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17 years ago
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To everyone, everyone, everyone!!! I suggest introducing a new feature in the mapmaking section. It would be good to introduce several sub-sections. One would be dedicated exclusively to gameplay maps, another to maps with a storyline (which is clearly visible during gameplay), and another section would be dedicated to beginner mapmakers and include tips on creating regular and scenario maps, as well as their own campaigns. Let's take action, people!:smile14:
17 years ago
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Yeah, I'm all for it. Some of these maps have a scenario/plot, while others are just for battling – you know what I mean ;)
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17 years ago
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What is this section for? I like the idea about the plot; I might be able to contribute some ideas, I have a couple. But I don't know how to use the editor, I'm telling you right away.
In reply to Центавр
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17 years ago
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Share your ideas! They are very valuable. I posted mine on the regular Heroes section. There are many people who know how to use the editor but can't come up with anything worthwhile:smile33:
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17 years ago
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I've been thinking for a long time about a campaign for the Necromancers, "The Broken Staff," about the war between the Necromancers and the Mages. The possible characters are two: Great Belket and Sandro, Marchel's teacher. At first, the war went well, but then a series of failures followed, then the invasion of the mages into Erathia and the defeat of the Necromancers. The campaign could be about the first episode, which was successful for the Necromancers. I think the most difficult thing is to create a chronology of events, as there is little information. That is, it is necessary to think through the chronology of the campaign, i.e., the capture of certain cities, the defeat of enemy armies, etc. Secondly, the heroes are two: Belket and Sandro. There is a mention that Belket is Zoltán's teacher, so I think that he can also be given the Black List ability. Sandro can be given something like Banshee's Cry. Thirdly, no one has seen the appearance of these two personalities, so it is difficult here. At least, for Belket, you can use Faiza's face. That's the situation, if anyone is interested, we can open a topic, discuss it, or we can do it right here.
In reply to Центавр
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17 years ago
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My friend has a Sandro model for Heroes 5))) So, there won't be any problems with Sandro:smile02: And we can come up with something for Belket too. N'Gasta is a pro in this area. The Randall he made for his map is amazing))
17 years ago
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N'Gasta is a pro in this area.
Nah...
My friend has a Sandro model for Heroes 5.
Interesting, at least send a screenshot in a private message.
The Randall model he made for his map is amazing!
Yeah, Randall turned out pretty good, can't argue with that...
P.S. I'm a complete newbie when it comes to modeling.
So, if there's a model, I can add the rest (animations, effects, special abilities, etc.) myself, but right now I'm busy with my Randall-themed project and don't have time for anything else - I just test my map sometimes.
In reply to Н’Гаста
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17 years ago
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No, I wasn't talking about creating models. I meant creating heroes with specific parameters, transformations, and so on. :smile24: As for Sandro's model, it definitely exists. At least, he had it when he was playing. He takes a lot of things from the LKI disks; I'll need to ask him for his collection of several dozen disks. :) Overall, everything will be fine, as long as the editor doesn't glitch. :smile17:
17 years ago
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Ah, well, if it doesn't involve modding, then you can probably come up with something and conjure it up.
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17 years ago
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So, there won't be any problems with the characters. That's good :)
Now, there's just a tactical question left, but I'll solve it soon ;)
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17 years ago
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So, here's a plot outline for the first mission.
Mission 1: "Checkmate"
War with the mages is imminent, and while these scoundrels aren't expecting an attack and aren't prepared, we need to strike! But first, we need to weaken them. According to our intelligence, a powerful artifact, the Regalia of Sar-Iss, is located on the border with the Empire. What it's doing there isn't important; what matters is that this is an excellent opportunity to deprive the enemy of their "trump card" and, at the same time, bolster our army.
Let's discuss...
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17 years ago
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As I understand, you're planning a grand campaign. Can I help in any way? Maybe I could create a beautiful map, come up with a plot, or contribute in some other way... Or am I interfering, and you three can handle it on your own?
In reply to Небо
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17 years ago
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No, I don't think so; I believe that having another pair of hands wouldn't hurt: if you're good at working with scripts and creating maps in the editor, we welcome you! We need people to implement things:smile14:
17 years ago
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Yeah, I'm pretty busy right now, and after "In the Wake of Gods," I'm planning a week-long break, and then I'll start working on version 2 of "Blind Faith," so there's still a lot to come. But these maps will feature completely new innovations, so you won't regret the time I'm spending on them :). Honestly.
P.S. By the way, Drake is aware of some updates that I haven't posted in this section yet, but you'll see them :D

P.P.S. If anyone decides to model heroes for me (what a nerve I have!), it's better to model them with proportions similar to the original creatures/heroes – that way, it will be easier with the animations... For example, Giovanni and Randall – they seem to be modeled after monsters, and they turned out great (Randall was modeled by me) :)
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17 years ago
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I'm good at creating maps, but unfortunately, I don't know how to work with scripts (I wish I could find a guide). I can create a map; just tell me what it should be like. If needed, I can come up with a story for the map myself; just let me know the plot.

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