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Posts from = Mods that replace individual factions =

5.0 (1 rating)
In reply to fktifzobr@mail.ru
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10 years ago
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But I have another question: I saw Naga hero skills there. Tell me, do they also have the SUPER SKILL (the last skill) like the Knights have with Unrelenting Force? And do they have the regular ones too, like Overseer?
The Nagas have exactly the same skills as the Elves, only renamed and with different icons :) So yes, they have everything.

Added 4 minutes later
Thank you, that helped.
So either you changed something yourself with the Druids, or there was a mod that affected them. :smile29: But you're welcome!
In reply to fktifzobr@mail.ru
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10 years ago
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Does anyone know if there’s a mod for the Naga city, and is there a Russian version of it?
In reply to fktifzobr@mail.ru
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10 years ago
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fktifzobr@mail.ru
/topic/at/854100/
in this post, there’s a mod with translation by WizardNazyr
He writes that it is impossible to load the page, and when adding the mods from the first post of this topic into the game, the game displays errors such as "game client not found."
My game version is 3.1
In reply to fktifzobr@mail.ru
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10 years ago
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Everything worked fine for me; what exactly do you have set up?

Added 1 minute ago
The page loaded for me too.
In reply to fktifzobr@mail.ru
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10 years ago
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It’s strange that it doesn’t load in Yandex Browser, but it does load in Microsoft Edge.

Added 10 minutes ago
fktifzobr@mail.ru
Everything worked fine for me, what exactly do you have installed?

Added 1 minute ago
The page loaded for me too.
Thank you, the mod is great, even though there are some minor flaws, for example, the city image when selecting it in the scenario is somewhat unappealing.
In reply to fktifzobr@mail.ru
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10 years ago
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Yes, by the way, the specialization of the last hero looks quite ridiculous, and the number of heroes is also very limited.
In reply to Dyrman
10 years ago
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Dyrman
There shouldn't be any conflicts, but the descriptions and hero-to-castle correspondence won't be accurate.

Added 2 minutes later
To put it simply, if you want to have this mod for a town but not play as it, then everything is fine. But if you want to play as this town, I don't recommend it.
Please create a separate NHF mod but without the mage race!
In reply to goldman
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10 years ago
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goldman
Please create a separate NHF mod, but without the mage race!
Be more specific. The essence of the request is unclear.
In reply to WizardNazyr
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10 years ago
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A user is requesting that the heroes from Heroes of Might and Magic be removed from NHF, creating a special build that is compatible with the Elemental City.
In reply to WizardNazyr
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10 years ago
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Then I don't see the point...
Although it's quite simple to do. Maybe I'll post it later, when I get home and have access to my computer, but only once: I don't want to update such a "snippet" of NHF.
In reply to fktifzobr@mail.ru
10 years ago
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Installed the mod. It works. There are Nagas, but the city is somehow Elven. Nagas in an Elven city, that's just ridiculous.
In reply to Sith
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10 years ago
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Sith
Installed the mod. It works. Nagas are present, but the city is somehow elven. Nagas in an elven city, what a mess.
Do you have the PRT Beta 0_3 mod installed? It might affect this mod.

Added 1 minute ago
or another mod might be interfering... and did the city remain elven inside or outside?
In reply to fktifzobr@mail.ru
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9 years ago
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fktifzobr@mail.ru
You need to give him a building tree; then, all the main buildings will be available, but there won't be any special buildings. Although, I already made the Dark Gnomes city neutral, and nothing was built in it. It seems that such races don't have the ability to build buildings, just like Orcs don't have a Mage Guild.

Colleague, are you still working on the mod?

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