Posts from RTF is a global modification that replaces all towns in the game.
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Do we need Ashan?
fktifzobr@mail.ru is currently very busy, but I don't think this will last forever. However, the resumption of work will likely be closer to winter-spring. The main developer of the project and the second model creator are not visible.
Yes, mercenaries will be included.
fktifzobr@mail.ru is very busy right now, but I don't think it will last forever. However, the resumption of work will definitely be closer to winter-spring. The main developer of the project and the second model creator are not visible.
And specifically, will they be neutral units or a separate faction?
As a faction-neutral entity.
Added 52 seconds later
He (fktifzobr@mail.ru) already has one such town. Dark Gnomes. See his signature.
Added 2 minutes later
The Empire has fallen, the elves have fallen, the dwarves have fallen. Of course, there were small groups of survivors; you can add our heroes to them...
Added 24 minutes later
I browsed through Fandom. The Nagas treat the elves well, which means Faeldaen can turn to them for help. People have already written about the islands of Pao. Raelag, by the way, stayed to live with Isabel, appointing Ilia as the ruler. Elementals are subordinate to mages and can be under Zehir's control.
Added 10 minutes later
Railag is still running around with Tieru, and Isabel is looking for him. Along the way, her son might have caught her, swayed her to the side of evil; he probably wouldn't have killed her, what would be the point... Faidaen might have charmed the demons with poems and escaped to the newly formed Union of Surviving Fugitives; Wulfsten too. Zehir is alive and well (that's for sure), he created elemomages and is trying to fight. Sandro took the necromancers, united with the ice nagas, and went to wipe everyone out; the orcs are enslaved by Sareth. Sandro brings back a student from the Ring of Sinners, and he helps him. The dark dwarves are fighting the demons, but they're losing. Railag gathers mercenary armies, becomes the head of the Union of Surviving Fugitives, defeats Sandro and the nagas; they flee. Sandro restores his rituals, Mother Namtaru and the necromancer-arantirites die, the dragons weaken. Sareth kills Sandro, defeats Railag, and decides to finish off Ashan. Tieru appeals to Ashan, and she revives Arantir in the form of her avatar. Arantir brings victory to good. That's the idea.
Raelag and Zehir are still alive, and maybe a couple of other guys. Isabel is a demon and seeks revenge for her son, but she still loves Raelag. Urgash is wounded but alive. This is not the end.
Added 46 seconds ago
That is, Urgash was wounded; I blurted out that he was killed.
Added 11 minutes ago
Of course, this is just my idea in the style of the developers' all-out destruction.
I preferred the good Sareth and a peaceful struggle with Sandro.
Added 13 minutes ago
So, a plot option that is closer to me:
Campaign one (Raelag, Sareth)
Raelag unites the Free Cities under his command during the first three missions. In the fourth, he learns about Menelaus's city, the undead army, and rushes there. At the end of the mission, he arrives and sees Sareth sending his father away. Realizing that he was unfair, Raelag offers Sareth to help him finish off the remaining demons and meet his mother. Linna is against it, Sareth thinks and agrees. In the fifth mission, we finish off the undead and hunt for demons, in particular Fenrig. In the end, Sareth takes his teacher's life.
Campaign two (Sandro)
During the first two chapters, you need to capture the headless Erathia; in the third, you need to form an alliance with the Ice Nagas. In the fourth, you need to strike a critical blow to the mages (Zehir with the elementalists flees); in the fifth, you need to destroy the dwarves on the border of Grimhelm and summon the forces of the Void.
This is how it begins in my mind.