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The idea of an invitational tournament with a substantial prize pool has been discussed for quite some time. Furthermore, building upon the concept of limited castle selection, which was previously implemented in a couple of tournaments, this session includes a starting prize fund and encourages participants to stream their games. Please note that if I haven't contacted you personally, registration for this tournament is not intended for you :(
"Excellent Company" Tournament!

I. Registration, Regulations, and Deadlines.

1. The tournament will be conducted using a Full double Elimination system (bo1), with the final being bo3 (the bracket will be generated based on the portal HW's permanent ranking).
2. Start date of the tournament:
3. Registration is by invitation only.
4. Each round lasts 2 weeks.
5. The tournament features a prize fund; its initial value is $200, with the following distribution:
1st place - 50%, 2nd place - 30%, 3rd place - 20% (transfer fees to the winner's preferred platform are deducted from the prize).
Anyone can contribute additional funds to the prize pool, and the prizes for each placement will be adjusted accordingly.

II. Rules and Templates.

1. By default, games are played according to the seasonal rules. The main version used is SoD 3.2 (4.0) + HD-mod with the HW-Rules patch enabled. Tents, forts, and cartographers are allowed; building a second level town and obelisks is disabled. Regarding Grail digging, exploiting the daily digging bug is prohibited.
Construction is enabled on all templates; rebuilding the library is only permitted in the starting tower.
2. Game templates: 8xm12a, 6lm10a, Jebus cross, anarchy, Diamond, Mini-nostalgia, mt_diamond, h3dm1, random_template (for those who enjoy chance, it’s possible to expand this into a coin system for determining the template, with the template changing after each restart – a restart is considered each new map generation).
Coin values for random_template:
111 - Jebus Cross
101 - 8xm12a
100 - 6lm10a
010 - Mini-nostalgia
001 - diamond
110 - mt_diamond
011 - h3dm1
000 - anarchy
3. Template selection follows standard procedure; the player going first determines the template by flipping a coin.
4. Color choice is negotiated. Castle selection: Players choose any castle they haven't used yet in the tournament. Once a player has played all castles, the castle selection starts over from scratch (all 9 castles are available again). This repeats cyclically. If both players select the same castle and want to choose the same hero, they negotiate; the player who had the right to choose the template gets priority.
When playing mirror templates, players are allowed to use a castle that was previously used; however, the player must sacrifice one of their remaining castles in exchange. If random_template generates a mirror template, a new random town is generated for each iteration, but the game counts as using the pre-selected town for each player (attempts at cheating will result in disqualification from the tournament).
5. Total number of restarts: 111 for mirror templates, 112 for JC, and 113 for the rest, including random_template.
6. JC, Mini-nostalgia – only fast roads; other templates – only medium roads.

7. Rule adjustments regarding templates:

JC:
The restart rule concerning blocking on this specific map is clarified. A block is considered to be a guard (or group of guards) that:
- blocks both paths to villages (the presence/absence of a free path to GO is not taken into account)
- cannot be defeated without losing more than half of the army
- cannot be bypassed within a day's travel (1500 moves). Moves are calculated "from road to road" along the shortest route. If there are passable guards along the way, they are considered to have been passed.

Mini-nostalgia:
- GO off-road - any player can request a restart up to turn 117 inclusive, but only on the day it is discovered.
- GO blocking one of the players’ computers - the possibility of requesting a restart up to turn 113 inclusive using their own 111 restarts (if no subjective restarts remain, a technical restart is used), but only on the day it is discovered.
- Using buggy passages to reach the opponent's side is prohibited.

Anarchy: timer (16,6:30,1)
- Played with the HW-rules mod option disabled and 200% difficulty (players will receive starting resources of 2500 gold and 5 ore).
- If anarchy appears in random_template, color negotiation for that generation is canceled (upon restarting, the negotiated colors are returned); a coin flip determines the color for anarchy.
- Templates like Christmas Tree (with 3 starting towns) – technical restart.
- A block in front of the castle when there are no subjective restarts remaining – technical restart.

h3dm1, mt_diamond:
First, negotiate the color; then, players can ban one hero each (optional). The red player bans first, followed by negotiating heroes.
The following restrictions apply to certain heroes from the tavern and prisons:
Luna - upon gaining advanced Fire magic, cannot use Wall.
Kryll, Gunnar, Dessa - Logistics cannot be upgraded if these heroes are released from prison with advanced or expert Logistics. They can only be used during that turn; after that, the hero must be dismissed. Using a purchased hero from the tavern is also not allowed.
When playing Hota, Jeremy - upon gaining advanced Artillery, cannot use Cannon (must skip its turns).
If any of these heroes are chosen as a starting hero, the restrictions do not apply.

III. Organizational Matters.

1. The tournament will be conducted according to the Rules for Organizing, Conducting, and Participating in Online HOMM3 Tournaments.
2. Tournament host and judge: HellLighT, ICQ - 649566490.
3. After each game, participants must submit a report and confirmation.
4. All game saves must be kept until the end of the tournament and submitted upon request from the tournament host or judge.
5. Judicial decisions are primarily based on the tournament rules. If a situation arises that is not covered by the rules, judges will rely on common sense and gaming ethics.
6. During the tournament, the judge may make minor adjustments to the rules.

