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A very tense game. I had 2 rests, so did my opponent. He didn't rest Luna. I suspected something bad would happen, but the layout looked just perfect — a bunch of SP boosters, gold. In the end, I didn't take it. On day 113, when it was already too late to take a rest, I saw that I was running into a one-way portal exit on the road, and there was still a native town. And my opponent revealed Galthran. Yeah, yeah. In short, not very good news. However, the one-way portal entrance wasn't too far. I decided to jump in with Brissa and saw that there was a good road junction with two camps — my purple and green ones. I realized there could be a quick encounter, because my opponent came in from the opposite side of the square and was killing his camps as early as week 1. Still, there was nowhere to go — at home I could have farmed gold objects with Luna, but what would I do with it without an army? I went and quickly killed the purple camp on day 132, then turned toward the green one. There I saw the orange town that my opponent was killing, and it became clear where the contact would happen. I took it with a chain, killing a level 5 Dharim from a prison camp with archers. Two parts of the army were killing the green and pink camps. Then my opponent finally showed up and took one of the hives I was planning to take. Luckily, Luna had farmed enough gold objects that I decided to go for a war of attrition. The war of attrition went very well for me, even though I lost 2 birds taking a pre-max hive so my opponent wouldn't get it. But the result of the battle was that my opponent lost 3 turns chasing me (though he took a box behind the hydras — I don't know what it gave him). During that time, I moved my ducks out of the combat zone, took a level 1 conflux, and ran into a treasure chest in the direction away from the pink camp. And only at the end of week 2 did I start building a capitol, deciding to build it in Conflux after all. I built the Portal of Summoning pretty quickly, thanks to which Luna could jump around like crazy. I immediately took my opponent's main town, where I saw there was no TP or Portal of Summoning, but there was Fly and Resurrection. And I even managed to jump out of there so he wouldn't trap me. And so it happened — he spent 2 turns taking the main town, which gave me the chance to rebuild the TP (I traded a bunch of scrolls for 3 resources each in the artifact market), and on the day he took the town back, I got the TP. I bought up, gathered an army with a TP-sharer, and doubled my mana. I attacked my opponent. There was no magic block, so I killed his entire army with implosions, although in response, before fleeing, he threw an implosion, and I didn't manage to resurrect my angels in time. I was left with 1 angel and 21 ducks. Bad, because it was day 141 — he hit-and-ran me and left me with 10 ducks, but he still fled. I took back his main town, where I saw the Portal of Summoning had been rebuilt. Well, without TP it would have been tough for him. So in 2 turns I simply restored my army, leveled Ainaian for control, took back his castle with the stable, and jumped Luna to where 3 heroes were. There, Galthran was regenerating mana from 8. The second final was already without any losses on my side.
Thanks for the game!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи ICQ:5676388