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Posts from [HMM V TOURNAMENT] "Ghostbusters"

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18 years ago
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In honor of my birthday, I am opening an offline tournament for Heroes 5. Everyone is welcome to participate.

Tournament Rules and Description.

1.The goal of the game is to collect as many ghosts as possible within 28 days. Ghosts can be of any type, i.e., specters, phantoms, or spirits. The result will be evaluated based on the number of ghosts the starting hero has; that is, all ghosts must be with the hero who was chosen at the start. In the event of an equal number of ghosts (which is unlikely, but still), the accumulated points will be taken into account. Good luck to everyone!

2.To participate in the tournament, you must register on the HeroesWorld forum and leave an application in this thread!

3.The tournament will be held on the Russian version of Heroes 5 from 1C, version 3.0. The save was generated on the Russian version 3.0.

4.Difficulty - Hero. Starting faction - Necropolis. Starting hero - Vlad.

5.You cannot recruit monsters on the map, except for level 3 Necropolis creatures; do not even try to use diplomacy!

6.The hero Kaspar is prohibited.
7.In the final save, only one hero must remain on the map; that is, dismiss all the others.

8.To make the save appear in Heroes, place it in the folder My Documents\My Games\Heroes of Might and Magic V\Profiles\Your profile\Saves\

9.Discussion of the tournament on the forum is strictly prohibited until the end of the tournament!

Preparing the final saves:

1.Players must play strictly on the provided save. Restarting the game is prohibited.

2.The player must make intermediate saves at the end of each turn.

3.If the saves sent by the player cannot be opened by the current version of Heroes V (currently version 3.0), their result will not be counted.

Restrictions on save progression:

1.It is forbidden to hack or use any programs (other than Heroes) to edit saves.

2.It is forbidden to use any cheats or bugs. If you have doubts about a particular technique, consult with the judge; otherwise, you will use it at your own risk.

3.If a player suspects that their opponent has violated the rules, they have the right to request the opponent's save files and explanations for them, up to a description of the tactics of a specific battle. A copy of the request is sent to the judge. If the judge does not find satisfactory explanations, the player will be declared a "cheater" and expelled from the tournament and the forum. If a satisfactory description of the gameplay is provided, but the necessary saves are missing, the player will be given a loss with a warning about being excluded from the forum.

4.The final save file must reflect the tournament and the player's nickname, for example, Hunters-Nickname.sav or, as in my case, Hunters-Warmonger.sav Name the save both in the game and in the file itself!

The email address for sending the final saves is warmong(at)mail.ru

The tournament starts on July 28 (Monday) and ends on August 18 (Monday) at 12:00 PM; that is, the save will not be accepted before July 28!
Working map and save: (by ogo-i)



Alternative link


Official Tournament!

TOURNAMENT for HMM V: "Ghost Hunters"
Number
Participant
1
Krosh
2
Zehir2008
3
Leolopus
4
Uranist
5
T@mar@
6
Dracon Mallasa
7
Kitsune
8
Rafsan208
9
Makara2008
10
NEREWAR
11
LordViRuS
12
Arengar
13
Vampirchik
14
wolf64
15
Lord Vampire
16
WisTrit
17
asassin
18
kj1313
19
vesta
20
MisterM
21
Andrey44 44
22
Doraemon
23
Necromancher
24
KiriK
25
SEM 56
26
mozl
27
dim013
28
# ORIgiNAL #
29
Benedictor
30
Alexxxok
31
Tieru
In reply to Kitsune
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18 years ago
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Kitsune;191384
How can I improve the conversion rate? I was really counting on them... but last time, less than half of them were converted... Although, in the second attempt, half of them were converted. It also depends on the hero's experience, I think...
Yes, besides the Necromancy skill, the hero's experience also affects the conversion of bears (the more experience, the better). Therefore, it is better to convert them on days 27-28, when the hero has maximum experience.
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18 years ago
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I can share a secret about cloning bears with you :D
From one bear, you get one spirit for every thousand experience points with 100% Necromancy. But ideally, with 50% Necromancy, to get 125 spirits, you need 250,001 experience points. Therefore, you can get 125 bears without the Amulet of Mastery, but then you need to level up Vlad significantly more, specifically to 312,501 experience points. This is unrealistic, or rather, not profitable, for such a map. But you can get more points for completing the map ;)

P.S. These are my observations; what does Ogo-i think?
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18 years ago
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Oh, so that's what I was doing for the past week... Although, it was probably only for 24 days. But I definitely had less experience than in previous attempts... At least there are more ghosts now)
So, the necromancy amulet isn't related to this? I read about perfect necromancy, which can only be obtained together with this amulet)
Wolf 64, how many ghosts do you have, if it's not a secret?
In reply to Kamikaze
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18 years ago
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I was at level 27. I summoned 122 specters from bears. And I know how to get even more experience, but then I would have to replay from the beginning of the 2nd week. I didn't feel like it yesterday. So, I'm 99% sure that it's possible to transform all 125.

