So, I downloaded this scenario. What can I say about the plot? It's nonexistent. There simply isn't a plot. You have to kill an enemy hero, and instead of names, you can insert anything you want; it won't change the meaning. Moreover, the idiotic specificity with references to people creates the impression that the plot was created by a nine-year-old boy who just wants to get the attention of his idol, Nicksan. As for the texts, they're uninteresting, but at least you can laugh at the creator's illiteracy and phenomenal skills in declining "Danya Topa."
The design gets a two out of ten. The upper left corner is designed adequately, although it's a bit empty, and for some reason, all the roads have irregularities, which just distorts the skirts and the display of path points. The rest of the design is an eyesore and a blatant mess, especially compared to the upper left corner. There are many, many identical trees. No, not quite. VERY MANY identical trees, which simply fill everything that needs to be filled and everything that doesn't need to be filled. The map is littered with piles of identical mobs as decorations, which further ruin the design. Dozens of peasants standing around in skirts. It would be okay if there were animations, for example, if they were kicking hay bales, as is done in many maps – that would be atmospheric and beautiful. But in the form it is in the map, it seems that someone has been using an astrologer to spawn peasants for a week. And you can't attack the peasants. But on the neighboring clearing, there are dozens of unicorns – and you can attack them! If you have nothing else to do, which is basically the case in this map.
Overall, the author lacked imagination, so the stacks are mostly identical everywhere, except for the upper left corner of the map. Be prepared for twenty identical battles with Draenei Ents in a row. And then with five identical battles with Seraphs.
As for the rest of the gameplay, it's uninteresting and cringeworthy. What about the sphinxes with questions, the joke of which will only be understood by a five-year-old child and "Danya Topa"? The computer poses no danger, as it is separated by a garrison with huge packs of Ents. It just sits in its little 30x30 cell area and that's it. And, of course, an experienced player will easily defeat it, even with a hero, while being on equal footing with the computer, considering the stacks that join along the map. Even in Random Map Generation (RMG), there's more of a challenge when you play against several computers.
A separate word about the previews and hero icons: it's just utter nonsense. I won't be surprised to see such pictures only from someone who is under the influence of drugs and from "Danya Topa." As soon as you see the loading screen image, you want to delete the map.
A separate word for Vita Gorodilov, who undoubtedly took part in the creation of this map, namely everything that can be praised about it – the upper left corner of the map. Despite the pompous speeches about the previous map, here Vita continued to help "Danya Topa." By the way, Danya Top himself admitted this on Nicksan's stream. I really want to ask Vita's conscience about his participation in this project.
Of course, all map makers started with similar creations. Only they realized that they shouldn't post such things. But the logic of the map's author is quite simple: ignore everything, ask Vita for help, let him do everything that can be praised, and then do the rest haphazardly and post it. Plot? Forget it, I'll just make a "Kill a hero" scenario, ruining it with references to people. Gameplay? Why bother, I'll just place identical mobs and that's it. Scripts, videos? Why bother?! There are no scripts or videos in the map at all. All the chances of the map are based on an attempt to capitalize on Nicksan's relative popularity as a streamer, and here there is also an attempt to "fraternize" and show everyone that Danya Top is on the same page as Nicksan. In fact, such attempts to capitalize on the fame of an idol, uniting himself and him in one place, are clearly visible in Vita Gorodilov's early work.
I also want to add, dear map author. People weren't laughing at the good jokes or the humorous plot of your previous map, but at the map as a whole. Just as the drawings of small children (especially translated into the semblance of photographs by skilled Photoshop users) are amusing, so is your map. Unfortunately, if before the circle of people that the child introduced to his "early work" was limited to his parents, now every nine-year-old can post his creations on the internet and embarrass himself. Congratulations, Danya, you have posted your creation.
It would be strange to ask the author to forgive the map's cringe, because he's just a beginner and so on... Because the author didn't make any attempts to create something adequate, look at how others do it, read the Ogo-i manual, ask someone to evaluate it, and so on. The appearance of a terrible map from the author is a consequence of precisely total indifference and some remnants of a childish template: "whatever I do, I'll be praised anyway."
P.S. I really hope that Remix won't play this map, so that Danya Top doesn't even have a goal to continue creating something like this. Because for him, Remix's review with laughter at the "bugs," cringe, and other nonsense, apparently motivated him to create a second map.