IV. Payment Details.

For those who want to support the tournament with more than just words, here are payment details:

Webmoney R810353322249 Z133420754895

Sberbank card 4276 8640 2800 0097

yandex.money 410011694271151

Qiwi +79095391801

paypal HellLighT@inbox.ru

Current bracket
In reply to Dawidu91
Dawidu91
TFP!
TFP
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to HellLighT
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It gave up some fat loot, even though the birds didn't even come close. Moon, cloak +2+2, a single cons, then in the corner of the respawn at 122 another 2k cons and after that 29 fanatics for the whole 4th. Then on the first attempt Dimension Door, a bunch of supps, but he executed all this very clumsily. He lost an angel twice, completely smashed one of the supps, but still couldn't ruin this filth)
Thanks for the game.
discord: LuckyF#3482
icq: 681350680
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
137 days
Game Date
8/13/2017
Reported
8/13/2017 7:03 PM
Rating Impact Archived
LuckyF 1898 1909 +11 ↑
Medium_HP 1793 1782 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/13/2017 9:45 PM

In reply to LuckyF
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The distribution was awful and I played poorly, but I got lucky with Dimension Door on the first try. I managed to build up momentum thanks to the utops and covered Clavius while he was out of mana; there was a cloak, but it didn't matter since I had a 1.3k bolt in reserve.
Thanks for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
8xm12a
Game Length
145 days
Game Date
8/13/2017
Reported
8/13/2017 7:08 PM
Rating Impact Archived
Redwhait 1955 1969 +14 ↑
LuckyF 1934 1920 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/13/2017 7:12 PM

In reply to Redwhait
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Redwhait HP
The draw was awful and I played poorly, but I got lucky with Dimension Door on the first try. I managed to build momentum thanks to utops and covered Clavius while he was out of mana; there was a cloak, but it didn't matter since I had a 1.3k bolt in reserve.
Thanks for the game!
I couldn't do anything against this level of skill((
Thanks for the game.
discord: LuckyF#3482
icq: 681350680
In reply to LuckyF
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LuckyF
13.08.2017 LuckyF (Blue, Conflux, Random, Brissa, Luna) def Medium_HP (Red, Dungeon, Shakti, Shakti) 6lm10a 137

It was a fatty win, despite the birds not even being close to standing. Luna, cloak +2+2, a single Griffin Conservatory, then in the corner of the respawn at 122 a second Griffin Conservatory, and after it 29 fanatics for the entire month 4. Then Dimension Door on the first try, a bunch of sapphire dragons, but I executed all of it very clumsily. Lost an angel twice, broke one of the sapphires permanently, but still couldn't spoil this mess)
Thanks for the game.

Saw Luna at 113, there was a rest, but by that time I had already revealed 3 Dragon Utopias near my home, 2 Dragon Fly Hives and a bunch of roads. I decided that the Utopias would definitely give me a cape, because they just had to, and started playing. But in the end I played very poorly, not assembled, at the peak of lack of focus I stupidly lost 4 angels, lost a lot of tempo on that, and never even got to the Utopias.
Thanks for the game.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to LuckyF
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LuckyF
The luck was generous, despite the fact that the birds didn't even come close. Moon, cloak +2+2, consa one, then in the corner of the respawn at 122 consa 2k and after it 29 fanatics for the whole 4th.
Then Dimension Door on the 1st attempt, a bunch of supps, but I executed all this very clumsily. Lost an angel twice, completely destroyed one of the supps, but still couldn't ruin this filth)
Thanks for the game.
Thanks for the game.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to Amiloo
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Amiloo
I encountered a super-strong AI in HotA. There were a lot of drowned creatures. Both of us leveled up our heroes to 30. But I had air control earlier, which allowed me to take all the castles and transfer my troops. Thanks for the game!

There were a lot of mistakes due to the ticking timer. I didn't replenish mana in time and couldn't regain control of the castles and organize resistance against the full control. As a result, I inevitably lost time and couldn't upgrade my archmages. There was also an elixir that negatively affected my 2 out of 3 artifacts for HP. Mikhail played very well.
Thanks for the interesting game!


In reply to LuckyF
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The opponent outplayed me and consolidated into a maximum-sized creature. The analysis showed that this was my only chance to win. Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
117 days
Game Date
8/14/2017
Reported
8/14/2017 10:08 AM
Rating Impact Archived
Falcone 1626 1640 +14 ↑
aka.Ward3n 1596 1582 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/14/2017 10:10 AM

