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"only XL-4"



Past Tournament Winners:
"only XL-3"Gomunguls [/URL]
[/B][/CENTER]

I. Rules and Templates.

1. Game version. The tournament will be held on the SoD 3.2(4.0) + HD mod version 4.1 (or the latest available version) + HW_rulez 1.38 game versions (if a new, relevant patch is released, this rule must be amended).
2. XL templates: 8mm6a,8хм12а, 6LM10a, 8xm8a, Spider. Template selection follows standard practice; the red player starts with the black template set.
3. Castle selection: random pair + trade
The host generates a pair of random castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins to be deducted from their opponent's account. If at least one castle repeats during regeneration, that same player may (but is not obligated to) request a free regeneration until a new pair of castles appears.
4. After trading castles, players trade colors.
5. Total number of restarts (113), i.e., 111+111+111, 111+112, 113
6. Time limit per turn with chess timer - 21:00+08:00+01:15
7. Roads are medium and fast
8. The option to rebuild the Guild of Mages is enabled.
9. Library in "Tower" is allowed.
10. Deadline for completing a game is 2 weeks (clarification for those who need it: you must adhere to a playing schedule of 1 game every 2 weeks; if you start a game with an opponent, the deadline for this game is 2 weeks; if your opponent ignores or refuses to finish the game within the specified time without valid reasons, you have the right to request an ODD be assigned; in case of non-appearance by the opponent, they will receive a technical defeat).

II. Regulations

Stage 1: Group Stage

The top 2 players from each group advance, having scored the most points.
In case of equal points, places are determined according to additional criteria (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. If it is impossible to determine the playoff qualifiers based on previous indicators, the players will be offered a scheme of transitional games. At present, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be developed based on the situation that develops in the groups at the end of the stage.

Victory - 3 points; defeat - 0; draw - 1 point (counted at the 211+ stage after consideration by the organizers)

Group stage ends on May 30, 2017. (no saves or replays will be accepted; results will be posted based on submitted tournament reports).

Stage 2: Olympic System

Playoff seeding will take place on June 1, 2017.

Two players advance from each group; the 1st and 2nd places are randomly assigned to the bracket.
Olympic system bo1 (2 weeks), starting with 1/4 bo3 (deadline 1 month)

III. Organizational Issues

1. Tournament start March 1, 2017; registration for the tournament is open until February 26 inclusive, up to 24:00 Moscow time (February 27-28 - final determination of the tournament regulations, drawing of groups) 16 groups of 7 people = 112 people
2. The tournament is official.
3. The tournament is held according to Rules for organizing, conducting, and participating in online HOMM3 tournaments
4. Tournament host - Scorpiona (ICQ 469326983); organizational issues - rebellious (ICQ 345870761).
5. Tournament judge – Dirty_Player (ICQ 408722873)
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. The winner of the tournament will receive a medal under their avatar and a ticket to the FB tournament:


469326983
In reply to Russel_lDHl
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Russel_lDHl
Suddenly a quick game happened.
Opponent wanted to play a mirror match, well ok.
After the first restart by the opponent - a roll where he gets Kyrre and I get Ivor. Didn't restart. Spread out fairly quickly along the middle roads, but by the end of the week came back to clear about 40 Peasants for a refugee camp, where unfortunately on the second one Magogs were given...
Green's towns were taken, and from the village at the start of week 2, I suddenly came out towards brown with a scout - Mullich. Holed up in the Citadel of the Castle. On my day 125, Kyrre arrives and takes the Hive under the castle. I successfully bring up the entire army and cover Mullich.
Everything happened pretty fast. Thanks for the game.
Suddenly a quick dramatic game happened. Not only was the necessary road completely blocked by 50+ Water Elementals; fine, Kyrre is a Water artillery hero without Earth, Air, or Mana, but on top of that, after snatching the Hive right under Mullich's nose, with all stacks occupied, she couldn't exchange three Dwarves for 6 Wyverns on the last second of the timer. Sorrow and sadness, grief and frustration. Thanks for the game.

Где контент?! (с)
In reply to St_Klaus
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St_Klaus
could not exchange three dwarves for 6 wyverns at the last second of the timer when all stacks were occupied.

Isn't there now time given to take wyverns from the Dragon Fly Hive or angels from the Griffin Conservatory?
In reply to Grando
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Al Feyn
Deadline?
Theoretically, 2 weeks per round, 7 days per game, but in practice, the sooner the better.


469326983
In reply to Scorpiona
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Please note my technical defeat against Bubucha: he wiped my passwords. I don't remember the details.
In reply to Court
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Court
Please note that I suffered a technical defeat against Bubucha: he deleted the passwords. I don't remember the details.
Let's schedule a game already? Let's set a date and time right here on the forum!!


P.S.

