Skip to content

Posts from Sacred Haven of Debauchery Auto-translated

4.3 (23 ratings)
Closed
What shall we name the establishment?
28 voters
Single choice Public votes
This poll is closed.
“Flooding.” Simple and effective
17.9% 5 votes
Leave it as is – “Fludnyak”
7.1% 2 votes
“A den of debauchery.” How original!
39.3% 11 votes
Brewery
17.9% 5 votes
Another option (specify in the subject line)
17.9% 5 votes
User Avatar
#64203
Auto-translated
Although, when I recall how long the matches lasted, and that this was the main reason why we stopped playing...
Let's play a game of King's Bounty.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

User Avatar
#64204
Auto-translated
Although, when I remember how long the games lasted, and that this was the main reason for abandoning them...
You can just play on normal maps, medium or large, and without dungeons. And not like the perverts from that section, on huge maps with two levels.
Let's play a game of King's Bounty: Crusader.
I'm not against it. I'll seduce your wives and father bastards.
User Avatar
#64205
Auto-translated
yes, the issue is the length of the turns, not the maps.

Be strong. Believe
User Avatar
#64206
Auto-translated
It's all about the maps, Aretz. Playing on large maps is masochism.
User Avatar
#64207
Auto-translated
You can simply play on normal maps, medium or large size, and without dungeons.
For a tournament for casual players, I would choose small maps. Well, if there are enough players...
 

К А
Стикеры GBF в Telegram
User Avatar
#64208
Auto-translated
No, the small maps are too cramped. And we’ll probably be playing 1v1, so a medium-sized map would be just right, I think.
User Avatar
#64209
Auto-translated
in the competition, the game will last for a week, and the winning castles will be from Russia.

Be strong. Believe
User Avatar
#64210
Auto-translated
Yeah, right. You take some Sorceress and by the end of the first week or the beginning of the second, you show up at the Necromancer's castle with fifty crossbowmen.
User Avatar
#64211
Auto-translated
Stop. Okay, you took Valeska. And the enemy has Jeremy and the Cove. What's next?
You took Valeska, and the enemy has the infamous Fortress and Bron. What's next?
You took Valeska, and the enemy has the Citadel and Tiraxor. What's next?
You took Valeska, and the enemy has the Conflux and a hero with Luna. What's next?
In my opinion, the variability in such a game is still very good. And if you add random castles and random heroes... then you'll probably have to make the map more complex to compensate for the local imbalance.
 

К А
Стикеры GBF в Telegram
User Avatar
#64212
Auto-translated
Hold on. Okay, you picked Valeska. And the opponent has Jeremy and the Cove. What happens next?
Jeremy is just like Valeska, only viewed from a different angle.
You picked Valeska, and the opponent has the infamous Fortress and Bron. What happens next?
A high-level Bron in the tavern next week?
You picked Valeska, and the opponent has the Conflux and a hero with Luna. What happens next?
Luna is good for clearing out neutrals, my friend. Her specialization is useless against players.
You picked Valeska, and the opponent has a Stronghold and Tyraxor. What happens next?
I'm still betting on Valeska.
User Avatar
#64213
Auto-translated
Okay, I thought about it some more... Yes, it's worse.
I'm still betting on Valiska.
Um... When Valiska arrives, she'll definitely place birds and, with almost 100% probability, a monster.
 

К А
Стикеры GBF в Telegram
User Avatar
#64214
Auto-translated
Um... When Valeska arrives, the Citadel will almost certainly place Birds and, with a very high probability, a Monster.
If the Citadel places Monsters at the end of the first or beginning of the second week, then this Citadel probably won't have enough money to buy out the remaining units. Unless it gets very lucky with resources or the game is played on a low difficulty level.
User Avatar
#64215
Auto-translated
And the rest of the units aren't really needed, either...
You don't have to place the monsters at the very end of the first day. In ideal, controlled conditions, you can place them on the second day... Well, considering the resource search and protection against the absence of wolves, you can assume it's around day 4-5.
I'm talking based on the assumption of "160%" difficulty. It seems they don't play a significant role on larger maps.
It's just that monsters are really cheap in every sense, and they have few requirements. It's not like you need to upgrade giants.
 

К А
Стикеры GBF в Telegram
User Avatar
#64216
Auto-translated
The other units aren't really needed, either now or then...
It's not as difficult to kill a single monster as you might think.
User Avatar
#64217
Auto-translated
Not a solo game. We have starting armies with heroes, plus we can buy something.
But in general, it's an interesting question. I would suggest preparing and playing a game in a couple of weeks (regardless of whether there will be tournaments) and spending resources. You choose the Castle (with a hero), I choose the Stronghold (with a hero). What will happen?
 

К А
Стикеры GBF в Telegram