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No rests. There are as many as three cons on the road. But one of them is guarded by a medium crowd of pits and blocks the way. Nowhere else to go. Leveled up the hero a bit, gathered some skeleton external dwellings. Found Luna in the tavern, but there's nowhere for her to level up. Outsmarted her once, though very clumsily. Didn't bother buying her back. Attacked with Clavius, broke through the pits, but was left with ~35 skeletons. Scouting showed that besides a few piles of gold/resources and a couple of upgrades on the first week, I can't take anything, even with vampires built.
Skipped turns until 121, traded resources at one market, took cons unit 1. Then started opening new zones, not critting. Picked up two more cons, 2 and 3. At the end of the week, headed to the treasure zone.
The game was essentially decided by a well-placed observation spell. It revealed another treasure zone with tasty loot and an entrance to it, and moreover, the opponent could also reach that treasure zone. Turned toward it. Gathered hives, angel external dwellings, level 4 Pandora, Dragon Utopia, and various small things.
On 136, I took over the opponent's main. The opponent went with own air control to seize a rich treasure zone that I didn't have convenient access to. Then followed another week of running around TP vs DD+flight. I gathered an army, took the Cloak of Renunciation, and rebuilt flight. Opp got a bunch more Dragon Utopias, getting much higher stats. But the army there was minimal. On 146, opp attacks for lack of better alternatives; the battle without high-level magic is a one-sided affair. Thanks for the game!
2:1
Skipped turns until 121, traded resources at one market, took cons unit 1. Then started opening new zones, not critting. Picked up two more cons, 2 and 3. At the end of the week, headed to the treasure zone.
The game was essentially decided by a well-placed observation spell. It revealed another treasure zone with tasty loot and an entrance to it, and moreover, the opponent could also reach that treasure zone. Turned toward it. Gathered hives, angel external dwellings, level 4 Pandora, Dragon Utopia, and various small things.
On 136, I took over the opponent's main. The opponent went with own air control to seize a rich treasure zone that I didn't have convenient access to. Then followed another week of running around TP vs DD+flight. I gathered an army, took the Cloak of Renunciation, and rebuilt flight. Opp got a bunch more Dragon Utopias, getting much higher stats. But the army there was minimal. On 146, opp attacks for lack of better alternatives; the battle without high-level magic is a one-sided affair. Thanks for the game!
2:1
