In this sense, the Anti-Magic spell loses, as it deprives even positive spells of their effect.
In this sense, the Anti-Magic spell loses, as it deprives even positive spells of their effect.
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Okay, that's good then... Bad for those who are against it.
In this sense, the Anti-Magic spell loses. Because it deprives even positive spells of their effect.
Everything probably has two sides. In some cases, it can be very helpful. When placed on a Phoenix, it provides significant assistance in battles against Beholders. :)


but casting positive magic grants 100% immunity... in my opinion, that's a cheat...
and still, Antimagic as an ability is a gameplay imbalance... IMHO
First, it would be good to interpret the concept of "antimagic":
1. A nature spell?
2. An ability of certain creatures (e.g., Black Dragon or Berserk)?
3. A skill in "combat"?
Depending on this, you need to "adapt." Complete antimagic simplifies the game as much as it complicates it. Antimagic as a spell is the best option.
Antimagic, when used as a spell, is the worst! (except in battles against mages, beholder, and other warlocks)
It prevents healing, temporarily disables Zone of Bliss, phoenixes don't resurrect, angels don't revive, and so on.
(except for battles with wizards, beholders, and other warlocks)
First, it would be good to interpret the concept of "antimagic":
1. A nature spell?
2. An ability of certain creatures (e.g., Chaos Demon or Berserk)?
3. A skill in "combat"?
Depending on this, we need to "adjust" our approach. Complete antimagic simplifies the game as much as it complicates it. Antimagic as a spell is the best option.
A magic resistance skill is a plus that any hero who has maxed out their melee skill can use. Although any hero who has maxed out their skill by 100% is already strong.

It's not necessarily necessary to cast it on angels... It's better to cast it on those who are in hell, in the thick of things, and don't have the same ability to resurrect. And anti-magic, by the way, probably also removes curses. If they have already been cast...
Completely soberly - we cast antimagic on the advancing infantry so that the mages don't bother them.