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Posts from NHF – new heroes for Heroes V 3.1. Auto-translated

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#4519
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Brother, you've become too bold. You can't release two updates at once. It takes a day to create one model, and months to balance things, etc. Interested, maybe! Biara was also in Shio at the time, as shown in the video. She's a teleporter. And then the demon advisors could have covered for her.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
In reply to AstralLein
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#4520
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AstralLein
Brother, you've become too brazen. You can't release two updates at once. It takes a day to create a model, and months to balance it, etc.
Don't pay attention to the trolling.

I've updated the file with the changelog. I'm waiting for more suggestions for version 0.87.
MiRyA

Dungeon - Shadia, and also a bug with hero selection. If you press right, after Raileigh, they go in a circle; if you press left, some heroes are not visible.
Fixed for version 0.87.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#4521
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AstralLein
Brother, you've become too brazen. You can't release two updates at once. It takes a day to create one model, and months to balance everything, etc.

Interested, maybe! Biara was also in Shio at that time, as shown in the video. She's a teleporter. And then the demon advisors could have covered for her.
You've convinced me :rolleyes:. I never thought that Shadia was Biara. I'm gradually learning new things about the plot. I recently found out that Railag went to the Free Cities.
By the way, I have an idea: In the first mission, Markel kills the leader of the Branded Shadows.
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
Прохождения]
НЕКРОМАНТ

2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%
In reply to Dyrman
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#4523
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Dyrman
I'm waiting for more suggestions for 0.87.

Should we add a biography for Kha-Belekh?)

Added 11 minutes later
Interested
I've played Heroes about four times, and the finale too. But Biara can't be in the Fortress and talking to Trals at the same time!

She can. This is explained between missions 1 and 2 in campaign 7 (for Wulfstan). Saint Isabelle teleported to the Stone Halls, and Hangwul said that only demons could pull off such a trick.

Shadia reveals that she is Biara at the end of mission 4 in campaign 5 (for Zehir).
Saint Isabelle reveals that she is Biara at the end of mission 5 in campaign 8 (for Ilia).
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#4525
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About whom?
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
Прохождения]
НЕКРОМАНТ

2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%
In reply to Dyrman
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#4527
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Dyrman
I love demons! In Heroes 5, but I can't stand them in Heroes 6.
In Heroes 6, I liked that the Inferno units represent the first infernal lords (Ur-Hekon, Ur-Aazeel, etc.) who were created by Urgash in opposition to the elemental dragons born of Ashan (Silanna, Arkat, etc.), rather than just a bunch of random infernal creatures.
The problem is that the concept is interesting, but it's implemented in a way that's very "hit or miss."

Added 3 minutes later
AstralLein
Nobody knows anything about him. Except for his reign in Shi'o, his mysterious nature, and his deeds after that.
You can use the following materials for his biography: http://ru.ashan.wikia.com/wiki/Кха-Белех
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to MiRyA
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#4529
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MiRyA
That would be nice. Anything is better than *no description needed*.
and I agree.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to AstralLein
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#4531
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I suggest adding more unique specializations... For example, replace Sarah's.

Defiled - The hero knows all Light and Chaos magic and masters it.

Chaos Weapon - The hero possesses the Chaos Power skill (similar to Enchanted Arrow, but only for Chaos magic).
If this is not possible, an alternative option is immunity to fire magic; after an attack, the hero casts a Fireball spell on the same target (a special ability of Daleb, but for the hero's attack, not the ballista).

Mark of Urgash - Immunity to Holy Word. When attacking, the hero applies a fire mark (the skill of the dwarves, which increases damage from fire spells).

Armageddon's Blade - Armageddon deals double damage and only to enemy creatures.

The Shadow of Death - Undead in the hero's army do not die until the total damage inflicted on them exceeds the total health of the unit.

Demon Worshipper - When a friendly unit of creatures dies, it is replaced by a unit of demons of the same level, but in the amount of 50% (rounded down) of the original army. The morale of friendly units does not change from this, and the summoned demons join the hero's army after the battle (similar to the special abilities of Zehir and Naadir, but only for demons. For example, give this to Menelag).

Supreme Mage - Possesses the skills of Arcane Knowledge (center of the wheel of mages) and Lucky Sorcerer (3rd level in luck for necromancers).

Blood of the Clan - Creatures of a friendly faction that are hostile join for money (requires diplomacy).

Master Demonologist - Possesses the artifact Amulet of Mastery. Opening a gate summons a unit of demons equal in number to the unit that opened the gate (100% of the original unit).

Guardian of Harmony - The luck and morale of friendly creatures cannot fall below 1, and the luck of enemy creatures cannot rise above -1 (ignores true luck, lucky sorcerer, etc.).

Child of Malassa - When using dark magic, applies Subjugation to the weakest enemy creature.
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#4532
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@MiRyA, I recommend that you familiarize yourself with points 4 and 5 from the answers to the questions in the header.
1-5, 2-4, 3-4, 4-4, 5-4, 6-4, 7 - we don't give out special units except for one "elf" who helped with the mod (let this be unique), 8 - it's impossible to make it beautiful, and is a new diplomat even needed, when there are already so many.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#4533
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Dyrman
@MiRyA, I recommend you familiarize yourself with points 4 and 5 from the answers to the questions in the header.
1-5, 2-4, 3-4, 4-4, 5-4, 6-4, 7- We don't give out special units except for one "elf" who helped with the mod (let this be unique), 8 - it's impossible to make it beautiful, and is a new diplomat even needed, when there are already so many.

Yes, I read that something can't be done, these are just suggestions.

And can you explain what is highlighted in bold?

Added 6 minutes later
I understand everything. And what about specialists 9, 10, and 11?