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Posts from Scripts

4.8 (8 ratings)
In reply to Imaris
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18 years ago
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Cr@zy Wolf;157052
Where are you writing them? You need to do it through the map properties. Scripts don't work in other places (at least not for me).
I'm writing them in the map properties. 0 for mass((( :smile15:
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18 years ago
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It seems that not many people are familiar with scripts.((((
But without them, the game looks somewhat unfinished...
If it's not a company, then it's not a big deal.... but in a company without scripts, it just won't work... otherwise, it will be a complete mess((( I will study the manual and look for a more or less detailed description of the scripts and how to use them.
________________________________________________________
Thank you for your attention.... PEOPLE - ARE THE BEST))))))))
In reply to ser. Maxtar
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18 years ago
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Could someone please provide a link to Novik's manual on scripting for version 3.0, if one even exists? If not, then to the very latest one!
In reply to Imaris
18 years ago
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Hello!

To find the information you need about scripts, console activation, manuals, etc., take a look at the topic on AG; you'll find a lot there if you don't mind searching:
http://forums.ag.ru/?board=heroes5&action=display&s=20&num=1158238041

P.S. Novik's manual, in my opinion, has the latest version 1.3:
http://vif2ne.ru/s3/stuff/HommV/scripts.rar

P.P.S. If anyone needs documentation on scripts (versions 2.1 and 3.0, in Russian, *.doc format), write to e-mail: Kronwell=DOG=mail.ru
or contact me on ICQ: 227634166
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18 years ago
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Help!!! :smile45: :smile45: :smile45:

Need help with a script:

If Prince Oleg (Red player) finds the Axe of the Mountain King, he wins.

I'm almost done with the campaign, just need to finish this part!:(







In reply to Anatolxp
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18 years ago
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Please provide more details, as it's unclear what's going on.
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

КИНО
In reply to Dracon Малласа
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18 years ago
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Dracon Mallasa;172238
Please provide more details, as it's unclear what you're asking.


I suspect this means:
"How to create a script that triggers the end of the game when a player finds a specific artifact, meaning they win!"
In reply to Dracon Малласа
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18 years ago
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Dracon Mallasa;172238
Please provide more details, as it's unclear what's going on.

Well, the sniper is right.







In reply to Anatolxp
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18 years ago
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"How do I create a script that triggers the end of the game when a player finds a specific artifact, meaning they win?"
__________________

As far as I know, this is not possible.
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

КИНО
In reply to Dracon Малласа
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18 years ago
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I think this can be done indirectly. Remember the campaigns! For example, in the first one, playing as Isabel... There was a mission where Isabel passed through a garrison, a cutscene played, and the mission ended after that. You could do the same! That is, after the garrison, place the Axe on the map. Just for show! :D And when the hero passes through the garrison, end the mission! Like, he found it!!! :D

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18 years ago
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I'm thinking about creating a new map called "Brain Challenge." It would be a map with lots of puzzles. Is it possible to make it so that you can walk through objects?
(Справочник про WoW) (_СКАЧАТЬ_) +Update -2-

Все Дотеры сюда! ->всв
Diablo II 1.11b - Лицензия ( СКАЧАТЬ )

!!!только не жми сюда!!!
18 years ago
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Is it possible to assign a script to an existing creature so that it plays its own native animation (for example, a peasant standing in front of a haystack and poking at it with a pitchfork (its attack animation))?
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18 years ago
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Guys, can you tell me why the win function isn't working for me? What am I doing wrong?
I'm writing something like this:

function Meeting( heroname )
if heroname == "Maahir" then
Win();
Trigger( REGION_ENTER_AND_STOP_TRIGGER, "meeting", nil );
end;
end;
Trigger( REGION_ENTER_AND_STOP_TRIGGER, "meeting", "Meeting" );
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17 years ago
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This script isn't working for me:
function DialogF()
Trigger(REGION_ENTER_AND_STOP_TRIGGER, "Dialog", nil);
MessageBox("/Maps/SingleMissions/Horse/DialogF.txt");
end;

I created a region named Dialog, and I put the file named DialogF.txt in the correct location... can you please help me?

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