Posts from Which units would you like to replace or add?
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and just change the appearance of the Gargoyles, like in the third game...
and put the metal helmet back on the Djinn...
Свет и Тьму - созидает Магия....
Магия - основа Мира...
:smile12:
In my opinion, Rakshasas perfectly replaced the Nagas :smile20: ... moreover, Nagas wouldn't really fit the sandy landscapes...
and the gargoyles could just have their appearance changed, like in the third game...
and the Djinns could have their heads changed back to the original...
desert snakes)) and snowy ones...
Nagas would look good even in the desert... not worse than in the snow)
desert snakes)) and snowy...
RESTORE THE NORMAL APPEARANCE OF THE GORGONS!!! And increase the movement speed during the animation. By the time they reach their destination, you can fall asleep; and if the speed is at its maximum, the Rakshasa attack is too fast to be noticed.
Added 1 minute ago
The Dwarves exist as a separate race. We don't need another race of mages.
Added 1 minute ago
Hobbits are certainly not mages, but, considering my love for "The Lord of the Rings," I support the idea.
Added 3 minutes ago
You could add healers of level 3. Their stats are very weak, but they heal a unit at any distance, and then they can move again. For improved versions, you could add the ability: heal all allies (except yourself), of course, instead of a turn.
Added 2 minutes ago
For the Djinns, it doesn't matter if they have a head or not; they are spirits. But if you reduce their HP but give them incorporeality, I think it would look good.
DarkGod
Adun Toridas :smile02: :smile02: :smile02:и это не конец....:smile51:
In my opinion, visually, all units should be replaced except for the Rakshasa ;) (especially the Gremlins and Djinns along with the Titans).
Titans need to be replaced with something more useful. They are quite weak compared to level 7 units from other factions.
[+]
The Academy is already strong, there's no need to create an imbalance. :)


