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11 years ago
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The show tournament by twaryna is still ongoing, and it's already clear that the version has turned out to be quite playable. Some minor edits are still possible, but overall, the gameplay will not change in the foreseeable future.

Therefore, we are starting an open HotA tournament.

Game information and download links are here - http://vk.com/h3hota.

Game version: HotA 1.3.8 + HDmode.

Template: chosen by lot from Jebus, Mini-Nostalgia, Diamond, 8mm6a, 6lm10a.

Castles: all games are played in the Wharf vs Wharf format; one player chooses the color, and the other player chooses the starting hero first.

Timer - standard for ХВ rules, but battle time is 2 minutes (with unfamiliar troops, more thinking is required during combat).
Jebus - 24+8:30+2
Diamond - 19+8+2
Mini-Nostalgia - 19+8+2
8mm6a - 21+8+2
6lm10a - 21+8+2

Roads - fast for Jebus and medium for other templates.

Restarts - 3 days in total (+objective restarts due to blocks, bugs, or encounters).

Red-rush is allowed.

Other rules correspond to the HotA show tournament rules

Tournament format - Swiss system with elimination after 2 losses. Each round is played as a best-of-one (bo1). Time per round - 3 weeks.

Rules may be clarified later, as some nuances might have been missed the first time. In case of a disputed or doubtful situation, it is recommended to contact the judge immediately. That is, do not abuse discovered bugs.

Players have the right to agree on any changes in the rules except for the game version.

Each participant must pass qualification - play at least one full online game in HotA. This is to ensure that you have installed the software correctly and understand the game rules. Players who participated in the show tournament or have game reports for HotA in the season are exempt from qualification.

Register here, specifying ICQ/Skype. Start as soon as a quorum is reached.

List of participants with current permanent rating (participants highlighted in bold have passed qualification):

1. Maretti (1880)
2. Сатир (1787)
3. The_ (1744)
4. Aiwe (1720)
5. Mizrael (1700)
6. Javdet (1699)
7. twaryna (1698)
8. KobRa_RR (1674)
9. Redwhait HP (1657)
10. WiZarDX_576(1631)
11. Amiloo (1627)
12. shpilenger (1610)
13. FireToSky (1586)
14. =Lizard= (1557)
15. Pupa (1541)
16. MuLLIyTa (1541)
17. mals (1516)
18. Huanito (1511)
19. Amster (1503)
20. Dave_HUN (1496)
21. YaR (1495)
22. Stomper (1487)
23. liverpool (1486)
24. Piterius (1485)
25. MelSpirit (1472)
26. nik312 (1438)
27. Little (1408)
28. WishmasteR (1386)
29. wariator (1352)
30. R@sIM (1310)
31. korvet (N/R)
32. MikeM (N/R)
33. skd (N/R)
34. Blitz (N/R)
35. BlackFatal (N/R)
36. guboshlyep (N/R)
37. Kalcefar (N/R)
38. Bison (N/R)
39. Jubi-juby (N/R)
40. TwinkieThecake (N/R)
41. Dr.Ftor (N/R)
42. Mukti (N/R)
43. Убитый (N/R)
44. DreadKn1ght (N/R)
45. Gee (N/R)
46. Deferatto (N/R)
47. Be3y4uu (N/R)
48. Arka (N/R)
49. Loinz (N/R)
50. silenthill (N/R)
51. Dandy (N/R)
52. Intofire (N/R)
53. LorD ExE (N/R)
54. Gi5d (N/R)
55. Bikeman56 (N/R)
56. _XS!_ (N/R)
57. Ашот-ШИК (N/R)
58. Vladimir_Ospa (N/R)
59. Docent Picolan (N/R)
60. hippox89 (N/R)
61. flate (N/R)
---------
62. Pit for LM (1847)
63. aka.Ward3n (1376)
64. Sky21044 (N/R)
65. wowa (1695)
66. RozenKran (1536)
67. Toganash (1733)
68. Simba (N/R)
69. horror145 (N/R)
70. ...

UPDATE

Regarding the tournament start dates - 3 weeks are given for registration and qualification, meaning the draw for the 1st round will be on 24.04.2015

Players may independently agree on tournament games ahead of the bracket. For this, players must have an equal number of wins/losses. The fact of agreement should be reported to me before the start of the game via a forum post or ICQ message. Independent games that were not reported before the draw of the corresponding round are considered null and void.

Anyone who wants to start already can find an opponent for the 1st round themselves and play against them. Early games may be counted as qualification if bo3 (best-of-3) is played.

