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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to MikeM
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Thank you for playing.
Стрим-канал: https://www.twitch.tv/blitz7777/
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гундула / Gundula Start Hero Гундула / Gundula
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
h3dm1
Game Length
144 days
Game Date
10/3/2017
Reported
10/3/2017 6:47 PM
Rating Impact Archived
Blitz 1590 1598 +8 ↑
Dorsaj 1405 1397 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/3/2017 6:47 PM

In reply to MikeM
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Opponent has disconnected.
Thank you for the game.
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Тирис / Tyris Start Hero Тирис / Tyris
Тирис / Tyris Main Hero Тирис / Tyris
Map Template
h3dm1
Game Length
113 days
Game Date
10/3/2017
Reported
10/3/2017 7:13 PM
Rating Impact Archived
Player_ 1316 1339 +23 ↑
identity 1545 1522 -23 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/3/2017 7:14 PM

In reply to Player_
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Player_
Opponent has rage quit.
Thank you for the game.
Thank you for the game.
In reply to MikeM
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A long, tedious match... In my opinion, the deciding factor was that I ran around and scouted my opponent's treasure locations, while he didn't scout mine. As a result, I took +1 to speed and a stash of angels (both his and mine), as well as a ground attack bonus.
On turn 221, my opponent made a mistake, and the implant attack for 3363 damage sealed the deal.



Thanks for the game!
ICQ691221543[/FONT]
DiscordPROger#1674

http://heroes3.tv/PROger
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тамика / Tamika Start Hero Тамика / Tamika
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Чарна / Charna Start Hero Чарна / Charna
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
h3dm1
Game Length
221 days
Game Date
10/3/2017
Reported
10/3/2017 7:56 PM
Rating Impact Archived
PROger 1476 1498 +22 ↑
Huanito 1664 1642 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/3/2017 7:57 PM

In reply to PROger
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PROger
A long, tedious match... In my opinion, the deciding factor was that I ran around and scouted my opponent's treasure locations, while he didn't scout mine. As a result, I took +1 to speed and a stash of angels (both his and mine), as well as a ground enhancement.
On turn 221, my opponent made a mistake, and the implant for 3363 finished him off.



Thanks for the game!
Thank you for the game.
In reply to zuro007
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We arranged a game with Socrat for Sunday, but due to his lack of internet access, we couldn't play. After that, the opponent stopped responding.

Socrat, please get in touch:) I wouldn't want to postpone the game until the last moment...
discord matador99

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I was playing with Battanas. Right at the most interesting part, my restructuring caused the game to crash three times. HotA version, mod 1.40. Where should I go to report this?
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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Javdet
We were playing with Battanas. At the most interesting point, my restructuring caused the game to crash three times. HotA version, mod 1.40.
Where should I go for help?
/topic/11419/
In reply to Dirty_Player
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Dirty_Player
We agreed to play random heroes with no restrictions. I sold the color for 1900. Grindan appeared, but the Mage Guild didn't have the ranged spell, which made the mages almost useless in the first week, while my opponent had Ciele, which allowed them to break into a lucrative area with mages, and I had to go to another area. I had a good Tamika with expert Logistics and Kyrre with Earth Magic... But for some reason none of it worked..... On 114 I couldn't build a structure because of an artifact in the chest (twaryna style), so I had to build Mages' Guild level 2 (perhaps that decided the game). At the start of week 2, I collected 2 Dragon Fly Hives with Tamika, only after leveling up Necromancy, while raising Skeletons which were being eaten in the Dragon Fly Hives. On 122, the opponent unexpectedly rushed out with Ciele on birds; I drove him off by killing a bird. I built the Mage Guild, and on all floors it gave total garbage. On 124, he came to attack with his entire army and magic parameters 7/7. Nothing to be done, I decide to give battle with Grindan, retrain him to Mage Guild level 2 and sacrifice the ill-fated artifact from the chest at the altar - getting Expert Earth Magic :cool: On his turn, the opponent attacks. I have an army advantage but am inferior in magic parameters and mana. In the end, the meat carries it — I lose 3 birds and 13 Wyverns in the battle, the opponent loses his entire army. A turn later, Ciele attacks Grindan with low-tier units but perishes from the Death Wave. Thanks for the game.

P.S.: The opponent had a real chance to win if he had waited to build Mage Guild level 2.

thanks for the game!
In reply to Dorsaj
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The winding roads didn't allow me to rush right away, even though I was ahead. Oh well, I switched to the late game. On the 2nd week, Kyrre arrived. In 2 days, I leveled up everything she needed (a box for 15k and 90 wood) + also built a Mage Guild along the way and immediately gained full control.
Thanks for the game!
ICQ 701845462
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Янова / Jenova Start Hero Янова / Jenova
Нимусса / Nymus Main Hero Нимусса / Nymus
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
h3dm1
Game Length
135 days
Game Date
10/4/2017
Reported
10/4/2017 8:31 PM
Rating Impact Archived
sonic111 1536 1548 +12 ↑
Slayzer 1451 1439 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/5/2017 3:02 AM

In reply to sonic111
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sonic111
The crooked roads did not allow me to rush right away even though I was ahead, but oh well, I transitioned into the late game. On week 2, Kyrre arrived; in 2 days I leveled up everything she needed (a box for 15k and 90 wood) + meanwhile built a Mage Guild and instantly got full control.
Thanks for the game!


Confirmed, thanks for the game.
In reply to Dorsaj
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I was behind in tempo throughout the game, but got lucky 2 times: first time I took a chest for the whole land with Advanced Wisdom, while my opponent took this chest with Basic Wisdom. And the second time I got lucky when the opponent was standing on a captured Dragon Utopia and didn't get a crystal ball from it, while I attacked with doubled mana.
Thanks for the game!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Игнисса / Ignissa Main Hero Игнисса / Ignissa
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Фиур / Fiur Main Hero Фиур / Fiur
Map Template
h3dm1
Game Length
134 days
Game Date
10/5/2017
Reported
10/5/2017 3:25 PM
Rating Impact Archived
Dima Surmay 1675 1690 +15 ↑
Roger-ua 1675 1660 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/5/2017 3:38 PM

In reply to Dorsaj
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It actually turned out very well for a mirror match. There were no overpowered units anywhere in plain sight. So that one player wouldn't go somewhere, find everything, and then come back to kill everyone.
Everything was evenly distributed across the map; there were no early rushes or snowballing in Dragon Utopia, with things like +6 all stats, etc. Even +2 all stats wasn't found anywhere, let alone +6. You just had to build up your control.
The downside was that the game became incredibly tense, and no one had a clear advantage.
On turn 146, the first serious clash between players finally happened. And Rebel, after setting up his tactics and looking at the armies, decided to concede.
Thanks for the game.
https://www.twitch.tv/grando__
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Янова / Jenova Start Hero Янова / Jenova
Янова / Jenova Main Hero Янова / Jenova
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
h3dm1
Game Length
146 days
Game Date
10/5/2017
Reported
10/5/2017 3:34 PM
Rating Impact Archived
Grando 1601 1614 +13 ↑
rebellious 1559 1546 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/5/2017 3:36 PM

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