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Posts from NCF – Extended list of Neutral creatures. Auto-translated

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In reply to AstralLein
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#1561
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AstralLein
Heh. The description says that the mages FOUND the Rakshasa.

Show me where it says that!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to AstralLein
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#1563
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AstralLein
It says they didn't find them, but summoned them. But the fact remains: Rakshasa are of natural origin.

Well, I don't know, in Might and Magic VII it clearly and openly states where the Rakshasa in this faction came from, in the campaign featuring Asad!
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to AstralLein
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#1565
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All beastmen are of artificial origin; only in the case of mixing different animals is it explained by a different mechanism of origin (griffins, manticores, etc.) – these creatures appeared in an era when the blood of dragon gods was falling from the sky (Urghash and his team made sure of it); the blood, falling on living creatures, led to various metamorphoses. The elder races did not yet exist in that era (as far as I understand). Rakshasas, minotaurs, mermaids, vanitzame, harpies, gnolls, and other beastmen were created by the House of Chimeras during the existence of the state of "Seven Cities."
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#1566
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SRD
All beastmen are of artificial origin; in the case of mixing different animals, it is explained by a different mechanism of origin (griffins, manticores, etc.) - these creatures appeared in an era when the blood of dragon gods was pouring from the sky (Urghash and his team made sure of it); the blood, falling on living creatures, led to various metamorphoses; the elder races did not yet exist in that era (as far as I understand). Rakshasas, minotaurs, mermaids, vanitzame, harpies, gnolls, and other beastmen were created by the House of Anima during the existence of the state of "Seven Cities."
Actually, the House of Anima is a house of spirit summoners (specialists in djinns, elementals, etc.), while the House of Chimeras was engaged in creating orcs and beastmen.
In reply to WizardNazyr
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#1568
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WizardNazyr
Actually, the House of Anima is the home of spirit summoners (specialists in genies, elementals, etc.), while the House of Chimeras was involved in creating orcs and beastmen.
Oops, I made a typo :D, sorry - it's definitely the House of Chimeras!!! (I edited my message above), the House of Anima - spirit summoners, the House of Chimeras - creators of orcs and beastmen, the House of Eternity - Necromancers, the House of Matter - creators of constructs (golems, titans, and the like).

Added 16 minutes ago
AstralLein
Are Nagas artificial??? Does that mean the mages sold one of their creations for another - the sharkmen????
Nagas are not artificial - they are one of the elder races, sharkmen are not Nagas (Nagas are reptiles, and sharkmen are fish). Sharkmen were created by mages, but they escaped to where they felt more at home. Not all beastmen adapted to the living conditions of the Seven Cities - some beastmen (such as mermaids) were used for decoration/entertainment as pets and, naturally, were unsuitable as part of the army due to their inability to live in the desert and due to their disobedience; other beastmen were able to escape from the mages during the orc rebellion, taking advantage of the opportunity (which is why orcs are friends with beastmen, as they share their hatred of mages because the mages only saw them as slaves and military force), for example, harpies and centaurs ended up with the orcs in this way. As far as I know, only one unit was specifically given away by the mages - I'm talking about minotaurs, which they gave to the Dark Elves as a diplomatic gesture. The only beastmen who really thrived with the academics were Rakshasas, as the conditions were suitable for them, and compared to other beastmen, they were in a special position with the mages, being used not as slaves, but as guards/bodyguards, etc.

Added 1 minute ago
Regarding Rakshasas: KASPAR'S COMMENTS: "Surprisingly, after the orc and beastman rebellion, many Rakshasas decided to stay with their masters. Privileges, as well as universal fear and respect, are why the loyalty of Rakshasas remains unshakable." Source: https://mmh7.ubi.com/ru/factions/academy/creatures/rakshasa
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#1569
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SRD

The only beastmen.
Not the only ones, there are also gremlins! Although, I don't think they were mentioned much in Heroes 6 or 7.
In reply to WizardNazyr
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#1570
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WizardNazyr
They aren't the only ones; there are also gremlins! Although, I don't think they were mentioned much in Heroes 6 or 7.
Yes, but there isn't much information about them, and it's not even clear whether they used people as the original material – they're too small, and I haven't come across any specific descriptions.

Added 6 minutes later
It seems like they have some connection with goblins – that is, they are a secondary hybrid.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#1571
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Sorry, the part about the "nag" was written in your message above. Apparently, it was a typo.

Added after 32 seconds
By the way, yes, the gremlins from the game have completely disappeared.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
In reply to AstralLein
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#1572
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AstralLein
Sorry, the mention of Nagas was in your message above. Apparently, it was a typo.
No, I didn't write about Nagas there (only about sharkmen and mermaids), but that's not the point.

Added 4 minutes later
Regarding Gremlins:
Well, yes, as I wrote - the original material was Goblins:
"These creatures appeared as a result of magical experiments on goblins. Gremlins are smarter and more obedient than their ancestors. In the army of Warlocks, these creatures are the most numerous. Gremlins prefer shooting to close combat, which they carry out with primitive firearms. Their clumsy blunderbusses are strong enough for gremlins to use them as steel clubs in close combat."
Source: http://ru.mightandmagic.wikia.com/wiki/Гремлин_(HoMM_V)
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#1574
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Have any new creatures been created in the last 5 months?