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Most useful Spirit of Vengeance:
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In this thread, I decided to discuss which of the Rage Spirits is most useful in battle. In my opinion, it's the Reaper, but in the early stages of the game, Zerok turns out to be more useful. I think Sleen is the least useful, as Zerok's initial ability is the most effective. Lina's ice ball is very helpful in battle, as it distracts enemies and deals decent damage. I'm interested in hearing your opinion.
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Настоящего не существует. Есть только ближайшее прошлое и скорейшее будущее.

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The Reaper doesn't appear early, but its set of abilities remains relevant throughout the game, and I found it to be the most successful and effective. Dealing percentage-based damage is always a strong ability, and it scales well with the length of the game. Black Hole also deals good damage; the damage is noticeable until the very end of the game, which cannot be said about the magic of other spirits. Time Warp is another useful feature of the Reaper; it can be used in many situations. And Rage Gathering is useful if the battle starts with a minimal amount of rage and you prefer another spirit.

Towards the end, I only used Zeroka for the wall, to give the archers a chance to fire one extra shot. It sometimes saved the day, especially in combination with Linna's wall. Slaim has a great ability – Glutton's Armor; it effectively allows you to make one attack without retaliation, while also removing the retaliation. And it consumes very little rage (as far as I remember). And in the early game, "A Terrible Mistake" is an incredibly useful ability, allowing you to damage a large part of the enemy army, if not the entire army.

With Linna, I only used the orb and the crystal wall (I forgot the name).
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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I'm currently playing with Zerok and Sliim. I support Vih, and that awesome blunder – it's a great thing! I don't use Zerok very often. The wall doesn't seem very useful to me, and the other spells consume all my wrath. I can't wait for the other two to become available, then I'll compare them.
А, вот почему.

??+⛓️♿=?
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I have exactly the same setup as Whirlwind, but with Lina, I also use energy potions, usually at the end of the battle, to slightly restore mana and rage =)
Кто попробовал слезы мака, тот будет плакать всю жизнь...



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At the beginning of the game, Slaim! Awful... no, not Satan, but a blunder! Thanks to this blunder, I won many seemingly hopeless battles without any losses!
And then, of course, the Sphere of Linya + energy boosters + Reaper.
In reply to nik312
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I really love the Crate of Fury and all its inhabitants, but I love the Reaper the most; he's the coolest. Although I also really like the other gods.
Графомания путешественника
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I haven't unlocked the Reaper yet (so I'll abstain from voting), but I really like Slim. The little joint is something else Also, Glot's armor rules, especially in tough battles. For Zerok, only the wall was pleasing, and when there's nowhere to put the rage, then the underground blades. For Lina, the ball and gizmo are great so far. Sometimes, when you need to reach an enemy quickly, you can throw energy drinks. The only downside is that the enemy can pick them up too. Looking forward to the Reaper =)
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Slym is a problem. Before Lina, he solves 75% of the problems...
Then Lina. Fireball, fireball, fireball!!! He could defeat large armies without losses (but he would end up "empty," without mana and rage...).
And Reaper... This is a great unit. But you need rage for him...

So, IMHO, Lina.

And Zerok is not very useful, by the way. Maybe I'll try reading about how to use the wall skill...




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
In reply to Tengro
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Tengro;192519
And Zerok is not very useful, by the way. But if I read about using the wall spell, I'll try it...

That's not true, remember the underground spikes that deal damage to all enemy units, and the rockfall is also good.
:smile16: Сенатор клана Рыцари Апокалипсиса:smile16:



Набор в Клан Рыцари Апокалипсиса
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This damage is too weak, and in the second half of the game, quality is preferred over quantity. Zerok is only useful at the beginning of the game, and in the later stages, he can only be used as a wall to block an overconfident enemy unit. Sleen is preferable in terms of offensive spells due to his "Chaos" spell, which usually hits everyone. Reaper is, of course, a beast, but you need to maintain his rage and, if possible, clear the area in one turn.
Просто еще один
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In version 1.0, Lina with Ice Bolt is the most effective.
In version 1.5, Ice Bolt doesn't deal as much damage, so Reaper is the best. The effect of his time rewind ability isn't noticeable in the stats, but it's with his help that I won half of the battles. First, I put on the Glutton armor, second, I use time rewind, and the battle is won. Closer to the end, Soul Steal and Black Hole are more useful. Zerok is the weakest spirit; of his abilities, only Wall might be useful.
Военное дело просто и вполне доступно здравому уму человека. Но воевать сложно.
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Initially, I used Sleen, and as mentioned before, there was an issue with him. I only used Zerok when Sleen was unavailable. Later, I mainly used Lina's spells, and Sleen's Acid Cloud (much better than his other ability in the later stages). When the Reaper appeared, I used Lina's Gismo and the Reaper. I preferred Black Hole and Fury Gathering for him; if there was a lot of Fury, and they couldn't move, I would use Acid Cloud.

P.S. Sleen's ability is very good for fighting artifact guardians.
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I think the voting is incorrect. The Casket of Fury is a very interesting item, and any of the spirits can be very useful in a given situation. And the fact that I can decide which one to use in a particular place is what I enjoy most about the game. This is not like spamming Armageddon! Regarding Zerok being useless – I used to think so too. And I was wrong, especially since he was buffed. He deals double damage to mages, has a wall that buys you time, and his damage increases significantly as he levels up. In the end, his damage is comparable to the Reaper's Black Hole (roughly the same damage, but physical – less effective against units with good physical resistance), but for half the mana cost. Slim burns without question – just the name "Hellish Mishap" says it all. In general, people have already praised him and his armor, but for some reason, they underestimate his cloud. If used skillfully, it can thin out the enemy army quite well – in the early stages, nothing deals more damage than him. As for the others, they've already been praised enough, so I won't say anything more.
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Ah... as practice shows, every other vote is incorrect, every third is unnecessary, and the rest are more or less acceptable. :) However, charisma is clearly defined – a gloomy character in a black cloak. :)
Просто еще один
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At the beginning, Slaim with the Hellish Scythe is better... but in the end, the Reaper is definitely the best... :)
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:

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