Skip to content

Posts from OFB-11!

No ratings yet — be the first to rate!
Announcement
User Avatar
Auto-translated
We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to HellLighT
User Avatar
Auto-translated
HellLighT
A very bad start; lack of funds is usually not characteristic of this template, and the AI were being very spiteful. As a result, throughout the third week I continued building the Mage Guild and capturing AI towns; I only started to snowball from the 4th week. I built Town Portal on the 5th attempt, and Dimension Door on the 8th!!!! 8 out of 8. I went through every single spell, it was a nightmare. I quickly lost control; by 212 there were 100 monarchs, 20 archs, 23 psychos, 60 storms, 75 ice-girls and 17 fire birds, but for a very long time I was hunting the opponent who never got Dimension Door and was just wandering wherever. In the end, he surrendered when only one village and a bowl were left; thanks for the game.
Thanks for the game.
Стрим-канал: https://www.twitch.tv/blitz7777/
In reply to KobRa_RR
User Avatar
Auto-translated
Leveled Grindan's exp. ground, spread out across the map, looked for where to apply it. Captured two towns, built wyverns in the swamp. By the time I found two easy Dragon Fly Hives, I would have taken them on 121, but Ivor decided to temp and folded.
Thanks for the game.
ICQ 675102035


Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Гриндан / Grindan Main Hero Гриндан / Grindan
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Map Template
h3dm1
Game Length
115 days
Game Date
10/1/2017
Reported
10/1/2017 5:13 PM
Rating Impact Archived
MikeM 1853 1862 +9 ↑
Aiwe 1705 1696 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/1/2017 5:34 PM

In reply to MikeM
User Avatar
Auto-translated
MikeM
Leveled Grindan's Earth Magic, spread across the map looking for where to use it. Captured two towns, built Wyverns in the Swamp. Found two easy Dragon Fly Hives by the time I did, could have taken them on Day 121, but Ive decided to temp out and surrendered.
Thanks for the game.

Thanks for the game.
http://heroes3.tv/aiwe
In reply to Aiwe
User Avatar
Auto-translated
After a week, questions about Conflux on mirror started coming up. Heroes are chosen, crossed out, and traded without restrictions! Just like for other factions.
The same applies to mt-diamond. I've added it to the first post.


In reply to Mercurial-
User Avatar
Auto-translated
Mercurial-
A good pace was achieved by quickly gathering air elementals on the main hero and earth elementals on the support hero. I decided not to delay and headed towards the opponent's main base, along the way completing a quest (8 gold for necropolises). I positioned myself in the darkness to capture a castle, but the opponent still skillfully thwarted my attack with scouting and fortified his main base with a citadel. I had a much larger army advantage, so without hesitation, I attacked.
Thank you for the game!

I decided to go in a different direction. Before attacking the main base, I captured a relic from Solmyr, but it turned out to be insufficient, as the army advantage was much greater than I had anticipated. It's a pity that the mephit and golem didn't acquire the desired skills in the form of magic or logistics.
Thank you for the game.
ICQ 99717727 message for game


Шаблон 6LM-8MM mix
Схема шаблона 6LM-8MM mix
In reply to MikeM
User Avatar
Auto-translated
Thank you for playing!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Вистан / Wystan Main Hero Вистан / Wystan
Map Template
h3dm1
Game Length
117 days
Game Date
10/2/2017
Reported
10/2/2017 3:41 PM
Rating Impact Archived
socola 1545 1555 +10 ↑
mals 1424 1414 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/2/2017 3:42 PM

In reply to socola
User Avatar
Auto-translated
socola
Thank you for the game!
Thank you for the game.
icq - 346047955
In reply to mals
Auto-translated
How many rounds will there be in this tournament?
In reply to Dima Surmay
User Avatar
Auto-translated
Dima Surmay
How many rounds will there be in this tournament?
Probably until all the declared maps are played.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to Dima Surmay
User Avatar
Auto-translated
Dima Surmay
How many rounds will there be in this tournament?
Well, there will be 9 rounds, corresponding to the number of templates. It's strange that this isn't specified... Although, no, it's not that strange :D
In reply to MikeM
User Avatar
Auto-translated
I wouldn't call my game flawless, but I was greatly helped by two unfavorable turns from my opponent, and to top it off, he didn't buy back his hero with a large amount of gold after the battle on turn 137. Thank you for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брогхильд / Broghild Start Hero Брогхильд / Broghild
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
h3dm1
Game Length
137 days
Game Date
10/3/2017
Reported
10/3/2017 9:12 AM
Rating Impact Archived
Andres 1698 1718 +20 ↑
RozenKran 1835 1815 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/3/2017 9:12 AM