UPDATE

Draw for the 1st round:

Pupa (Blue, Wharf, Cassiopeia, Cassiopeia) def KobRa_RR (Red, Wharf, Jeremy, Jeremy) Jebus Cross 117
shpilenger (Red, Wharf, Jeremy, Dessa) def R@siM(Blue, Wharf, Annabelle, Annabelle) Mini-Nostalgia 141
FireToSky (Blue, Random, Fortress, Stig, Das) def =Lizard= (Red, Random, Fortress, Korbak, Tazar) 8mm6a 122
redwhait (Blue, Wharf, Cassiopeia, Craig Heck) def Mizrael (Red, Wharf, Annabelle, Jeremy) 6lm10а 232
Jubi-Juby (Blue, Wharf, Cassiopeia, Cassiopeia) def wariator (Red, Wharf, Miriam, Miriam) Jebus Cross 127 1:0 (bo3)
Jubi-Juby (Red, Wharf, Cassiopeia, Korkes) def wariator (Blue, Wharf, Miriam, Miriam) 8mm6a 232 2:0 (bo3)
twaryna (Red, Wharf, Jeremy, Tiraxor) def Amiloo (Blue, Wharf, Cassiopeia, Cassiopeia) 8mm6a 227
YaR (Blue, Rampart, Kyri, Kyri) def mals (Red, Wharf, Cassiopeia, Cassiopeia) 6lm10a 211
nik312 (Blue, Wharf, Jeremy, Jeremy) def MuLLIyTa (Red, Wharf, Cassiopeia, Cassiopeia) Diamond 124
DreadKn1ght (Red, Wharf, Jeremy, Jeremy) def BlackFatal (Blue, Wharf, Cassiopeia, Cassiopeia) 6lm10a 121
Dandy (Red, Wharf, Jeremy, Jeremy) def flate (Blue, Wharf, Cassiopeia, Cassiopeia) MiniNostalgia 123
Gi5d (Red, Wharf, Lina, Kyri) def Bikeman56 (Blue, Wharf, Jeremy, Jeremy) Jebus Cross 222
The_ (Blue, Wharf, Cassiopeia, Gunnar) def Сатир (Red, Wharf, Miriam, Arlak) 6lm10a 212
LorD ExE (Red, Wharf, Annabelle, Annabelle) def Intofire (Blue, Wharf, Jeremy, Jeremy) 6lm10a 224
Pit for LM (Blue, Wharf, Cassiopeia, Cassiopeia) def RozenKran (Red, Wharf, Annabelle, Annabelle) Jebus Cross 127
MikeM (Blue, Fortress, Tazar, Gunnar) def Stomper (Red, Stronghold, Craig Heg, Craig Heg) Jebus Cross 126
Deferatto (Red, Wharf, Jeremy, Jeremy) def Gee (Blue, Wharf, Korkes, Korkes) 8mm6a 225
Sky21044 (Red, Wharf, Jeremy, Kyri) def aka.Ward3n (Blue, Wharf, Cassiopeia, Cassiopeia) Mini-Nostalgia 133
skd (Red, Wharf, Lina, Illor) def _XS!_ (Blue, Wharf, Cassiopeia, Korkes) 8mm6a 145
Huanito (Blue, Wharf, Cassiopeia, Kyri) def MelSpirit (Red, Wharf, Illor, Jeremy) 6lm10a 147
wowa (Red, Wharf, Illor, Illor) def Toganash (Blue, Wharf, Annabelle, Kyri) 8mm6a 214
Docent Picolan (Blue, Wharf, Annabelle, Gunnar) def hippox89 (Red, Wharf, Korkes, Korkes) Mini-Nostalgia 223
Maretti (Red, Wharf, Jeremy, Gundula) def Javdet (Blue, Wharf, Miriam, Miriam) 6lm10a 224
Blitz (Red, Wharf, Jeremy, Jeremy) def Simba (Blue, Wharf, Cassiopeia, Korkes) 8mm6a 132

WiZarDX_576 def Little
Dr.Ftor def korvet
Piterius def liverpool
Mukti def Kalcefar

Arka - Loinz, mutual tech-loss

The player listed first in the pair chooses the color. The player listed second in the pair chooses the starting hero first. The template draw is started by the player listed first in the pair.

Registration and qualification continue until the end of the 1st round. There will be no further official draws; all players who register and qualify after the tournament starts must find opponents for the 1st round independently.

