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Posts from Impressions of Heroes V, for those who have played it.

4.0 (2 ratings)
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19 years ago
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Post it! It's interesting to know! Change your signature!!!
In reply to Vlad
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19 years ago
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Xaker;27846
Are you suggesting taking something from Heroes of Might and Magic IV, like allowing units to move independently of the hero in a stack, or even allowing more than one hero... or something else? It seems to me that the developers have already taken everything they could. Now they need to come up with something new... because you can't rely on the same old things for too long.
What's wrong with units moving independently towards the hero? It added intrigue; some creature could attack them. And in Heroes of Might and Magic V, it's enough to learn the "summon creatures" spell, and there you have it – free units, just add some water from the well. And regarding multiple heroes – I always took one mage
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19 years ago
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Don't say that; there was no need to pay 2.5 tons per hero for delivery! And in Heroes 5, if you have 2 castles, that won't work!
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19 years ago
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Heroes 5, like all Heroes games, ROCKS!!!!!

Added 2 minutes later
Graphics 5+ Gameplay 5 Battle system 5 Music 5+ Interface 5 IN SHORT, IT'S AWESOME!
9 years ago
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I played Heroes V for several years. It turned out to be a very good game. What prevented me from giving it an "excellent" rating was the poor optimization and not-so-great AI. What makes the optimization poor? It's that even on a number of the most powerful computers, it lags terribly on very large maps. And what made the AI mediocre? It cheats on "Veteran" and "Hero" difficulties, buying absolutely all creatures, and it's very difficult to defeat it. You have to use super-heroic tactics and strategies to beat this AI. Also, the AI is somewhat slow, especially as described by Magistar, in version 3.1: it casts the same "Evasion" spell repeatedly. And also: along with the optimization, the game slows down and freezes noticeably during the AI's turn. But otherwise, everything is good.

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