Skip to content

Posts from DUELIST

No ratings yet — be the first to rate!
Announcement
User Avatar
9 years ago
Auto-translated
DUELIST

The year 2017 opens with a tournament held on L and L+U templates of size 1 vs 1, i.e., without computers.

Organizational Matters:

1. Tournament host – skd (ICQ - 593626431); judges - skd, Nitro, in extreme cases contact Dirty Player.
2. The tournament is unofficial and is conducted according to the Rules for Organizing, Conducting, and Participating in Online HOMM3 Tournaments.
3. All tournament games are counted in the HoMM3 HW Player Rating.
4. After the start of tournament games, the tournament regulations will not be changed.
5. Disputed matters, if any arise, are discussed outside the forum. To resolve them, contact the host or one of the tournament judges via ICQ and provide daily saves, ICQ logs, and other necessary information.
6. Tournament games must be played within the set deadline. Violation of game deadlines may result in penalties up to disqualification from the tournament, as decided by the host and judges.

Requirements for Participants:

1. All willing Heroesworld players are invited to the tournament (if you are not yet in the HeroesWorld rating, you must have at least 5 fun games with reports in the relevant section).
2. Applications from participants with unconfirmed reports will be left unconsidered until the corresponding reports are confirmed.
3. The organizer reserves the right to deny registration to players who have repeatedly withdrawn or been disqualified from other tournaments on HeroesWorld.

Regulations


Rules:

1. Game Version: The tournament is held on the SoD game version + HD mod version 4.2+.
2. Tournament games use the HW_rulez 1.38 patch (if a new version is released, this clause will be updated).
3. The tournament is conducted according to the rules for online games in Heroes 3.
The "mage guild rearrangement" option is enabled in the game lobby.
4. Restarts total 3 days (111+111+111 or 111+112 or 113); for the Yolka template, a total of 2 days (111+111 or 112); for the h3dm1 template, restarts 1 day - 111.
5. The following templates are used in the tournament:
Panic, Balance, Kite, Jebus Cross, 2sm4d(3), Anarchy, Yolka, Wheel, h3dm1.
6. Template settings options (additions to the HeroesWorld rules):
- The Panic and Balance templates are played on an L-U map without fast roads;
- The Kite template is played on an L-U map without fast roads, no water, strong monsters, difficulty 130% (rook);
- The Jebus Cross template is played on an L-U map without slow roads, medium monsters;
- The 2sm4d(3) template without additions;
- The Anarchy template is played on difficulty 200%; in the lobby before starting the game, the "HeroesWorld Rules" option must be unchecked in the settings;
- The Yolka template is played on an L+U map with fast roads only, no water, strong monsters, difficulty 160%. Restart on first encounter is canceled;
- The Wheel template is played on an L+U map without fast roads, no water, strong monsters, difficulty 160%;
- The h3dm1 template is played on medium roads, difficulty 160%, no water, strong monsters, redraw is allowed, passing by shifted zone guards is allowed.

You can familiarize yourself with the template schemes and download any missing template files in the relevant topic - posts #31, 40, 42.

7. Tournament games are played with a chess clock: 19:00 - 08:00 - 01:15;
for the Yolka template, the timer is increased: 21:00 - 08:30 - 01:30;
for the h3dm1 template, the timer is increased: 24:00 - 09:00 - 01:15.
8. The template is chosen by a coin flip:
The "coin flip" option is used in the game lobby; the player who guesses the number chooses who will start the template coin flip.
9. Starting town/color is chosen by a coin flip.
After the template coin flip, the "coin flip" option is used; the player who guesses the number chooses whether to start the town coin flip or to choose a color first.
Exceptions:
1) For the Anarchy and Yolka templates - the winner of the draw chooses a color for the first generation. Starting town/hero/bonus is random, after each restart the starting color changes.
2) For the h3dm1 template - the loser of the draw starts the town coin flip. Players alternately remove one town at a time until only one remains, on which the game will be played. After determining the starting town, a bid is held for the right to choose a starting hero first, followed by a bid for the right to choose a color. The bid must be a multiple of "100". It is allowed to choose Galthran as a starting hero, as well as heroes from Flux (on restart, it is forbidden to change the starting hero to the opponent's starting hero chosen before the start of the first generation).