Deadline for the 1st round - 15.05.2015 (3 weeks)

Draw for the 2nd round:

Winners:
shpilenger (Blue, Wharf, Annabelle, Craig Heg) def The_ (Red, Wharf, Miriam, Miriam) Mini-Nostalgia 133
nik312 (Blue, Inferno, Calh, Calh) def Jubi-Juby (Red, Wharf, Cassiopeia, Cassiopeia) Mini-Nostalgia 214
Dandy (Red, Wharf, Korkes, Tazar) def Gi5d (Blue, Wharf, Jeremy, Jeremy) Jebus Cross 143
Redwhait HP (Red, Wharf, Cassiopeia, Cassiopeia) def Deferatto (Blue, Wharf, Jeremy, Jeremy) Mini-Nostalgia 221
Maretti (Red, Wharf, Jeremy, Kyri) def Pit for LM (Blue, Wharf, Annabelle, Annabelle) Mini-Nostalgia 211
YaR (Red, Wharf, Jeremy, Jeremy) def skd (Blue, Wharf, Korkes, Korkes) Jebus Cross 125
DreadKn1ght (Blue, Wharf, Jeremy, Jeremy) def Sky21044 (Red, Wharf, Cassiopeia, Cassiopeia) 6lm10a 317
wowa (Blue, Wharf, Annabelle, Annabelle) def twaryna (Red, Wharf, Jeremy, Jeremy) 6lm10a 213
WiZarDX_576 (Red, Wharf, Korkes, Korkes) def FireToSky (Blue, Wharf, Annabelle, Annabelle) Diamond 132
Huanito def Pupa
horror145 def Piterius
Blitz def Mukti - awarded by save
Docent Picolan (Red, Inferno, Calh, Calh) def Dr.Ftor (Blue, Fortress, Tazar, Tazar) 8mm6a 234
MikeM (Blue, Wharf, Jeremy, Jeremy) def LorD ExE (Red, Wharf, Annabelle, Annabelle) 8mm6a 211

Substitutions:
Pupa -> Jubi-Juby#2
Piterius -> Gi5d#2

Losers:
Mizrael (Blue, Random, Fortress, Vistan, Vistan) def Stomper (Red, Random, Dungeon, Alamar, Craig Heg) 6lm10a 135
RozenKran (Red, Wharf, Annabelle, Annabelle) def wariator (Blue, Wharf, Korkes, Korkes) Jebus Cross 127
aka.Ward3n (Red, Wharf, Cassiopeia, Cassiopeia) def Gee (Blue, Wharf, Jeremy, Jeremy) 6lm10a 114
hippox89 (Red, Wharf, Jeremy, Jeremy) def Bikeman56 (Blue, Wharf, Cassiopeia, Cassiopeia) 8mm6a 146
KobRa_RR (Red, Wharf, Jeremy, Jeremy) def R@sIM (Blue, Wharf, Cassiopeia, Cassiopeia) 8mm6a 137
BlackFatal (Blue, Wharf, Annabelle, Annabelle) def flate (Red, Wharf, Cassiopeia, Miriam) 8mm6a 134
=Lizard= (Blue, Wharf, Cassiopeia, Cassiopeia) def Amiloo (Red, Inferno, Mariussa, Mariussa) 8mm6a 136
_XS!_ (Blue, Wharf, Cassiopeia, Cassiopeia) def Intofire (Red, Wharf, Jeremy, Jeremy) 8mm6a 133
mals (Red, Castle, Valeska, Valeska) def MelSpirit (Blue, Wharf, Korkes, Korkes) 8mm6a 127

Toganash def MuLLIyTa

Substitution:
Kalcefar -> The_#2

Simba (Red, Conflux, Luna, Luna) def The_#2 (Blue, Rampart, Kyri, Kyri) Jebus Cross 121

Сатир vs Javdet - mutual tech-loss; Deferatto#2 enters as a substitute for the winner of this pair
horror145 vs liverpool - mutual tech-loss

Deadline for the 2nd round - 3 weeks, meaning until 05.06.2015

Draw for the 3rd round:

Winners:
nik312 (Blue, Wharf, Annabelle, Annabelle) def Redwhait HP (Red, Wharf, Cassiopeia, Moner) Mini-Nostalgia 247
YaR (Red, Wharf, Jeremy, Jeremy) def DreadKn1ght (Blue, Wharf, Illor, Illor) 6lm10a 141
Dandy (Red, Rampart, Kyri, Kyri) def MikeM (Blue, Castle, Caitlin, Tazar) Jebus Cross 125
WiZarDX_576 (Blue, Wharf, Korkes, Korkes) def Huanito (Red, Wharf, Annabelle, Annabelle) Jebus Cross 131
Docent Picolan (Red, Wharf, Jeremy, Jeremy) def Blitz (Blue, Wharf, Cassiopeia, Cassiopeia) 8mm6a 127
wowa (Red, Wharf, Jeremy, Craig Heg) def shpilenger (Blue, Wharf, Annabelle, Annabelle) 6lm10a 136

