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Selection shows, its size is set by the game
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nginx/0.8.54
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nginx/0.8.54
New here? I'm Roha — want a quick tour?
Selection shows, its size is set by the game
MakeHeroReturnToTavernAfterDeath ('heroname' , enable (true/nil) , 0 -- will wait forever to be hired again, there may be other options)
Unfortunately, a script with that name wouldn't interest me. The thing is, I was sure it simply didn't exist, so I didn't pay attention.
SetMonsterSelectionType( monster name, skirt type )
-1 = Selection is shown, its size is set by the game (default)
0 = No skirt
1 = Small skirt
2 = Large skirt
maybe SetMonsterNames? I didn't quite understand the description. It's probably not that, but still...
SetMonsterNames(monsterName, monsterNamesFilter, nameFileRef)monsterName - the script name of the monster on the map, which is set in the property tree. Is it possible to change the name of a creature on the map?
Should I take a screenshot now showing how to do this without scripts or mods, if needed?