Tournament Format:

1. Registration from January 14 until 20:00 (Moscow time) on January 28.
2. Start of the tournament – January 29, 2017.
3. The tournament is held using the full double elimination system (the loser in the upper bracket moves to the lower bracket, the loser in the lower bracket is eliminated from the tournament); each stage is bo1, starting from the upper bracket quarterfinals and lower bracket semifinals - bo3. The grand final is bo3 with an advantage for the player coming from the upper bracket of one map.
4. If a game ends in a draw during the bo1 stage, an additional game is played.
If during the bo3 stage one game ends in a draw and the second is a win for one of the players, the third game is not played.
If after a score of 1-1 in the bo3 stage, the third game ends in a draw, an additional game is played.
5. Round deadlines will be determined before the start of the tournament depending on the tournament stage and bracket (upper or lower), calculated at no less than 2 weeks per game.

UTC+03:00, icq 593626431
In reply to Grando
9 years ago
Auto-translated
Al Feyn
There is no such thing as a "first queue." And it's not written anywhere in the rules. It's not even implied.
The first one to actually write is always the one who sees it first and knows when they can play.
What are you rambling about here? I'm saying that whoever has time issues should be the one to reach out and coordinate quickly. If you think otherwise, that's your right.
In reply to Dima Surmay
9 years ago
Auto-translated
The issue is that my offline messages aren't being delivered to his instant messenger. We already exchanged messages on Sunday.
ICQ 636045986
In reply to Norbakk
User Avatar
9 years ago
Auto-translated
No rests. There are as many as three cons on the road. But one of them is guarded by a medium crowd of pits and blocks the way. Nowhere else to go. Leveled up the hero a bit, gathered some skeleton external dwellings. Found Luna in the tavern, but there's nowhere for her to level up. Outsmarted her once, though very clumsily. Didn't bother buying her back. Attacked with Clavius, broke through the pits, but was left with ~35 skeletons. Scouting showed that besides a few piles of gold/resources and a couple of upgrades on the first week, I can't take anything, even with vampires built.

Skipped turns until 121, traded resources at one market, took cons unit 1. Then started opening new zones, not critting. Picked up two more cons, 2 and 3. At the end of the week, headed to the treasure zone.

The game was essentially decided by a well-placed observation spell. It revealed another treasure zone with tasty loot and an entrance to it, and moreover, the opponent could also reach that treasure zone. Turned toward it. Gathered hives, angel external dwellings, level 4 Pandora, Dragon Utopia, and various small things.

On 136, I took over the opponent's main. The opponent went with own air control to seize a rich treasure zone that I didn't have convenient access to. Then followed another week of running around TP vs DD+flight. I gathered an army, took the Cloak of Renunciation, and rebuilt flight. Opp got a bunch more Dragon Utopias, getting much higher stats. But the army there was minimal. On 146, opp attacks for lack of better alternatives; the battle without high-level magic is a one-sided affair. Thanks for the game!

2:1

Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
2sm4d(3)
Game Length
146 days
Game Date
4/29/2017
Reported
4/29/2017 9:16 PM
Rating Impact Archived
boovli 1728 1742 +14 ↑
Sanin 1712 1698 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/30/2017 1:36 PM

In reply to boovli
User Avatar
9 years ago
Auto-translated
boovli
No rests. There are as many as three Griffin Conservatories on the road. But one of them is guarded by a medium-sized pack of pits and blocks the road. There's nowhere else to go. I leveled my hero a bit, collected some external skeleton dwellings. I found Luna in the tavern, but there was nowhere to level her. I tried to use her for Hit-and-Run once, and it was very sloppy. I didn't bother buying her back. I attacked with Clavius, broke through the pits, but was left with ~35 skeletons. Scouting showed that besides a few piles of gold/resources and a couple of upgrades in the first week, I couldn't take anything, even with vampire dwellings built.

I skipped turns until day 1 week 2, exchanged resources at one market, took the first Griffin Conservatory. Then I went on to open new zones, necromancing. I picked up two more Griffin Conservatories, 2 and 3. At the end of the week, I went into a treasure zone.