Intermediate pair (winner vs loser):
Maretti def horror145

Losers:
Jubi-Juby (Red, Conflux, Luna, Crellion) def The_ (Blue, Dungeon, Shakti, Shakti) Jebus Cross 132
RozenKran (Blue, Wharf, Annabelle, Annabelle) def Gi5d (Red, Wharf, Lina, Tazar) Mini-Nostalgia 211
KobRa_RR (Blue, Wharf, Cassiopeia, Cassiopeia) def Deferatto (Red, Wharf, Jeremy, Jeremy) 8mm6a 233
=Lizard= (Blue, Wharf, Cassiopeia, Dragon) def aka.Ward3n (Red, Wharf, Jeremy, Jeremy) Diamond 115
Pit for LM (Blue, Wharf, Cassiopeia, Craig Heg) def Mizrael (Red, Wharf, Korkes, Korkes) Jebus Cross 125
skd (Red, Wharf, Lina, Lorelei) def BlackFatal (Blue, Wharf, Annabelle, Annabelle) 8mm6a 144
Simba (Blue, Wharf, Annabelle, Tiraxor) def Gi5d#2 (Red, Wharf, Jeremy, Jeremy) Jebus Cross 146
_XS!_ (Blue, Wharf, Cassiopeia, Cassiopeia) def hippox89 (Red, Wharf, Annabelle, Annabelle) Mini-Nostalgia 133
twaryna def FireToSky
Toganash (Blue, Wharf, Jeremy, Jeremy) def mals (Red, Rampart, Kyri, Kyri) 6lm10a 144
Jubi-Juby#2 (Blue, Wharf, Jeremy, Moner) def Sky21044 (Red, Wharf, Cassiopeia, Cassiopeia) 6lm10a 217
Deferatto#2 (Blue, Wharf, Jeremy, Jeremy) def LorD ExE (Red, Wharf, Annabelle, Annabelle) 8mm6a 214
Dr.Ftor def Mukti

Deadline - 3 weeks, meaning until 26.06.2015

Draw for the 4th round:

Players highlighted in italics play with a debuff - they grant their opponent the right to choose both the color and the starting hero.

Winners:
WiZarDX_576 (Red, Wharf, Jeremy, Jeremy) def nik312 (Blue, Inferno, Calh, Calh) Mini-Nostalgia 147
Maretti (Red, Wharf, Jeremy, Gunnar) def wowa (Blue, Wharf, Annabelle, Cassiopeia) 8mm6a 135
YaR (Red, Wharf, Jeremy, Jeremy) def Docent Picolan (Blue, Wharf, Annabelle, Annabelle) 6lm10a 131

Intermediate pair (winner vs loser):
Dandy (Red, Wharf, Jeremy, Gunnar) def Huanito (Blue, Wharf, Annabelle, Annabelle) Diamond 142

Losers:
RozenKran (Red, Wharf, Annabelle, Annabelle) def Jubi-Juby (Blue, Wharf, Cassiopeia, Cassiopeia) Jebus Cross 135
=Lizard= (Red, Wharf, Jeremy, Jeremy) def Redwhait HP (Blue, Wharf, Cassiopeia, Cassiopeia) Diamond 133
Toganash (Red, Wharf, Jeremy, Jeremy) def twaryna (Blue, Wharf, Annabelle, Annabelle) 6lm10a 214
Pit for LM (Blue, Wharf, Annabelle, Cassiopeia) def Jubi-Juby#2 (Red, Wharf, Jeremy, Kyri) Mini-Nostalgia 125
MikeM (Red, Wharf, Jeremy, Jeremy) def Blitz (Blue, Wharf, Annabelle, Gunnar) 8mm6a 127
_XS!_ (Red, Wharf, Annabelle, Annabelle) def Dr.Ftor (Blue, Wharf, Cassiopeia, Craig Heg) 8mm6a 133
KobRa_RR (Red, Wharf, Cassiopeia, Cassiopeia) def DreadKn1ght (Blue, Wharf, Manfred, Manfred) 8mm6a 135

skd def shpilenger
Deferatto#2 def Simba

Deadline for the 4th round - until 24.07.2015

Draw for the 5th round:

Winners:
Dandy (Blue, Wharf, Korkes, Korkes) def YaR (Red, Wharf, Jeremy, Jeremy) Jebus Cross 124
Maretti (Red, Wharf, Annabelle, Annabelle) def WiZarDX_576 (Blue, Wharf, Jeremy, Jeremy) 8mm6a 221

