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Announcement
#1
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"only XL-6"




Past Tournament Winners:

only XLAlexTheGreat
only XL-2Maretti
only XL-3Gomunguls
only XL-4Dave_HUN
only XL-5saneok
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I. Rules and Templates.

1. Game Version: The tournament will be held on version SoD 3.2(4.0) + HD mod, the latest available version.
2. Template Selection: Choose a template from the list: 6lm10a, 8xm12a, Spider.
The right to choose the template first is determined by flipping a coin. The player who "wins the coin flip" chooses who gets to pick first.
In a BO3 series, all played templates must be different. In the second game, the loser chooses the template. In the third game, the last remaining template is used.
3. Castle selection: random pair + negotiation.
The host generates a pair of random castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins as compensation to their opponent. If at least one castle repeats during regeneration, that same player may (but is not obligated to) request a free regeneration until a new pair of castles appears.
4. After negotiating for castles, negotiate for colors.
5. Total number of restarts: 3 days, i.e., 111+111+111, 111+112, 113.
6. Time limit per turn with chess timer: 21:00+08:00+01:15
7. Roads are medium.
8. The option to rebuild the Guild of Mages is enabled.
9. The checkbox for rebuilding the Library in the "Tower" is disabled.
10. Other rules are standard.
11. With mutual agreement, any changes to the rules are allowed, provided that the game takes place on an XL+U size template.

II. Regulations

1. Preliminary stage, reducing the number of participants to 64. If there are more than 100 participants, these will be groups of 3-4 people using a mini-double system.
2. Group stage: 16 groups of 4 people, mini-double system (as in the first stage of FB). 1st and 2nd places advance to the next stage. All games BO1, 6 weeks.
3. Group stage: 8 groups of 4 people, mini-double system. 1st and 2nd places advance to the next stage. All games BO1, 6 weeks.
4. Playoffs: Olympic bracket with 16 players. All games BO3.

With fewer participants, everything is similar, but one group stage less.

III. Organizational Issues

1. The tournament is official and regular.
2. Tournament host – Xocenk (ICQ: 703804372 Discord: Xocenk#2473).
3. Tournament judges – Dima Surmay (ICQ: 263293484), Antiplayer (ICQ: 666352823), LuckyF (ICQ: 681350680), kamukag3e (ICQ: 722535591).
4. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
5. The tournament starts on May 20, 2019, registration for the tournament ends on May 18 inclusive until 24:00 Moscow time.
6. Time limit per game: 2 weeks, for a BO3 series - 4 weeks.
7. Immediately after the start of each stage or round, contact your opponent to preliminarily arrange games. To agree means to reach an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
8. It is necessary to inform the tournament organizers about temporary problems (with internet connection, trips, personal matters).
9. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a result will be interpreted by the host in favor of his opponent.
10. Saves and HD_Crash_LOG (after crashes) of all matches must be saved until the end of the tournament and provided upon request from the tournament host. In case of disconnection, also save BATTLEsave.gm2 or BATTLE_non_continuable if available, which will be loaded to continue the match.
11. The winner of the tournament will receive a medal under their avatar and a ticket to the FB tournament.
ICQ - 703804372
Discord - Xocenk#2473
In reply to Jaris
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#351
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Jaris
2:1
TFP :)
I was glad to start with 2 stables, a castle, a Hive, and a Bubble.
Then it turned out that this was the only good thing in the game.
2 one-way paths leading out from the neighboring spawn point. I went into the closer one - it was a dead end. I ran to the 2nd one on the opposite end of the map. But it was already too late.

Thx 4 game
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Antiplayer
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#352
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There was one more rest for me, Grendan came, and from the tower it was visible that the stone was far, but it could be reached by a detour. There were also air elementals standing around. So I didn't take the rest, because gold-wise everything was fine. As a result, after breaking through to the mine and freeing another native hero from prison, I went with Brissa through the wasteland to the gray Conflux. Grendan, meanwhile, wandered around until the birds appeared. With the birds, he went to take gold objects. At the same time, Brissa managed to kill the Conflux on day 117. She was leveling through Earth magic, so I decided to separate her and handle two directions. On day 124, I found a DD scroll behind the monks, and everything looked very interesting. On day 125, I crashed against an opponent who, via a bug path, took my blue swamp. Then we saved, and after reviewing my own stream and the replay, I restored the roads and realized that the opponent had squeezed me from all sides. So I decided to take his town, which Brissa could reach with DD. Then the plan was to buy him off or flee, but the opponent had 7 angels and tactics and managed to kill my entire army with morale chains. I got a DD scroll (which I still couldn't use, since I had a level 2 guild), but for me the game was lost despite the 12 birds that remained (I rebuilt them in the citadel of the second Conflux). So I decided to surrender.

