleton Lord had nothing to offer. But without Jeremy, things would have been bleak here, even though there were objects, but gathering them would have been much harder, and the Skeleton Lord had 9 angels, 2 red artifacts with 3 dungeons:eek: and a damage scroll taken in the middle of the second turn.
Thanks for the game.
2-1.

Not for rating.
discord: LuckyF#3482
icq: 681350680
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Монер / Monere Start Hero Монер / Monere
Джереми / Jeremy Main Hero Джереми / Jeremy
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Дракон / Drakon Start Hero Дракон / Drakon
Коркес / Corkes Main Hero Коркес / Corkes
Map Template
Diamond
Game Length
127 days
Game Date
11/21/2017
Reported
11/21/2017 2:35 PM
Rating Impact Archived
LuckyF 1863 1880 +17 ↑
=Lizard= 1929 1912 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/21/2017 4:26 PM

In reply to LuckyF
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#1132
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LuckyF
Purely based on skill, I managed to defeat Jeremy in the Dungeon at the end of the first week, bought him some land, and the game started to gain momentum:D On turn 127, I spotted Corks from the overview and took him down with the bracers. Against the 33rd turn, the Skeleton Lord had nothing to offer. But overall, without Jeremy, things would have been bleak, even though there were objects, but gathering them would have been much harder, and the Skeleton Lord had 9 angels, 2 red stacks with 3 dungeons:eek: and a scroll of destruction, which was taken in the middle of the 2nd turn.
Thanks for the game.
2-1.

Not for rating.

By the time I gathered the angels and took the scroll of destruction (and then took the Utopia with the helmet), I was very far behind in stats at turn 125. The only stat relic +4+4 chest, I snatched from under Jeremy's nose thanks to an external teleport. To keep up in terms of troops, I took risks and went to take the zephyrs in a reachable zone. If it weren't for the bracers, I would have put up more of a fight. Thanks for the game!

p.s. Bracers definitely ruin the game, no matter what anyone says.
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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#1133
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Regarding the Frish vs. TT match: Alphein suggests "discussing" things and reading through kilometers of his texts (well-written, without a single false word, generally excellent in every sense). I refuse to do this, and no one will agree, because it's like a kindergarten and utter nonsense. As for the substance: 1. The opponent's team has not proposed a solution. 2. TT is not responding to Frish's messages. The conclusion is obvious: they should play this coming weekend, plus or minus the following one. Whoever doesn't show up and doesn't communicate clearly loses. That's all there is to discuss.
http://ru.twitch.tv/lizard_wt