Losers:
=Lizard= (Blue, Wharf, Cassiopeia, Jeremy) def RozenKran (Red, Wharf, Annabelle, Annabelle) Jebus Cross 125
nik312 (Blue, Necropolis, Claudius, Claudius) def Toganash (Red, Conflux, Luna, Dessa) 8mm6a 141
Deferatto#2 (Blue, Wharf, Jeremy, Jeremy) def _XS!_ (Red, Wharf, Cassiopeia, Cassiopeia) 8mm6a 211
skd (Blue, Wharf, Annabelle, Annabelle) def KobRa_RR (Red, Wharf, Cassiopeia, Cassiopeia) Diamond 134
Pit for LM (Red, Wharf, Jeremy, Jeremy) def wowa (Blue, Wharf, Cassiopeia, Cassiopeia) Jebus Cross 127
MikeM (Blue, Wharf, Annabelle, Annabelle) def Docent Picolan (Red, Wharf, Jeremy, Jeremy) Mini-Nostalgia 216

Deadline for the 5th round - until 14.08.2015

Draw for the 6th round:

Winners:
Maretti (Red, Wharf, Annabelle, Craig Heg) def Dandy (Blue, Wharf, Jeremy, Jeremy) 6lm10a 144

Losers:
YaR (Blue, Wharf, Jeremy, Jeremy) def Deferatto#2 (Red, Wharf, Annabelle, Illor) Mini-Nostalgia 213
Pit for LM (Blue, Wharf, Jeremy, Kyri) def =Lizard= (Red, Wharf, Cassiopeia, Mephala) Diamond 122
WiZarDX_576 (Blue, Wharf, Jeremy, Jeremy) def skd (Red, Wharf, Annabelle, Annabelle) Diamond 132
MikeM (Red, Castle, Valeska, Valeska) def nik312 (Blue, Wharf, Annabelle, Annabelle) 8mm6a 127

Deadline for the 6th round - until 04.09.2015

Draw for the 7th round:

Intermediate pair (winner vs loser):
Maretti (Blue, Wharf, Jeremy, Cassiopeia) def YaR (Red, Wharf, Annabelle, Annabelle) 6lm10a 214

Losers:
WiZarDX_576 (Blue, Wharf, Jeremy, Jeremy) def Pit for LM (Red, Wharf, Annabelle, Annabelle) Diamond 127
MikeM (Red, Wharf, Annabelle, Korkes) def Dandy (Blue, Wharf, Jeremy, Jeremy) 6lm10a 211

Deadline for the 7th round - until 25.09.2015

Draw for the 8th round:
YaR's bonus for winning the quiz is activated, and he remains in the tournament.

Intermediate pair (winner vs loser):
Maretti (Red, Wharf, Illor, Tazar) def MikeM (Blue, Wharf, Jeremy, Das) 6lm10a 136

Losers:
YaR (Red, Wharf, Jeremy, Jeremy) def WiZarDX_576 (Blue, Wharf, Annabelle, Annabelle) 8mm6a 137

Deadline for the 8th round - until 16.10.2015

Final:

Maretti vs YaR

To win the tournament, Maretti only needs to win once, while YaR must win twice.

UPDATE

Since the starting confusion has ended, we will play more orderly from the 2nd round onwards.

1) Players who do not meet the round deadline (regardless of whose fault), will play in the next round with a debuff - their opponent may choose both the color and the hero.

Exceptions are possible at the discretion of the organizer. For example, if players reported difficulties in advance (within one week from the start of the round).

Therefore, I recommend not waiting until the last day, but agreeing and starting to play immediately.

2) Private messages from the organizer should be answered within 3 days. The same applies to public messages with any requests. Lack of reaction is interpreted against the player.

For example, if in response to a private message "How is the round 2 game going?", one of the players replied (regardless of what), and the second remained silent, then in the absence of a result, a technical victory will be awarded to the first.

3) If a player withdraws from the tournament or is disqualified, their slot is passed in order of queue to players who have already been eliminated from the tournament. Priority is given to those who progressed further, and if they reached the same distance - to whoever played earlier.

Therefore, I recommend agreeing and playing subsequent rounds before their official start.
In reply to KobRa_RR
11 years ago
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KobRa_RR
Is Disquared back? I see three pluses, but where's the archive?
Just stopped by, said he'd easily win the tournament against you, and I was like, sure, go ahead.
In reply to Wicc
11 years ago
hippox89 (Red, Cove, Jeremy, Jeremy) Def Bikeman56 (Blue, Cove, Cassiopeia, Cassiopeia) 8mm6a 146