The game was essentially decided by a conveniently placed Observatory. It showed another treasure zone with tasty loot and an entrance to it, and the opponent could also reach that treasure zone. I turned around and headed there. I collected Dragon Fly Hives, external angel dwellings, a Pandora's Box for level 4, a Dragon Utopia, and various small stuff.

On day 6 week 3, I took the opponent's main. The opponent went with air control to claim a rich treasure zone that I didn't have easy access to. Then followed another week of Town Portal vs Dimension Door + Flight chasing. I gathered an army, took the Cloak of the Undead King, rebuilt Flight. The opponent collected a bunch more Dragon Utopias, getting much higher stats. But the army there was minimal. On day 6 week 4, the opponent attacks for lack of better alternatives; the fight without high-level magic was a one-sided stomp. Thanks for the game!

2:1

Ivor with three stacks, Tamika as the fourth hero, going into the dungeon — everything was set for playing. A small central respawn with an external wood dwelling, roads were fast. On the first day, I broke through to the snow, necromanced there as best I could; Tamika mainly focused on visiting experience pillars. The horses were put into the fort.

On the second day, with the buyout, I hit the horde of lizards on the grass respawn, there's a Dragon Fly Hive immediately. Tamika levels up excellently: Earth and Logistics. Then a long road to the castle, along the way I necromanced the maximum Dwarf Cottage. Then the question arose of what to do. There are exits to three treasure zones, each has Dragon Utopias. I leave the stone treasure zone for late game because all entrances to it are mine. That leaves the grass treasure zone and the lava treasure zone. Based on the Earth scouting, it turned out that the lava treasure zone was more convenient for the opponent, so I went there with "butter" (haste/agility), hoping for an encounter, and also to take the Dragon Utopia there.

The encounter didn't happen. I dropped the Grand Elves at the Dragon Fly Hive because there was nowhere to leave them, and on day 3 week 2, I entered the Dragon Utopia. 300 skeletons, 12 dragons, 5 horses, 21 Grand Elf trees and dwarves. I exit with 200 skeletons, 4 dragons, 7 horses; they give a necklace +all, Books of Air and Water, Water Boost. Tamika is close to getting Wisdom, has basic Air. Then I quickly level Air Magic, getting 15k experience from a quest, and with Summon Air Elemental, I break the Dragon Utopia in the grass treasure zone. They give a Cowl (Cap of the Silenced Stalkers?), Armor 4/4, Hat +5. Tamika gets Intelligence. I collected a couple of Dragon Fly Hives, an external angel dwelling, and stopped to replenish mana. And then the opponent breaks through the dungeon and takes my main.

Day 4 week 1 (?), I take the next Dragon Utopia with just summons, they give Wings (Angel Wings) and the Sword of Justice. Then I flew to the stone treasure zone, there were a couple more Dragon Utopias there; then I managed to reclaim my main, and furthermore I was able to take the opponent's main on the same turn with the "horses" (champions?). Then I got my Tower back, I take the sixth Dragon Utopia... On my turn, the opponent takes everything back and is left in the Tower without the single creatures (the units that guard/are left?). Of course, with magic, having 400 mana, it would have been an easy draw: I would have summoned Earth Elementals and killed everything, and lacking Resurrection and considering the opponent's Shackles of War — both would have died, and then having 100k and 10 extra minutes I would have dug to my heart's content, but all this is fantasy; the opponent has the Cloak of the Undead King equipped and against 17 angels, 40 dragons, and 1400 skeletons, I've got nothing without magic.

