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4.8 (8 ratings)
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19 years ago
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I created this thread hoping to find someone who can help me with this complex language and also to learn about the scripting capabilities in the Map Editor.
For example, I want a hero to see a message when they stand in a specific location that I designate beforehand. How can I do this?
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19 years ago
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†G¤bli№†;102662
:smile08: I created this topic hoping to find someone who can help me with this complex language and also to learn about the scripting capabilities in the MAP EDITOR.
For example, I want the hero to see a message when he stands in a place that I specify in advance. How can I do this?:smile08:
I don't know, but I have a question: "Where do you write these scripts?" :D :confused:
In reply to Amko
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19 years ago
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Night Nazgul;102669
I don't know, but I have a question: "Where do you write these scripts?" :D :confused:
In the map editor... read the Russian manual, there's an example of a simple script there...
In reply to Vlad
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19 years ago
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Night Nazgul scripts aren't that complicated, and there's nothing difficult about understanding them! Just take the editor's manual; everything is written there!:smile01:
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19 years ago
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I've read that, but I want something new. Like, I approach a devil, and he says something and teleports me to a point I specify. (If I'm making a map).
In reply to †G¤bli№†
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19 years ago
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†G¤bli№†;103197
I've read that, but I want something new. Like, I approach a demon, and it says something and teleports me to a specified location. (If I'm making a map).
Why don't you open existing maps? Some scenarios use this script... All you have to do is select it!
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19 years ago
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Maybe we can find them together and save them in one text file?
In reply to †G¤bli№†
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19 years ago
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†G¤bli№†;103425
Maybe we can find them together and save them in one text file?
I'm afraid it will be incredibly large. I think we should post the code + description for each one, along with its various settings and specific uses on a map!
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19 years ago
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Well, what’s wrong with that? And then we’ll put together a manual. Something like: GiveMoney "Player" 10,000 - this command gives the specified player money. (I don’t know scripting, so I’m just writing an example!!!)
In reply to DungeonLord
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18 years ago
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DungeonLord;110310
I didn't delve too deeply into reading, but it seems better to use the Nival game guide.

I think any advice on the editor will be helpful :)
18 years ago
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How do you properly control the camera, and what script commands make a character play the dialogue animation? P.S. It seems like this topic has been neglected. We need to fix that.
18 years ago
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How can I make a computer-controlled player stay in their Castle and not build or buy anything until a certain point in the game?
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18 years ago
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Hi! I was thinking, could it be possible to make it so that when you approach the "Artifact Shop," it offers artifacts that I specify, and at my set price!

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If anyone doesn't understand, I can explain in more detail.

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