Thanks for the game!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Брисса / Brissa Main Hero Брисса / Brissa
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
Spider
Game Length
131 days
Game Date
9/2/2019
Reported
9/2/2019 3:35 PM
Rating Impact Archived
Ihromant 1812 1794 -18 ↓
Sanin 1727 1745 +18 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/17/2019 2:39 AM

In reply to Ihromant
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#353
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Luna arrived, and there were two experience stones, so I didn't resurrect. The road was blocked at 6k, so on day 112 I took the +5 cap for gr orcs, and on day 113 I regenerated mana in the village. Then I pushed through to another village and the central zone, and on day 117 I cleared the manticore dwelling. I sent Tazar on 4 horses to grab resources at the GM in 3k off-road, while Luna searched for various tasty treats. By the end of the second week, my opponent attacked my fort with his own and killed it, and I killed all his wolves. He didn't come at me, even though I was prepared to gather centaurs and bombard him with Luna's battle magic in that case. So we ran around; on days 125-126 I cleared two boxes with 15k experience and 40 elves, and with them I went into the conflux-max (I had nothing else besides centaurs, dwarves, and 1 serpent). Luna shone brightly in the conflux, and as a result I had 4 angels and 19 elves. On day 131 I rebuilt the DD on the first try, so the plan was simple — jump on the green player with 4 angels. That's what I did on day 132, taking the conflux 2 along the way and driving out the opponent, who still managed to steal 2 conservatories from my comp. :eek: Well, but the lookout tower showed utopias, which I easily took with resurrect and the strategist's well. The utopias gave some magic and +6 total stats, so I jumped after the opponent and took cities one by one, leveling up the Dragon just in case for the finale, but the opponent ran poorly to his utopia, where I caught him. In the finale, without magic block, he simply had no chance.

Thanks for the game!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
6lm10a
Game Length
136 days
Game Date
9/2/2019
Reported
9/2/2019 3:43 PM
Rating Impact Archived
Ihromant 1761 1776 +15 ↑
Sanin 1778 1763 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/17/2019 2:55 AM

In reply to Ihromant
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#354
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A very tense game. I had 2 rests, so did my opponent. He didn't rest Luna. I suspected something bad would happen, but the layout looked just perfect — a bunch of SP boosters, gold. In the end, I didn't take it. On day 113, when it was already too late to take a rest, I saw that I was running into a one-way portal exit on the road, and there was still a native town. And my opponent revealed Galthran. Yeah, yeah. In short, not very good news. However, the one-way portal entrance wasn't too far. I decided to jump in with Brissa and saw that there was a good road junction with two camps — my purple and green ones. I realized there could be a quick encounter, because my opponent came in from the opposite side of the square and was killing his camps as early as week 1. Still, there was nowhere to go — at home I could have farmed gold objects with Luna, but what would I do with it without an army? I went and quickly killed the purple camp on day 132, then turned toward the green one. There I saw the orange town that my opponent was killing, and it became clear where the contact would happen. I took it with a chain, killing a level 5 Dharim from a prison camp with archers. Two parts of the army were killing the green and pink camps. Then my opponent finally showed up and took one of the hives I was planning to take. Luckily, Luna had farmed enough gold objects that I decided to go for a war of attrition. The war of attrition went very well for me, even though I lost 2 birds taking a pre-max hive so my opponent wouldn't get it. But the result of the battle was that my opponent lost 3 turns chasing me (though he took a box behind the hydras — I don't know what it gave him). During that time, I moved my ducks out of the combat zone, took a level 1 conflux, and ran into a treasure chest in the direction away from the pink camp. And only at the end of week 2 did I start building a capitol, deciding to build it in Conflux after all. I built the Portal of Summoning pretty quickly, thanks to which Luna could jump around like crazy. I immediately took my opponent's main town, where I saw there was no TP or Portal of Summoning, but there was Fly and Resurrection. And I even managed to jump out of there so he wouldn't trap me. And so it happened — he spent 2 turns taking the main town, which gave me the chance to rebuild the TP (I traded a bunch of scrolls for 3 resources each in the artifact market), and on the day he took the town back, I got the TP. I bought up, gathered an army with a TP-sharer, and doubled my mana. I attacked my opponent. There was no magic block, so I killed his entire army with implosions, although in response, before fleeing, he threw an implosion, and I didn't manage to resurrect my angels in time. I was left with 1 angel and 21 ducks. Bad, because it was day 141 — he hit-and-ran me and left me with 10 ducks, but he still fled. I took back his main town, where I saw the Portal of Summoning had been rebuilt. Well, without TP it would have been tough for him. So in 2 turns I simply restored my army, leveled Ainaian for control, took back his castle with the stable, and jumped Luna to where 3 heroes were. There, Galthran was regenerating mana from 8. The second final was already without any losses on my side.