Added 2 minutes later
Kitsune;191393
Wolf 64, how many specters do you have, if it's not a secret?
I'll wait until the results are published. I'm curious how the strong players performed.

Added 2 minutes later
Kamikaze;191392
Therefore, it is possible to get 125 bears without the Amulet of Mastery, but then you need to level up Vlad much more, or rather, up to 312,501 experience points. This is unrealistic for such a map, or rather, it's not profitable. But you can get more points for completing the map ;)
?
I got over 320,000 experience, had 45% Necromancy, and it was only enough for 122 specters.
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18 years ago
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How did you deal with the Orc? I just couldn't bring myself to fight him... it's a bit embarrassing, but...
And Ibba didn't leave my party, even though it says that only one hero should remain in the save.
In reply to Kitsune
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18 years ago
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Kitsune;191403
How did you deal with the Orc? I just couldn't bring myself to fight him... it's a bit embarrassing, but...
And Ibba didn't leave my party, even though it says that only one hero should remain in the save.
1. Battles with neutral creatures are generally not difficult.
2. Narhiz and Telsak were defeated by summoning Fen. (and I also controlled 11 Cyclops).
3. To gain a lot of experience, you need to collect two artifacts first: the turban and the enlightened chainmail (a combined artifact that gives +45% experience).
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18 years ago
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Got it. Thanks! But I didn't have any particular problems with the Mage. It's the least scary army, at least compared to Deleb and the Orc...
And on what day did you defeat them?
Because on my third attempt, everything went differently, and the enemy heroes even changed their route... Oh... after I changed mine a little. It was unexpected.
In reply to Kitsune
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18 years ago
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Deleb killed on day 9. The only battle that caused some difficulty was killing her with 85 ghosts (didn't have the Phoenix yet).
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18 years ago
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I see... I went to the enemy outpost, then I thought that my army was too weak, so I went to the castle, and Daleb changed direction... So, I killed her on day 15, I think... It's so strange... But on the other hand, it's good, I dealt with the Phoenixes and managed to take the bears before the next hero arrived). The most interesting thing is that after Daleb, an Orc attacked me... Oh

Did you manage to capture all the mines?
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18 years ago
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Deleb killed on day 9. The only battle that caused some difficulty was killing her with 85 ghosts (didn't have the Phoenix yet).
Minami and buffing? I think so too, it's not very difficult.
Kamikaze, tell me how much you collected, I'm interested, and then I'll tell you mine.
In reply to Kitsune
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18 years ago
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Kitsune;191410

Did you manage to capture all the mines?[/COLOR][/COLOR]
Yes, all 13 mines. And each mine provides an extra 10 ghosts! So, I had to go through the map almost twice. First for experience, and then for capturing the mines.
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18 years ago
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Awesome!!! I didn't get to the ones with the tree... I came up with a new plan, but didn't have time to implement it... and then I would have scored 500)) although, still, it's not enough) but it wasn't meant to be, I guess)).
And how did you deal with those outposts that take away movement points? Astral gates?
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18 years ago
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Oops!!! I didn't know that mines are ghosts... I knew there would be more tricks in the map!!! I also didn't figure out the feature (if it is one) with Leadership.

Kitsune;191416
And how did you deal with these outposts that take away movement points? Astral gates?

I set the movement speed to maximum, and zoomed in the camera as well, and in this case, the hero could move another 12-15 squares after the garrison.
In reply to Kamikaze
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18 years ago
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Kitsune;191416
How did you deal with those outposts that take away movement points? Astral gates?
You can send a secondary hero ahead to scout the path and illuminate where to run. Well, towards the end of the game, you could also just rush through if you had logistics problems.

Kamikaze, so how many did you manage to gather in the end???
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18 years ago
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Basically, I explored almost the entire map by day 6 and reached level 20. On day 7, I had 850 resources. Then I killed Deleb and started collecting artifacts. I gathered them in the beginning of the third week, so I only had cheap ghosts available for the last two weeks. After that, I went to fight the Phoenixes, got the key right away, and collected emotion ghosts as a secondary objective. I fought the Orc with the Phoenix and the Swarm. It wasn't difficult. In the end, I was almost level 26. I only calculated the first week more or less accurately in this tournament. I didn't capture all the mines and didn't get 10 ghosts from each. The rest was done in a hurry. There were a total of 2 attempts. In the first, I collected 538 ghosts. In the second, the last one, which I sent as a save file... well, 698 miserable ghosts.

P.S. Wolf and Fox - please either take on this kind of detailed description, either in the forum or here, but in a more comprehensive way, i.e., ask all the questions in one post, because what you are doing looks like padding the posts.

Sincerely, Lord of Vampires

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