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Posts from NHF – new heroes for Heroes V 3.1. Auto-translated

4.9 (16 ratings)
In reply to SRD
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#3718
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SRD
No, this isn't from the company; it's something you need to read about in the history of Ashan. All our Heroes games cover time periods after the appearance of the Seventh Dragon, and this is from before that. I was looking for the source but couldn't find it (I read about it a long time ago). What I remember: several races participated in the battle (like humans, elves, and angels – I'm not entirely sure about that). Silanna and Ilat fought alongside them, and in the end, Shalassa also contributed (she drowned an army of demons after Silanna broke off several islands from Talan). It was an epic battle overall; demons could roam freely in Ashan at that time because Sar-Ilam hadn't yet created the barrier separating demons from Ashan. Urgash was literally locked away in Ashai in the planet's core, and the demons created by him were there as well. Only later did Sar-Ilam create a barrier to separate the demons from Ashan in another dimension (Shio). Then the dragon-gods went to another world (the world of spirits).

Well, if it's from the history of Ashan, then there's no other option! ;)
С уважением, Psatkha (Псатха)

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NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
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#3719
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Here's a snippet from an article: "...in the Age of Legends, during the battles between the Dragon Gods and the Demons, the blood of the Elemental Dragons flowed onto the ravaged land. One of the battles took place on the territory of the Islands of Pao, which at that time were part of the continent of Talan. The battle lasted for more than a year, and the Elder races were clearly losing. Even the intervention of Silanna and Ilat could not change its course. They received numerous wounds, and their blood flooded the surrounding areas. When the outcome of the battle seemed inevitable, and the Enemy was about to be in the last surviving Stronghold within an hour, Silanna and the Generals of the Naga, Elves, and Humans decided to sacrifice themselves, flooding the surrounding lands along with the legions of demons. Ilat, together with the angels, held back the enemy's onslaught, having the opportunity to escape the approaching catastrophe in the heavens, while preventing the flying creatures of the demons from escaping. Silanna caused a devastating earthquake, collapsing the earth. A huge wave engulfed the legions of demons and was about to engulf the defenders of the Stronghold, but it stopped near its walls. This was the Will of Shalassa. Thus, the surviving humans, elves, and nagas remained alive. When the water calmed down, an ocean and a group of islands formed in place of the once vast plain. The ocean was named after the Human General Nephrite, the large eastern island was named after the Naga General Hashim, and the western group of islands was named after the Elven General Pao, on the largest of which was located the barely surviving Stronghold. Time "consumed" the ruins of the Stronghold, but not the blood of the Elemental Dragons, which was absorbed into the very earth, and from the earth, by the roots of the local flora..."
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#3720
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SRD
I found a snippet from an article:
"...in the Age of Legends, during the battles between the Dragon Gods and the Demons, the blood of the Elemental Dragons flowed onto the ravaged land. One of the battles took place on the territory of the Islands of Pao, which at that time were part of the continent of Talan. The battle lasted for more than a year, and the Elder races were clearly losing. Even the intervention of Silanna and Ilat could not change its course. They received numerous wounds, and their blood flooded the surrounding areas. When the outcome of the battle seemed inevitable, and the Enemy was about to be in the last surviving Stronghold within an hour, Silanna and the Generals of the Naga, Elves, and Humans decided to sacrifice themselves, flooding the surrounding lands along with the legions of demons. Ilat, together with the angels, held back the enemy's onslaught, having the opportunity to escape the approaching catastrophe in the heavens, while preventing the flying creatures of the demons from escaping. Silanna caused a devastating earthquake, collapsing the earth. A huge wave engulfed the legions of demons and was about to engulf the defenders of the Stronghold, but stopped near its walls. This was the Will of Shalassa. Thus, the surviving humans, elves, and nagas remained alive. When the water subsided, an ocean and a group of islands formed in place of the once vast plain. The ocean was named after the Human General Nephrite, the large eastern island was named after the Naga General Hashim, and the western group of islands was named after the Elven General Pao, on the largest of which was located the barely surviving Stronghold. Time "consumed" the ruins of the Stronghold, but not the blood of the Elemental Dragons, which was absorbed into the very earth, and from the earth, by the roots of the local flora..."
from the same article:
A little from History (based on the Chronicles of Ashan and partially my fictional invention)
it is quite possible that General Pao is a fictional character:(

Added after 12 minutes
by the way, there is one interesting character without a name (but with a nickname) - the Unrepentant
in the sixth game, he is mentioned as a priest of the Temple of Darkness who gave his life to hide secrets from the angels, and he is called a terrible enemy of the followers of Elrath, and it is written that he is a "human priest"
Мои мини-моды

Мод RTF

Мои NCF существа
In reply to fktifzobr
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#3721
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[email protected]

it is quite possible that General Pao is a fictional character:(
possibly - I don't remember where I first read this - it was a long time ago - if it is a fiction, then it's a cool fiction and, most importantly, it fits into the lore of Ashan, as initially demons roamed Ashan without any problems (there was no need to worry about the eclipse, as the barrier didn't exist yet) and there was also no division into the earthly and spiritual worlds initially.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
#3722
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SRD
I might surprise you, but this is a screenshot of a finished model, and there's nothing supernatural about it – the inquisitor's head is placed on Isabelle's body, and instead of a sword, they gave her a stick – what's there to adapt?
That's all... I thought it was from Heroes of Might and Magic VI, where there were heads like that. The flag confused me)))