Saw by observatory that my starting zone contained a lot of gold and decided by day 3 to try to go for Sea Serpents week 1 + castle even without a level 7 dwelling in my zone. Unfortunately, because of my own mistakes I only had Citadel by 121. The plan week 1 was also to go to Brown, however, I managed to move in the wrong direction and instead decided to try and rush towards Blue, but then ended up in Orange's zone instead. By 125 took my first con which provided two angels and I started gaining some momentum. Later caught Cassiopeia without her whole army and she surrendered within possible reach of Blue's main town through a portal, but the road on the other side proved too long without fly - and so I retreated back looking for more cons and control. Some rounds later I found TP in Shrine of Magic and then took my first Utopia which gave a lot of much needed stats. I was now in a good position of control with many towns and thus opportunities, but when Cassiopeia moved towards one of my towns with her whole army, I saw that I could defeat her now rather than later. In FB I caught most of Blue's weaker army with a deadly Meteor Shower before he had a chance to surrender. The rest of the battle was a mop up. Afterwards, opponent called 'gg'.

Thanks for playing !
Battle Report Accepted
Причал / Cove Faction Причал / Cove
Джереми / Jeremy Start Hero Джереми / Jeremy
Джереми / Jeremy Main Hero Джереми / Jeremy
Победа / Def Победа / Def
Причал / Cove Faction Причал / Cove
Касмера / Casmetra Start Hero Касмера / Casmetra
Касмера / Casmetra Main Hero Касмера / Casmetra
Map Template
8mm6a
Game Length
146 days
Game Date
5/23/2015
Reported
5/23/2015 11:04 AM
Rating Impact Archived
hippox89 1468 1484 +16 ↑
Bikeman56 1500 1484 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/24/2015 3:31 PM

In reply to hippox89
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11 years ago
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Looking for an opponent for the third round of the losers' bracket (I'm afraid of Warden)).

Added 1 minute ago
We agreed with Deferatto.
In reply to hippox89
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11 years ago
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hippox89
hippox89 (Red, Cove, Jeremy, Jeremy) Def Bikeman56 (Blue, Cove, Cassiopeia, Cassiopeia) 8mm6a 146

Saw by the observatory that my starting zone contained a lot of gold and decided by day 3 to try to go for Sea Serpents week 1 + castle even without a level 7 dwelling in my zone. Unfortunately, because of my own mistakes, I only had a Citadel by 121. The plan week 1 was also to go to Brown, however, I managed to move in the wrong direction and instead decided to try and rush towards Blue, but then ended up in Orange's zone instead. By 125, I took my first con which provided two angels, and I started gaining some momentum. Later, I caught Cassiopeia without her whole army, and she surrendered within possible reach of Blue's main town through a portal, but the road on the other side proved too long without fly - and so I retreated back looking for more cons and control. Some rounds later, I found TP in Shrine of Magic and then took my first Utopia which gave a lot of much-needed stats. I was now in a good position of control with many towns and thus opportunities, but when Cassiopeia moved towards one of my towns with her whole army, I saw that I could defeat her now rather than later. In FB, I caught most of Blue's weaker army with a deadly Meteor Shower before he had a chance to surrender. The rest of the battle was a mop-up. Afterwards, the opponent called 'gg'.

Thanks for playing!
Confirmed. Even though I had a decent Chrome zone and good resource implementation, plus I lost a lot of troops in Utopia, and my opponent caught my main hero while he was transporting troops, the whole game was sloppy from start to finish, and that's why I lost.
Thanks for the game.
In reply to KobRa_RR
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11 years ago
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KobRa_RR
Looking for an opponent for the third round of the losers' bracket (I'm afraid of Warden)).

Added 1 minute ago
We agreed with Deferatto.
Where is the game from the second round?

Added 1 hour 9 minutes ago
The match between Mukti and Kalcefar is complicated.

The decision is as follows: in order not to disrupt the schedule of the rounds, Mukti will advance in the winners' bracket. However, the game should be finished, preferably before the end of the second round.
In reply to KobRa_RR
11 years ago
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KobRa_RR
Looking for an opponent for the third round of the losers' bracket (I'm afraid of Warden)).
Looks like Dsquared has already left... :D
In reply to aka.Ward3n
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11 years ago
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//Going to buy glasses//
What about Disquared? Where did he go?

Added 2 minutes ago
Okay, I understand. :)

Added 1 hour 15 minutes ago
The host got bored and decided to hold a small intellectual contest.

The prize is an extra "life" in the tournament, meaning you'll be eliminated after 3 losses instead of 2. However, this only applies up to the losers' final; the extra life won't be counted there.

The task is to guess which tournament participants are being referred to. The list of participants is in the first post (it's slightly different from the automatic registration list):

1) Twin males
2) Gwan li ya?
3) 18x18
4) Claim to a land plot
5) Any mother
6) Principle of a volcano's operation
7) DiY
8) Excrements are far away
9) Transvaal is my country
10) MZ

Answers will be accepted until the end of the 2nd round. The winner will be determined by the number of correct answers. In case of a tie, the earlier submission will win. You can edit your answers; the last submission will be counted (including for timing). But please, no spamming with messages; I still have to process all of this...

