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#106
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osfaraon
Tant, with 122, gathered 300 skeletons and secured the land. Wings and a Knowledge Zone were scouted in adjacent territories. Tant recovered mana and, after pumping up Earth Expertise to 127, was ready to take everything. Kirr wasn't ready at this point; it's unclear what she was doing.

On the first day, I fell for the bait that Kirr had secured the land and didn't reset, although I should have. The horn was located near the Crusaders. Ranged units were positioned in all directions. With the help of Dimmer, I broke through to two villages: one blocked by 50-99 Ifrits guarding the dungeon and another blocked by 20-49 Champions guarding the Air book. In the dungeon, in one direction, there was a block of Hydras. I didn't have time to properly advance in the other direction; the orange computer started to become a problem. Overall, despite having only one Necromancer (Vokial preferred to pump up Expert Artillery first), everything was tedious and slow, in contrast to my opponent.
Thanks for the game, and good luck going forward!
ICQ:700060495