MAR, I also suggest scheduling an odd-numbered game that we have in our save, right here on the forum. I will post this message every day until YOU respond:smile13:

лето 2012.
In reply to Grando
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Great layout, Town Portal into the Tower on the first try, Blue Cap at the entrance to the home treasure zone and +9 all from the very first Dragon Utopia. On 141 Tazar with 7 angels, 40 ducks and 1000 bones is preparing to take the opponent's main, but news of a surrender arrives.
Thanks for the game.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Мариусса / Marius Main Hero Мариусса / Marius
Map Template
6lm10a
Game Length
141 days
Game Date
5/28/2017
Reported
5/28/2017 10:54 AM
Rating Impact Archived
identity 1551 1568 +17 ↑
socola 1600 1583 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/28/2017 11:43 AM

In reply to identity
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Dark, available from 6 PM. Write or call. :D
In reply to identity
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identity
Great layout: Town Portal in the tower on the first try, blue cap at the entrance to the home treasure zone, and +9 all from the very first Dragon Utopia. On 141, Tazar with 7 angels, 40 ducks, and 1000 bones is preparing to take the opponent's main, but news of a surrender arrives.
Thanks for the game.
Terrible money start; not even the psychs were set up in the first week. By the end of the second week, everything was drained to zero. I tried to make a comeback, but the opponent had everything too well-positioned. Thanks for the game!
In reply to Dima Surmay
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Dima Surmay
Isn't time given now to take Vivi from the Hive or Angels from the Griffin Conservatory?
I don't know, I got the feeling that time is actually getting shorter :eek:

Где контент?! (с)
In reply to St_Klaus
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In general. Tanya, please specify the rules for tiebreakers in the qualifying games when players have the same number of points for advancing from the group stage. For example, in group 12, three players have 4 points each. And so on. So that it is clear and stated in the regulations.
ICQ 335-665-133
Discord Sevensan#3379
In reply to Sevensan
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Sevensan
General. Tanya, please specify the rules for tiebreakers in the qualifying games when players have the same number of points for advancing from the group.

For example, in our case with Diablero, there are three players with 4 points each for 2nd place in group 12.
and so on.
So that it is clear and written in the regulations.

General, Alexander, please read the tournament regulations!
Scorpiona

The top 2 players with the most points advance from the group.
If the number of points is equal, the places are determined by additional criteria (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. If it is impossible to determine the players advancing to the playoffs based on the previous criteria, a play-in scheme will be offered to the players. At the moment, it is impossible to foresee all possible combinations of results. Therefore, the scheme will be finally developed based on the situation that develops in the groups by the end of the stage.

If two players have the same Berger coefficient, the head-to-head result decides, as stated in point 2 of the tournament regulations.
If three players have the same Berger coefficient, it is impossible to determine the winner, so an additional round is scheduled, as stated in point 3 of the tournament regulations. If the situation repeats, the winner will be determined by the game rating on the forum.

P.S. The only deviation from the regulations is the time for the additional round: instead of 2 weeks, there is only one week for 1 game. That's why it's an additional round, not the main one. And even then, point 3 of the tournament regulations allows for adjustments to the scheme.


469326983
In reply to Dark
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Dark
MAR, I also suggest joining the odd game that we have in our save, right here on the forum. I will post this message every day until YOU respond:smile13:
What's there to respond to, I've already answered everything in ICQ. I can play on weekdays from 7:00 PM to 12:00 AM Moscow time. On Saturdays, I usually work, so I can play like on weekdays. And on Sundays, I don't want to spend my only day off playing. So choose any day.
P.S. Today I was ready to play, but it seems you couldn't wait 30 minutes. It's a pity, we might have finished the game.
Не шукайте краще, а шукайте своє. Адже краще не завжди стане твоїм, зате своє - завжди краще !
In reply to Mar
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Mar
What can I say here, I've already answered everything in ICQ. I can play on weekdays from 7 PM to midnight, Moscow time. On Saturdays, I usually work, so I can play like on weekdays. And on Sundays, I don't want to spend my only day off playing.
P.S. Today I was ready to play, but it seems you couldn't wait 30 minutes. It's a pity, we might have finished the game.
So, let's go in order:

You didn't write to me in ICQ recently that you're available on weekdays from 7 PM to midnight.
I'm available from 9 AM to 5 PM and on weekends, by prior arrangement.
And about your P.S.: I was waiting for the tournament for 3 hours, there was no one, so I went to make some tea, and when I came back, you and another player wrote that you were ready to play. I said "let's go," but there was silence for 5 minutes, then you replied that you could only play in 30 minutes. I said, "What's this circus? First, you offer to play, and then you delay it," and I went to play in another tournament.

лето 2012.
In reply to Mar
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Mar
Opp gave up the castle and color for 5+K. There were more restarts, but I decided to play this hand because the opponent was only showing 3 heroes for 111. On turn 2, I decided to engage. On turn 125, I kill the brown hero, but the opponent is already showing a larger army and angels. I decided not to continue. Thank you for your time.
Thank you for the game.


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