Added 7 minutes later
Don't you think the mod is turning into a soap opera? Maybe it's time to stop? Finish all the heroes and that's it. You could keep adding heroes indefinitely... Essentially, 24 heroes are more than enough for the game. Let's say you're planning to add another 6 (I don't actually know how many). 6 * 8 = 48. That's 48 more models to create!!! That's like creating two new factions. We'll be working on it forever. And that's not even considering the fact that there's still a lot to do in factions like dwarves and orcs.
In reply to Роман RRR
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#3723
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Roman RRR
And that's despite the fact that we haven't even started working on factions like dwarves and orcs. And there's still a lot to do with other factions...

Why not? It wasn't started! The female dwarves have been waiting since April 22, 2009... the head is still there... the head texture... all that's left is to re-attach it and work on the original texture of the standard dwarf!

There are also female orcs... the mod includes Tarris!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#3724
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I'm waiting for 0.86 in the official release.
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
In reply to psatkha
#3725
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psatkha
Why didn't I just leave it as is! The female gnomes have been waiting since 04/22/2009... the head is still there... the head textures... all that's left is to reattach it and work with the original texture of the standard gnome!

There are also female orcs... the mod includes Taris!
I don't think it's worth bothering with the gnomes at all. And there was no need to introduce female characters. I personally don't remember seeing female gnomes in any fantasy setting... I suggest leaving them with the standard model, removing the beard. Make the males based on the companion heroes, replacing the head. It's easier with the orcs - we have both female and male models. We can create them completely. But!!! As of today, we haven't finished the Town Editor, and you could say that Inferno isn't finished either. The humans don't have enough models, nor do the necromancers. In short, there's a ton of work to do!

By the way, the female Inferno model is ready!)))) And it's even better than the one I wanted before!!! But I wish it would all go to hell so I don't have to deal with this headache of attaching a new hero to the bones...((( At least the other factions have female models...
In reply to Роман RRR
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#3726
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Roman RRR
...But I'd rather not deal with the hassle of attaching a new hero to the bones....((( At least the other factions have female models...
:D :D :D Haven doesn't have any

Added 3 minutes later
psatkha
The name doesn't sound very elven...
Well, let's make it not Pao, but Paoel :smile52: :smile52: :smile52: (of course, this is sarcasm)
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
#3727
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SRD
:D :D :D LE doesn't have

Added 3 minutes ago

Well, let's not make it Pao, but Paoel :smile52: :smile52: :smile52: (sarcasm, of course)
LE strongly rotates their head. And static hair, especially long hair, will add more flaws than beauty. If you attach it to the neck, the head will be static, which also doesn't look good; I've already tried it at the Academy... But there was no choice. Here, on the Faidaen model, it looks good, with hair like it's tucked under a cloak. The faces are different; I don't see any more problems with them to keep working on. At least the ones that have been made are all normal!

Added 5 minutes ago
The models are bright, in the spirit of elves. Everything is beautiful. I'll add flags to the infantry when I have time, and that's it. Unless I make some new heroes, but honestly, I need to finish all the old ones first!!!
In reply to Роман RRR
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#3728
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Roman RRR
They are heavily twisting the heads. And static hair, especially long hair, will add more flaws than beauty. If you attach it to the neck, the head will be static, which also doesn't look good; I've already tried it at the academy... But there was no choice. Here, on the Faidaen model, it looks good, with hair like it's tucked under a cloak. The faces are different; I don't see any more problems with them that would require further work. At least the ones that are made are all normal!

Added 5 minutes later
The models are bright, in the spirit of elves. Everything is beautiful. I'll add flags to the infantry when I have time, and that will be it. Unless I make some new heroes, but honestly, I need to finish all the old ones first!!!
Well, "to each their own..." as they say))) But still, these elf girls are not really elves.
How can you get this

from this

?
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
#3729
Auto-translated
This is a fairy!))) If they called it a fairy, then the model should match!))))
As for taste and preferences... Show me more interesting models that others have created, and I might change my mind. But for now, I see all the heroes this way, as I've made them. Yes, you can replace the heads of the fairies with some other infantry unit... and that's it. Just because you replace a hero's head with a unicorn and say it's a druid, doesn't really change anything. You need the attributes of a druid too!!! You could remove the infantry archers and put them on unicorns too; I've been thinking about that for a while. But fairies and druids are different!
In reply to Роман RRR
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#3730
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Roman RRR
This is a fairy!))) If they called her a fairy, then the model should match!))))
And about taste and color... Show me more interesting models, and I might change my mind. But for now, I see all the heroes exactly as I made them. Yes, you can replace the heads of the fairies with some other infantry... and that's it. Just because you replace a hero's head with a unicorn and write that it's a druid, doesn't really change anything. You need druid attributes too!!! You can remove the infantry archers and put them on unicorns too, I've been thinking about that for a long time. But fairies and druids are different!
Dirael is not a fairy!!!
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#3731
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By the way, the hero Darkstorm, also known as Dark Tempest, is very common in Heroes of Might and Magic IV... does anyone know/remember him from Heroes of Might and Magic III?!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1