Send your answers only via private message; no need to send them via ICQ (I might lose your message). The message should contain the complete list of answers; don't send 5 answers first and then another 2, as I might forget about the first message and only count the second result.

Anyone can participate in the contest, not necessarily a tournament participant.

Added 13 hours 13 minutes ago
Clarifications regarding the rules of the intellectual contest:

1) The second criterion after the number of correct answers will be the Buchholz coefficient - the sum of the correct answers of all participants to the questions that the participant answered correctly. The lower the number, the better - more difficult questions are valued higher.

The time of the last message is the third criterion.

2) The extra "life" is only awarded to tournament participants; in case of winning the contest, a spectator will only receive moral satisfaction.
In reply to hippox89
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11 years ago
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We started before the CIS, unfortunately, my opponent didn't find the time to finish the game. Vampires rule!
Thanks for the game!
Battle Report Accepted
Причал / Cove Faction Причал / Cove
Джереми / Jeremy Start Hero Джереми / Jeremy
Джереми / Jeremy Main Hero Джереми / Jeremy
Победа / Def Победа / Def
Причал / Cove Faction Причал / Cove
Касмера / Casmetra Start Hero Касмера / Casmetra
Касмера / Casmetra Main Hero Касмера / Casmetra
Map Template
8mm6a
Game Length
137 days
Game Date
5/24/2015
Reported
5/25/2015 10:22 AM
Rating Impact Archived
KobRa_RR 1839 1843 +4 ↑
R@sIM 1536 1532 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/12/2015 1:33 PM

In reply to KobRa_RR
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11 years ago
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KobRa_RR
Unfortunately, my opponent didn't have time to finish the game.
It's his right, of course, there are still a week and a half left until the end of the 2nd round... :confused:
In reply to KobRa_RR
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11 years ago
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KobRa_RR
05/24/2015 KobRa_RR (Red, Cove, Jeremy, Jeremy) def R@sIM (Blue, Cove, Cassiopeia, Cassiopeia) 8mm6a 137

Started before the CIS time, unfortunately, the opponent didn't have time to finish the game. Vampires rule!
Thanks for the game!

Do two Champions of the Arena neutralize resistances even more???:confused:
In reply to =Lizard=
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11 years ago
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=Lizard=
Do two Chain of Souls spells neutralize resistances even more???:confused:

I knew Kostya would react to his favorite artifact))))
I wanted to sell it :rolleyes:
In reply to KobRa_RR
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11 years ago
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Lol, Cobra Katz is on Skype. Is your boyfriend visiting you for a bit?)
In reply to Wicc
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11 years ago
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Wicc
Currently on average from the start 114 Troglodytes + guaranteed Harpies and Eyes from the second hero.
For comparison - in SoD with 2 stacks from Shakti (the most common situation) an average of 119 Troglodytes, but without guaranteed Harpies/Eyes.
If we consider HotA as a standalone game, then I agree.
If we consider it as a continuation of SoD, it turns into a farce, and here's why:
- In the original SoD, there is a chance of getting Shakti with three stacks, and this makes up for all the single stacks, Lore in the tavern, etc., and the chance is not mystical, but 1 in 4 - that's significant.
- Referring to the guaranteed extra 3-4 Eyes on the native hero is weak, because even 10 Troglodytes instead of those 3-4 Eyes are far more productive.
- Lore is still in the game, and if she shows up, it's either a restart or maximum demoralization and a weak start. In SoD, getting Lore is also always unpleasant, but at least you have an average of 80-90 guaranteed Troglodytes; in HotA, you get 65.
- Even with Shakti having one stack, you could have gotten as many Troglodytes as in current HotA - fun? I don't think so.
Wicc
The numbers were selected to maintain the average army.
However, the result was not average, but lowered. But the most important thing is that other towns are being buffed, which were already strong, while Dungeon is being nerfed (yes-yes-yes, poor, weak Dungeon, blah-blah-blah-blah).
For clarity, was anyone worried about Galthran? No, seriously? The only place Necros lost with the loss of Galthran is Jebus Cross - that's it, finito, hello. And what were Necros given? Hmm, let's see together:
Vampires that break through ANY guard that doesn't one-shot them in the first two turns, seriously, yes? No, seriously? Vampires in Castle are built on week 1 - on any template, almost (let's not take crippled generations), total 12 Vamps on day 21. I understand that not many have realized or felt this yet; Vampires were banned, so when would you play them? Only from the box once in 100 games, and even then probably with the exclamation, "Ah, why the heck do I need them?"
Let me write a couple of examples for clarity: a level 2 Griffin Conservatory is taken with Vamps +6 Skeletons (any 6 units), a max Dragon Fly Hive is taken (provided that in the Dragon Fly Hive you take Skeletons, Zombies, or any level 1 fodder that absorbs damage in the first round - you need a few, just a tiny bit), new Cyclops piles are taken, and a million other guards for various objects and artifacts. No other town has an analog, NOT ONE (Luna doesn't count - she's not a unit, after all).
Someone will say, well, they're expensive, 5000 gold, dragon resources - go find them, although lol, what am I saying? You won't find such people. And another point: have you often seen external dwellings of Vampires on XL templates, on L maps? I personally - yes. Let's say one external dwelling of Vamps on week 1, total +9 more Vamps - hooray, woo-hoo, mm.. what if there are two or three external dwellings? Oh yes, and do you know what guard these external dwellings have? - None, capture them with a scout hero, no problem.
Probably they'll say the specialist was nerfed, that's for the specialist and for Galthran, hands off the Vampires, they're okay, it's a normal thing, go play SoD.
I'll reveal a secret, for those who haven't played HotA or figured this out themselves.
It's not that Necro's specialist was nerfed, it's that other towns had their Necros nerfed; Necropolis itself hasn't lost an iota, and at later levels, only gains.
A few thoughts and notes regarding the remaining towns:
- Fortress, let's make 60 Gnolls per stack and 8 stacks for each hero, and a garrison of 144 Gnolls, well why not, it's a weak town, the build is very difficult, whatever creature you take is garbage, no normal heroes, outrage!
- Conflux, a bit of lyrics:)