Thanks for the game!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
Battle Report Accepted
Random Faction Random
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
8xm12a
Game Length
143 days
Game Date
9/2/2019
Reported
9/2/2019 3:58 PM
Rating Impact Archived
Ihromant 1777 1791 +14 ↑
Sanin 1762 1748 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/17/2019 2:44 AM

In reply to Ihromant
#356
Thx for game.

0-1
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Поражение / Lose Поражение / Lose
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
6lm10a
Game Length
141 days
Game Date
9/15/2019
Reported
9/15/2019 1:01 PM
Rating Impact Archived
ProtosArchon 1854 1838 -16 ↓
herolwy 1817 1833 +16 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/15/2019 1:21 PM

In reply to Ihromant
#357
Thx for game.

1-1
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Пайра / Pyre Start Hero Пайра / Pyre
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
6lm10a
Game Length
134 days
Game Date
9/15/2019
Reported
9/15/2019 1:02 PM
Rating Impact Archived
ProtosArchon 1805 1822 +17 ↑
herolwy 1866 1849 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/15/2019 1:22 PM

In reply to Ihromant
#358
Thx for game.

2-1
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Брисса / Brissa Start Hero Брисса / Brissa
Лакус / Lacus Main Hero Лакус / Lacus
Map Template
6lm10a
Game Length
142 days
Game Date
9/15/2019
Reported
9/15/2019 1:03 PM
Rating Impact Archived
ProtosArchon 1823 1839 +16 ↑
herolwy 1848 1832 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/15/2019 1:24 PM

In reply to Ihromant
#362
Auto-translated
1-0
Thank you for playing!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Нимбус / Nimbus Main Hero Нимбус / Nimbus
Map Template
6lm10a
Game Length
137 days
Game Date
9/6/2019
Reported
9/15/2019 11:52 PM
Rating Impact Archived
Antiplayer 1945 1955 +10 ↑
Ihromant 1815 1805 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/16/2019 4:46 PM

In reply to Ihromant
#363
Auto-translated
2-0
Thank you for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
Spider
Game Length
124 days
Game Date
9/14/2019
Reported
9/15/2019 11:59 PM
Rating Impact Archived
Antiplayer 1955 1965 +10 ↑
Ihromant 1818 1808 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/16/2019 4:51 PM

In reply to Antiplayer
User Avatar
#364
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Antiplayer
1-0
Thanks for the game!
I gave away the town and color for 4200. Nimbus arrived, and I was initially leveling him to take all that good stuff that was there. Everything was fine until the start of week 2. Then I realized that, first, I was hitting a one-way passage (the exit was, as luck would have it, on the other side), and second, the micro-dragging was brutal. I broke through the 6k guard, and there was a Conflux there. But I did it on day 125. I had 14 angels, and my last hope was the Utopias. The opponent jumped in with a Donkey into the one-way passage, I killed it and realized the opponent had already been where the exit was. However, I still hadn't seen where the entrance was. I tried to run to the green player, but on week 3 he managed to chase off Valeska with 3 angels (he bought back 2). I took 2 Utopias on days 132 and 133 (the 2nd and the max one) and got just two shields and two breastplates there. No control, nothing. In the Conflux I was rebuilding control when the opponent came and took my main. And that's how I lost with 16 angels.

Thanks for the game!
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Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
In reply to Antiplayer
User Avatar
#365
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Antiplayer
2-0
Thanks for the game!
After the previous loss, I wasn't really in the mood to play, so I just went with the first template because there were decent heroes, the possibility of necro-citadel, and a necro-village in the adjacent zone. Everything looked fine — Tamika had Logistics, Boots of Speed, and Expert Necromancy, until Dessessa came and ruined the party, running in and taking the Conflux near the Tavern. I tried to attack Solmyr with a Cannon and +3 SP (total of 7 power), but the opponent cast Mass Haste and showed that on the next turn he would take my main town, and a turn later — the necro-village where I was building a Grail. As the fog of war revealed, the opponent simply came to rush me. Given time, I could have gathered enough resources and he wouldn't have had a chance. I probably wouldn't have relied on just one Dessessa like my opponent did. But it seems I still need to grind and grind my skill.

Thanks for the game and good luck going forward!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388