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Posts from The Fall of Shanti

5.0 (4 ratings)
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Thank you for the map!
In reply to Победитель
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Version 3.0, the console doesn't appear at all, as it turns out. I don't use codes, so I didn't know. They say my game is "hacked and re-hacked," so nothing works in it. Oh well, I'll try to complete this map on a normal game sometime. Thank you.
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Biara, if configured correctly, everything will work. The developers didn't release a special update to protect against hacking.
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Winner
Map name: Fall of Shantiri
Map type: Single-player mission
Two-level map: no
Number of players: 2
Size: 216x216 (Extra Large)
Author: Winner
Map description: Long before the birth of the Seventh Dragon, the Empire of Shantiri existed. The six most powerful mages of the Empire formed a Council. When they gathered together, they could accomplish the impossible with their boundless magical power. One of the wonders that arose from their unity was the island of Meosharan, the majestic capital of Shantiri. All peoples – humans, elves, dwarves, nagas – found their place in the city, surrounded by mountains instead of fortress walls. But prosperity came to an end when the war between the Angels and the Faceless began, the War of the Ancients. The creations of Elrath did not want to share Askhan with anyone else, so they began to destroy Shantiri. When only ruins remained of the cities on the mainland, an army of angels headed towards Meosharan to put an end to the Empire…

Important: The last two videos use additional soundtracks. To ensure they play during your playthrough, download the 'Soundtrack1' and 'Soundtrack2' archives and place their contents in "Game Folder / Music".

This map is a mod, so it is recommended to delete it after completing it, as it affects other maps. Incorrect operation is guaranteed if you have maps installed that contain bosses (e.g., "The Tale of Igor's Campaign," "Between the Hammer and the Anvil," "The Hand of Fate. Part 2: Despair"). A complete list of changes can be found in the ReadMe file in the map archive.

From the author: As always, I would like to hear your feedback on the following criteria:
1. Plot (especially the final videos).
2. Design.
3. Gameplay (difficulty).

Enjoy the game! ;)

Version 1.01 available on 06/16/2013 18:55. Now, the correct video plays when talking to Ara'Dorn.


I would like to know if there is a mentor on the map?) because I don't like turning heroes into spellcasters.
I prefer to have the following for elves:
SA (there are special items for this in logistics, magic of light, and luck), Leadership with troop gathering, speed aura, and forest leader (gives dancing and +2 to attack), and Attack with tactics, frenzy, and retribution
:))
in my opinion, this is the ideal build for elves for all occasions)):)
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Exactly, it's perfect, but only if it doesn't lower morale into the negative.
Can it be implemented in a map?
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There is a mentor on the map; he is located in the Chamber of Secrets. However, the map has a mod installed, so Vol'diel is not a Ranger but a Mage, and the chance of him becoming a "Master of Artifacts" is reduced to 0. Therefore, it will not be possible to acquire many of the skills listed above.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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enable_cheats
add_skill %skill%
???
PROFIT xD
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Hello everyone! Winner, thank you very much for the map, I really liked it, but let's go in order: 1) Plot - a solid 5; design - 5, I especially liked the fires, and finally, the gameplay - at first, yes, it was difficult, but closer to the middle, especially when I got the unicorn bow - auto-battle rules, I only replayed battles with large armies to avoid losses; heroes - people, for some reason, didn't use any spells at all, they just hit with swords three times and die, the Faceless at the end - he did try, he was showering with meteor showers, but before the battle, they gave +30 magic, and my hero was already a pretty good mage, so there were no problems, so a solid 4. Just a question, what kind of unicorn horse appeared there? It also flashed in "Between the Hammer and the Anvil", it's just that it's the only one, it has 80 health, i.e., it takes one hit from the hero, is this some kind of Easter egg?
In reply to vadim_t
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vadim_t

I couldn't beat the final boss – the Faceless happily wipes out almost the entire army, leaving nothing to fight the boss with.

Has anyone managed to defeat the Faceless on Hero difficulty?
In reply to Waldersee
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This is the best map I've ever seen. Interesting plot, beautiful cutscenes, well-designed, and balanced gameplay. I hope this map isn't the last one, and the author will make a sequel!
I liked the fires and the fight with the Faceless One!
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Yes, this map is special. As I understand it, the author based it on the idea that the Shantiri Empire is a union of all the Ancient races. The map is not difficult to complete, so you can confidently play it on Hero difficulty.
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)
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vadim_t
Guys, I understand that you have always played at a difficulty level no lower than "Veteran". My comment is only about the fact that the "Recruit" difficulty level does not match the battles on this map. In my opinion, it's somewhere between "Warrior" and "Veteran":smile04:


I agree with this observation. On the "Recruit" difficulty, the AI behaves as if it's on "Warrior", if not even better.

Added 1 minute ago
antonag07
I tried it on "Hero" - the result was 90 days, 4479 points, "Thunderlord".
In principle, it can be improved further - in particular, I forgot about the Tear (I dug it up 3 weeks later), and I was hoping to buy a quiver in the shops - but it turned out well even without it.

How did you manage to defeat the Faceless One?

Added 3 minutes ago
There's a small nuance here. Is the Faceless Friend and the Faceless Enemy the same hero? I might be wrong, but I'll still write it. If you test the Faceless Friend at the end, right before the Ritual begins, you can drain all his mana... and the guy will come out with zero mana against you. I might be wrong. If so, correct me.

I haven't tried doing that, but thank you for the recommendation. I will try to do it

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