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Posts from Sacred Haven of DebaucheryAuto-translated
Contra - Hard Corps, for example.
True, this choice is based solely on the fact that I played it on the Sega as a child. 4 endings (true non-linearity!), excellent music, and the dynamics of everything that happens. It weighs 5 MB.
Where do we go? Where do we end up when we save the world?
It's just not turn-based, and it's far from being quest-driven. But, essentially, the logic behind most turn-based and quest-driven games requires a mouse.
Where do we go? Where do we end up when we save the world?
The first Blood omen and the first Soulstealer will definitely be worth it. And these are probably the most enjoyable in the entire series, so give it a try.
Lux, Galio are mages, Garen, Xin Zhao are melee fighters, Taric was a bit of a mixed bag, but also more of a mage, and if you're talking about Jarvan, then yes, he's melee. But there are 3 melee fighters to 2 mages, so no. And Legacy of Kain is great, in my opinion.
What did you post, facepalm, after the message about "explain what's wrong." And in general. He's so insignificant; if you judge by the standards of an adult, he won't achieve anything; he still won't understand anything. But it makes sense to just engage in malicious criticism if the person is clearly a jerk who acts like he's something special and sends everyone away. But that's not the case here.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения! И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Well, then read the topic again (or for the first time :confused:) and you'll see that this is the hundredth cry for help, and there have already been many answers to it.
I didn't like the second Soul Reaver at all. It's just the quintessence of console gameplay – run through a corridor from the Fortress to the ruins, then back, then again there, then again back, and that's what the whole game world consists of, and you have to fight your way through monotonous enemies, without even having a decent combat system, but instead, you have button-mashing. Only the cutscenes with another plot twist are good – it's like a movie. Plus, the first one had a depressing pseudo-steampunk atmosphere of a post-apocalyptic world, with such a soundtrack and exploration like in Zelda, but the second one has none of that. I even liked Blood Omen 2 more, which everyone considers a failure; at least it has blood, Cain, abilities, and more interesting gameplay.
Man, after the disappointing sequel to the first Majesty 2, they're now pushing Defenders of Ardania – a tower defense game set in the same world. What a mess. I feel bad for Ardania. :(
Morni, to each their own, of course. I personally like the second Soul Reaver more than the first. And I also enjoy Blood Omen 2. But even though Defiance wasn't a complete failure, it still annoyed me the most, mainly because of the camera, but still...