In reply to Andres
User Avatar
Auto-translated
Andres
I can't say that my game was perfect, but I was helped a lot by two sacrifices from my opponent, and to top it off, he didn't buy a hero with a powerful artifact after the battle on turn 137.

Thank you for the game!
Thank you for the game!
ICQ 353428546
In reply to Vigo
Auto-translated
I kept changing my sleep schedule, had headaches, and played like a complete idiot. For a third of the turns, my heroes would sometimes run back... after saving, things got even worse – I completely ruined the army of the second front, losing half of it and dismissing the other half. For two weeks straight, I kept forgetting to deploy angels. It was especially frustrating to lose all the time in a max-concentration battle with Mephala and her main army, and not be able to attack with my main hero ((( – that day allowed Kyrie to take the key Utopia with Castle and Fortress under my nose.
Towards the end, I attacked Craig near the Castle (20 archers, 20 harpies, 9 wonders, 20 phoenixes) – I could have combined my forces and made 30 archers + 70 harpies, 1300 skeletons, but I decided to be a hero, and with a two-fold advantage, I lost the battle. I thought the skeletons with 7 speed would control the field, but checking in the physics engine – that's for losers.
648050691
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Тант / Thant Main Hero Тант / Thant
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
h3dm1
Game Length
212 days
Game Date
10/3/2017
Reported
10/3/2017 11:26 AM
Rating Impact Archived
zoog 1302 1301 -1 ↓
sir Davos Seaworth 1678 1679 +1 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/3/2017 12:46 PM

In reply to zoog
User Avatar
Auto-translated
zoog
I was messing with my sleep schedule, had a headache, played like a concussed idiot. For a third of the moves, my heroes sometimes ran back... after saving, I completely went off the rails - I ruined the second front army - wasted half, dismissed the other half.. For 2 weeks straight I forgot to recruit Angels.. Losing the entire timer with Mephala's native army in the max-Griffin Conservatory and not taking the main, that was especially painful ((( - that day allowed Kairi to take the key Utopia with Ankh Shield and КЗ right under my nose.
Towards the end, I attacked Crag Hack under Ankh Shield (20 Archangels, 20 Titans, 9 Crystal Dragons, 20 Phoenixes) - I could have merged the army and made mine 30 Archangels + 70 Titans, 1300 Skeletons, but I decided to be a hero, and with a 2x advantage, I still lost the fight. I thought Skeletons with 7 speed control the battlefield, and checking in physical combat is for losers.
Bought red Crag Hack for 2700, pulled free Kairi out of prison. Then I started portaling very poorly with moves, and not only that. I didn't use Logistics properly, Crag only took Logistics at level 18. As a result, the opponent's army on their low-tier units was stronger all game than mine on my main.
But one turn before the finale, I managed to upgrade 20 Archangels with zero treasury through the Trader and hole up with Crag Hack in a Castle fort with Ankh Shield, provoking Tant
into attacking.

Thanks for the game!
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to MikeM
Auto-translated
For the first week, the opponent played better and more consistently. In the second week, he had 12k more money than me, and he had already started building a Grand Master, while I hadn't. The consecutive losses of 3-4 helped, as it reached its maximum, and Mullich couldn't handle it.
Thank you for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Фафнер / Fafner Start Hero Фафнер / Fafner
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
h3dm1
Game Length
123 days
Game Date
10/3/2017
Reported
10/3/2017 4:47 PM
Rating Impact Archived
Antiplayer 1964 1973 +9 ↑
Diabler 1807 1798 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/9/2017 5:28 PM

Statistics

Welcome our newest member: Emil