Thanks for the games and good luck in the finals.
ICQ 423164784

In reply to Tofsla
9 years ago
Auto-translated
A rather weak spawn point with 2 hives behind the archers (though 6+12), a hidden Necropolis, 2 Pandoras against melee and magic, and a Helm of Thunder. The opponent played well, but didn't invest in hero upgrades and stats – he attacked with a Wizard from the Dungeon without magic, seeing that I was standing near the tower level 5. Thanks for the game.
ICQ 636045986
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
Jebus Cross
Game Length
127 days
Game Date
5/3/2017
Reported
5/3/2017 10:05 PM
Rating Impact Archived
Tofsla 1683 1693 +10 ↑
злой_романтик 1543 1533 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/4/2017 5:13 AM

In reply to Tofsla
User Avatar
9 years ago
Auto-translated
Where are the games, Xeen? And why are there all these deadlines in the tables?
In reply to Tofsla
User Avatar
9 years ago
Auto-translated
Tofsla
A rather weak spawn with 2 hives behind the archers (though 6+12), a hidden Necropolis, 2 Pandoras for melee and fire magic, and a Thunder Helm. The opponent played well, but didn't invest in hero upgrades and stats – he attacked with a Wizard from the Dungeon, without magic, seeing that I was standing near the tower level 5. Thanks for the game.
1 mini-hive and a hidden Angel spawn – that's all there was on the spawn point. On turn 121, I used a Grand Orb against the Nagas, but I misjudged the direction; otherwise, I would have taken the tower first, and then I would have likely won.
Thank you for the game.
296524052
Весна 2012.
In reply to Tofsla
User Avatar
9 years ago
Auto-translated
It revealed a hidden corner of her portal. He played through it and accessed the external market.
Смотри только вперед, не оглядываясь. :smile14:
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Map Template
Panic
Game Length
136 days
Game Date
5/7/2017
Reported
5/7/2017 5:06 PM
Rating Impact Archived
PaTRioT 1546 1566 +20 ↑
Grando 1674 1654 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/7/2017 5:07 PM

In reply to Grando
User Avatar
9 years ago
Auto-translated
Information:

Games in the lower bracket:

Bloody)Driver - herolwy, deadline May 18;
BISHOP - ckotuHa, deadline May 18;
h3pro - HellLighT, deadline May 18;
theShevanesian - Javdet, deadline May 18 - in the next match, bubuch chooses a template without a watermark;
Tofsla - PaTRioT, deadline May 22;

UTC+03:00, icq 593626431
In reply to Tofsla
9 years ago
Auto-translated
At the respawn, there were 8 hives with about 50 ducks, 2 Dragon Utopia with КЗ; in the center, 5 Dragon Utopia were waiting, where almost everything needed was located. The opponent decided to invest in black dragons, but Gunnar with full control could not allow the situation to develop; thanks for the game.
ICQ 636045986
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
127 days
Game Date
5/20/2017
Reported
5/20/2017 9:56 PM
Rating Impact Archived
Tofsla 1701 1713 +12 ↑
PaTRioT 1626 1614 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/20/2017 10:14 PM

In reply to Tofsla
User Avatar
9 years ago
Auto-translated
Tofsla
At the respawn we found 8! hives around a fifty ducks, Dragon Utopia 2 with КЗ, in the center there were 5 Dragon Utopias waiting, which had almost everything needed. The opponent decided to invest in black dragons, but Gunnar with full control could not allow the situation to develop, thanks for the game.
I was hoping so much that the center on a Jebus L would be ..... well, as usual it happens. But here it gave 5 Dragon Utopias with a million stats to the opp — КШ ЧШ. At my respawn I had one hive and 3 external dwellings of dragons. I decided to play Maretti style. I wanted to catch the opp with Armageddon. But as a result, they caught me with КШ!
Thanks for the game!
Смотри только вперед, не оглядываясь. :smile14:
In reply to skd
User Avatar
9 years ago
Auto-translated
skd
information:

games in the lower bracket:

Bloody)Driver - herolwy, deadline May 18;
BISHOP - ckotuHa, deadline May 18;
h3pro - HellLighT, deadline May 18;
theShevanesian - Javdet, deadline May 18 - in the next match, bubuch chooses a template without a watermark;
Tofsla - PaTRioT, deadline May 22;
I don't have time to play, I'm letting my opponent advance.

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
In reply to skd
User Avatar
9 years ago
Auto-translated
skd

theShevanesian - Javdet, deadline is May 18th - in the next match, bubuch chooses a template without markings;
Who is my opponent?
In reply to bubuch
User Avatar
9 years ago
Auto-translated
information

the following matches display technical results:
Javdet def the Shevanesian

UTC+03:00, icq 593626431

Statistics

Welcome our newest member: recijeb