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Posts from Which units would you like to replace or add?

Academy Closed Topic
5.0 (2 ratings)
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19 years ago
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And instead of genies, make ifrits...
They would definitely fit in... Give them abilities similar to genies (Ifrit - casts a random curse, Sultan of Ifrits - casts a random curse on multiple units for 2 turns).
And add health in exchange for speed.
And replace gargoyles with... Genies, but smaller and weaker...
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19 years ago
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No, gargoyles should be designed like the ones in Heroes 3. They would look great in 3D... And to portray genies in such a way is almost offensive.
In reply to gamehuntera
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19 years ago
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instead of Genies – Rukh, and instead of Gargoyles – Hobbits!:D :cool:
and let Half-lings be weak, but fast, and have a good breeding rate, and they should be improved as archers...!;)
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19 years ago
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A good option... Otherwise, the gargoyles are kind of weak...
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19 years ago
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Gargoyles are one of the key units for this Castle, especially when resources are scarce.
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19 years ago
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Let the gargoyles stay – they are a hallmark of the Castle.
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19 years ago
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The Wizard, Golem, and Titan are the signature creatures! Gargoyles were only in the third game...
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19 years ago
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I'm talking about Heroes of Might and Magic V – the two most famous units for mages are Rakshasa and Tomb Guard.
In reply to Tengro
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19 years ago
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Tengro;39421
Instead of Djinns, why not use Ifrits...?
They would definitely fit in... Give them abilities similar to Djinns (Ifrit casts a random curse, Sultan of Ifrits casts a random curse on multiple units for 2 turns).
And add health in exchange for speed.
And replace Gargoyles with... Djinns, but smaller and weaker...
Djinns already fit in well, Ifrits would be better suited for a new faction.
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19 years ago
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You keep talking about a new race. What will it be? Ifrits definitely don't fit in at the Academy... But Rukh could work...
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19 years ago
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Ifrits are from Inferno, and elementals are not very effective – the Academy already has one fast unit.
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19 years ago
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So, replace the Rukh with Djinns... And you can also replace Goblins with Hobbits...
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19 years ago
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No, I mean that having two lightning spells doesn't work, and where should I put the Djinns, as they have always been available to Mages? And the Gremlins are funny.
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19 years ago
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In the second game, mages didn't have Djinns... And Gremlins were only in the third game, just like Gargoyles...
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19 years ago
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Unfortunately, I haven't played the second game, so I don't know, but I still don't think anything needs to be changed.

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