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[HMM V TOURNAMENT] "Ghostbusters"

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#207
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Kitsune;191416
How did you deal with those outposts that take away movement points? Astral gates?
You can send a secondary hero ahead to scout the path and illuminate where to run. Well, towards the end of the game, you could also just rush through if you had logistics problems.

Kamikaze, so how many did you manage to gather in the end???