Somewhere in the foothills. Luna and Monere, eternal hostages of fate and chance, sit bored near a bubbling pit of earth.
- Monere, look, it seems like a messenger with news, could HotA finally be released!
The messenger slowly rides up, trying not to fall together with his horse into the terrifying breach in the earth, which seems to live its own life, hands a tightly bound scroll to the woman with fire in her eyes and hastily jumps back onto his horse; being in the company of the madman Monere is akin to torture for mortals.
- Read already, don't keep me waiting
- They're taking our Firebirds away, now the growth is 2 like everyone else!
- WHAT? God, I don't believe it! How long can this go on, I'm leaving right now, I'll get them all..
- Wait-wait, that's not all, there's more here
The woman interrupts him
they allow you to choose any hero from the start, I can't believe my eyes! - Even us!
Monere gradually calms down, his right eyebrow creeps towards the base of his helmet
you will always have three stacks, and Air Elementals will always be available, and most importantly, your illegitimate children from that sorceress...
- Her name was Nilla...
Monere interjects
- Yes, yes, what difference does it make, so now they are completely at your disposal, magic still doesn't work on them, their attacks are without retaliation, speed and quickness - everything remains!
- Finally! How long we've waited for this! My children, our day has come, let's make this world suffer!
- I hope the fact that this world will burn won't bother you too much?
The two old friends exchanged knowing glances, a smirk played on their faces; humans had indeed made their fatal mistake...

Other towns were also raised quite well, some insignificantly (Citadel), some significantly (Tower, Inferno), some were barely touched.
But Dungeon, yes, it was an imba-imba here; the favorites have been carrying year after year, occupying the entire podium.
I won't even write anything about Cove; everyone understands that to attract (secondarily) to the town and (primarily) to HotA itself, a strong (sometimes imbalanced) and interesting town was needed, which is what happened.
Though I wouldn't advise Cove fans to rejoice, because, as often happens, the candy will be taken away (fixed) after attracting a base of players, again a normal practice, as in other areas of life.
For comparison - in WoG, Shakti has 20-25 Troglodytes in stacks, and nobody complains (they complained when it was 15-25).
For comparison - in Ancient Rome, monogamous relations were the universal norm, and nobody complained (they complained when relations with other species were proposed) :peka:
In other words, a fine example that turned out.
25-35 Troglodytes - that is an absolutely adequate indicator, considering the buffing of other towns.
Of course, we could take a different path and strengthen/modify existing buildings, such as the Portal (e.g., buyback at 50% of the cost) or a significant reduction in the cost of the build tree. Either way, a change is warranted and needed. It's clear that balancing is an incredibly difficult and thankless task, and you can't keep track of everything, which is what happened here. I hope to be heard ;)

p.s. I hope someone is also sitting in a "conference"/any other boring place and this post will entertain them, and maybe it will make someone (HotA developers :rolleyes:) think.
Amen :smile16:

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