In reply to Falcone
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Falcone
The opponent outplayed me and lost in the endgame. The analysis showed that this was my only chance to win. Thanks for the game!
Losing is fate) thanks for the game)
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to LuckyF
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Sold Tanta for 2500, bought a creature dwelling for 1900. On the first map I felt like surrendering because I played extremely sloppily. Took 111 on the last step as my native town, and then started making mistakes left and right. By the end of the week, my army consisted of 33 skeletons. I couldn't even break through 20-49 gr. Dwarves on an important adjacent zone. However, 121 turned everything around. One of the heroes in the tavern turned out to be Grigory, even if with just 1 skeleton – oh well :rolleyes:. Klavik took a max Dwarf Cottage, yielding 180+ skeletons, and I got some money. Then I sacrificed skeletons on archers, but the game was already simple. On the second map, I leveled up Gosha, captured the comp's Castle, scouted everything needed. 131 started with a Griffin Conservatory-3 next to stables. Then I went into a convenient treasure zone, where I gathered some ducks and in the first Dragon Utopia got a Cap + Armor. Also found a mega-bonus in the form of a prison with Alamar lvl 10, which let me take down Dragon Utopias without losses. 142 – the most crucial turn. I spent a long time calculating movement points on replays and through 2DD took Denis's capital with Gosha, where a fully upgraded mage guild was already built. Defeated Eshlinn with earth magic, gathered army across the map, made archers, fully utilizing the artifact machine. Another mistake here – both Gosha and Eshlinn ran out of movement points exactly to 0 in the castle. Had to spend the night with Gosha in the garrison and Eshlinn at the gate. My stats (thanks to artifacts) and army were stronger, and I also had a cloak against high magic, but still, taking a fight with a lvl 4 hero was nerve-wracking. Got lucky, thankfully Dan revealed the only exit road from the one-way portal and couldn't reach me to attack. Next turn, Gosha gained 1000+ mana (Intelligence) in a dungeon and became completely unkillable, leading to surrender. Dan played significantly better here – pure luck on my side, I didn't even plan to build a mage guild, everything just fell into my lap. Ashamed of such victories. Thanks for the game!
http://ru.twitch.tv/lizard_wt
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
6lm10a
Game Length
143 days
Game Date
8/17/2017
Reported
8/17/2017 10:13 AM
Rating Impact Archived
=Lizard= 1942 1951 +9 ↑
Grizvald 1796 1787 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/17/2017 10:17 AM

In reply to =Lizard=
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=Lizard=
Thanks for the game!
We chose all the restarts, and I played a standard "blue" LM10. Perhaps I made the wrong decision to go to the Treasury with a village (3 days), but with its help, I built a GM and a Temple from the first building, and a DD from the 5th, which (probably) decided the outcome. However, Kostya had excellent roads and more good heroes. In terms of power, it was roughly equal, but during the game, I only found one Utopia 1 with 5 gold. Thanks for the game!
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

In reply to LuckyF
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Tant, at level 122, gathered 300 skeletons and secured the area. The adjacent areas were scouted, including the Winged area and the Crystal Zone. Tant recovered mana and, after leveling up his Earth magic to expert level 127, was ready to conquer everything. Kirr, at that moment, was not prepared, and it's unclear what she was doing.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Diamond
Game Length
127 days
Game Date
8/7/2017
Reported
8/20/2017 4:05 PM
Rating Impact Archived
osfaraon 1342 1362 +20 ↑
Nedved46 1483 1463 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/20/2017 4:18 PM

In reply to osfaraon
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osfaraon
Tant, with 122, gathered 300 skeletons and secured the land. Wings and a Knowledge Zone were scouted in adjacent territories. Tant recovered mana and, after pumping up Earth Expertise to 127, was ready to take everything. Kirr wasn't ready at this point; it's unclear what she was doing.

On the first day, I fell for the bait that Kirr had secured the land and didn't reset, although I should have. The horn was located near the Crusaders. Ranged units were positioned in all directions. With the help of Dimmer, I broke through to two villages: one blocked by 50-99 Ifrits guarding the dungeon and another blocked by 20-49 Champions guarding the Air book. In the dungeon, in one direction, there was a block of Hydras. I didn't have time to properly advance in the other direction; the orange computer started to become a problem. Overall, despite having only one Necromancer (Vokial preferred to pump up Expert Artillery first), everything was tedious and slow, in contrast to my opponent.
Thanks for the game, and good luck going forward!
ICQ:700060495
In reply to LuckyF
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Hard first 3 days later i got devil from camp and was better. In 124 i got AA from camp :smile35: and start take cons i had 5(10 angels) take small topies in 127(Sea helmet :D ) and Build 5 lvl GM. In 135 got All air magic from pandor box in 2 days earth magic and build angel in castle. ;d In 144 i saw opp and attack. TFP!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
144 days
Game Date
8/21/2017
Reported
8/21/2017 11:00 PM
Rating Impact Archived
Dawidu91 1860 1876 +16 ↑
twaryna 1901 1885 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/22/2017 1:21 PM

In reply to Dawidu91
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Dawidu91
Hard first 3 days later i got devil from camp and was better. In 124 i got AA from camp :smile35: and start take cons i had 5(10 angels) take small topies in 127(Sea helmet :D ) and Build 5 lvl GM. In 135 got All air magic from pandor box in 2 days earth magic and build angel in castle. ;d In 144 i saw opp and attack. TFP!

TFP
http://heroes3.tv/twaryna

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